beefman Posted December 28, 2010 Report Share Posted December 28, 2010 I decided to make a 1 turn combo win. Although it might take more than 1 turn, it could give an easy win. First comes this card, for an extra kick to the rest: [spoiler=Card 1][img]http://img291.imageshack.us/img291/4720/226908r.jpg[/img] Lore: Each time a card(s) is sent from your Deck to the Graveyard, inflict 100 points of Damage to your opponent for each card that was sent to the Graveyard. Once per turn, during your Standby Phase, you can pay 900 Life Points to destroy this card and shuffle all of your cards that were removed from play into your Deck.[/spoiler] Then, the one that powers up the next: [spoiler=Card 2][img]http://img163.imageshack.us/img163/8755/226908kq.jpg[/img] Lore: Discard a number of cards from your Deck to the Graveyard and pay Life Points equal to the number of cards discarded x100.[/spoiler] It gets cards into your graveyard and lowers your life points to summon this card: [spoiler=Card 3][img]http://img822.imageshack.us/img822/931/226908o.jpg[/img] Lore: This card can not be Normal Summoned or Set. This card can not be Special Summoned except by removing from play a card(s) in your Graveyard while your Life Points are 1000 or less. The original ATK and DEF of this card become the number of cards you removed from play when you Special Summoned this card x200. When this card is Special Summoned, add 1 "Destructive Portal" from your Graveyard to your hand.[/spoiler] If your opponent has cards on his side of the field, or if your attack isn't high enough to kill, this card helps it: [spoiler=Card 4][img]http://img171.imageshack.us/img171/622/226908l.jpg[/img] Lore: FLIP: Double the ATK of 1 "Master Magician Gra'an" you control. In addition, if that monster destroys an opponent's monster by battle, it can attack once more in a row. During the End Phase, that monster is destroyed, and you take damage equal to it's original ATK.[/spoiler] And this card helps to rinse, lather, and repeat - it works best after you've used card 1, since your life points are 100: [spoiler=Card 5][img]http://img337.imageshack.us/img337/2905/226908g.jpg[/img] Lore: Activate only when your Life Points are 100 or less. Destroy up to 10 cards you control, and increase your Life Points by the number of cards you destroyed x500.[/spoiler] And that's it! Of course, there are MANY ways to counter it, but if it works, instant kill! Link to comment Share on other sites More sharing options...
Shinato Demise of Oblivion Posted December 28, 2010 Report Share Posted December 28, 2010 I DONT KNOW HOW TO EXPLAIN BUT................................................... [size="6"][u][i][b] AWSOME!!![/b][/i][/u][/size] Link to comment Share on other sites More sharing options...
beefman Posted December 28, 2010 Author Report Share Posted December 28, 2010 [quote name='Shinato Demise of Oblivion' timestamp='1293569064' post='4890496'] I DONT KNOW HOW TO EXPLAIN BUT................................................... [size="6"][u][i][b] AWSOME!!![/b][/i][/u][/size] [/quote] Really? Thx, but could I get a rating? Link to comment Share on other sites More sharing options...
Shinato Demise of Oblivion Posted December 28, 2010 Report Share Posted December 28, 2010 Lets see 7,5/10 GREATNOTICE I asked something on your status Link to comment Share on other sites More sharing options...
Sander Posted December 28, 2010 Report Share Posted December 28, 2010 Bad combo is bad and really situational. Even Exodia is better than this. :/ It's situational because you actually need 5 of these cards to be in your opening hand to pull of the 2nd turn combo, which is really, really unlikely unless you're stacking like a motherf***er. So yeah, in conclusion, it's a bad and a way to situational combo for anybody to use. Link to comment Share on other sites More sharing options...
beefman Posted December 28, 2010 Author Report Share Posted December 28, 2010 [quote name='Zandaa Roaisu' timestamp='1293569591' post='4890524'] Bad combo is bad and really situational. Even Exodia is better than this. :/ It's situational because you actually need 5 of these cards to be in your opening hand to pull of the 2nd turn combo, which is really, really unlikely unless you're stacking like a motherf***er. So yeah, in conclusion, it's a bad and a way to situational combo for anybody to use. [/quote] If you want to win, yeah, but they're okay on their own, too Link to comment Share on other sites More sharing options...
Sander Posted December 28, 2010 Report Share Posted December 28, 2010 [quote name='Sanphred' timestamp='1293569721' post='4890529'] If you want to win, yeah, but they're okay on their own, too [/quote] Destructive Portal is the only good one here, but in reality, it's overpowered. Let's say you want to mill 5 cards, what do you do? Only pay 500. But I can't expect a new person to understand that milling is good in the game of YuGiOh. Link to comment Share on other sites More sharing options...
cp14harpie Posted December 29, 2010 Report Share Posted December 29, 2010 LOLed at voltanis ^^ Link to comment Share on other sites More sharing options...
beefman Posted December 29, 2010 Author Report Share Posted December 29, 2010 [quote name='cp14harpie' timestamp='1293585367' post='4891187'] LOLed at voltanis ^^ [/quote] voltanis? Wha? Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted December 29, 2010 Report Share Posted December 29, 2010 [quote name='Sanphred' timestamp='1293597400' post='4891833'] voltanis? Wha? [/quote] Gra'an. Google "Voltanis Yugioh". Well, first of all, you know the first card only inflicts 100 damage no matter what number of cards you mill, right? Mill 10 cards, mill 1 card, same damage. And right now it's heavily underpowered as OTK Machine. Delete the magician thing's destruction. As for now, 7/10. Link to comment Share on other sites More sharing options...
beefman Posted December 29, 2010 Author Report Share Posted December 29, 2010 [quote name='=Evangelion=' timestamp='1293603571' post='4892032'] Gra'an. Google "Voltanis Yugioh". Well, first of all, you know the first card only inflicts 100 damage no matter what number of cards you mill, right? Mill 10 cards, mill 1 card, same damage. And right now it's heavily underpowered as OTK Machine. Delete the magician thing's destruction. As for now, 7/10. [/quote] Oh. I see about the voltanis thing. And for the "same damage", I did think of that, but if it were as you said, it would say "each time a card(s)", but it says "each time a card", so does that work? Thanks anywaysI changed the cards too, just in case Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted December 30, 2010 Report Share Posted December 30, 2010 [quote name='Sanphred' timestamp='1293647787' post='4893405']And for the "same damage", I did think of that, but if it were as you said, it would say "each time a card(s)", but it says "each time a card", so does that work?[/quote] Umm...I think it doesn't work. Link to comment Share on other sites More sharing options...
beefman Posted December 30, 2010 Author Report Share Posted December 30, 2010 [quote name='=Evangelion=' timestamp='1293667398' post='4894474'] Umm...I think it doesn't work. [/quote] I changed it to fit anyways Link to comment Share on other sites More sharing options...
War Chess Posted December 30, 2010 Report Share Posted December 30, 2010 I think the cards are good individually. But then the monsters get to specific to each card that the combo gets locked. I think all cards but the 2 monsters are balanced. Because their ATK increase is OP. (I think) 7/10 Link to comment Share on other sites More sharing options...
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