The Sacred Ninja Posted December 28, 2010 Report Share Posted December 28, 2010 Monster ------- 3 Infernity Archfiend 3 Infernity Necromancer 2 Infernity Mirage 2 Infernity Avenger 1 Dark Grepher 1 Armageddon Knight 1 Plaguespreader Zombie 1 Stygian Street Patrol Spell ----- 3 Book of Moon 1 Mystical Space Typhoon 1 Infernity Launcher 1 Monster Reborn 1 Dark Hole 1 Foolish Burial 1 Reinforcement of the Army 1 Giant Trunade Trap ---- 3 Infernity Barrier 3 Infernity Inferno 2 Solemn Warning 2 Bottomless Trap Hole 2 Infernity Break 1 Solemn Judgment 1 Torrential Tribute 1 Mirror Force 1 Call Of The Haunted EXTRA DECK ========= 3 Hundred-Eyes Dragon 2 Stardust Dragon 1 Ally of Justice Catastor 1 Brionac, Dragon of the Ice Barrier 1 Goyo Guardian 1 Colossal Fighter 1 Armory Arm 1 Chimeratech Fortress Dragon 1 Infernity Doom Dragon 1 Dark End Dragon 1 Stygian Sergeants 1 Scrap Dragon [spoiler=Changes]-1 Trap Stun +1 Infernity Break -1 MST +1 Necromancer [/spoiler] Link to comment Share on other sites More sharing options...
RAEGING D0GKING Posted December 28, 2010 Report Share Posted December 28, 2010 3 Necromancer 2 Infernity Break Neg a Trap Stun & a MST Link to comment Share on other sites More sharing options...
The Sacred Ninja Posted December 28, 2010 Author Report Share Posted December 28, 2010 [quote name='Champion Lance' timestamp='1293576391' post='4890808'] 3 Necromancer [b](I prefer less monsters, so no.)[/b] 2 Infernity Break [b](...This I will do!)[/b] Neg a Trap Stun & a MST [/quote] -1 Trap Stun +1 Infernity Break Link to comment Share on other sites More sharing options...
Yeezus Posted December 29, 2010 Report Share Posted December 29, 2010 Neg MST for Necromancer... It's needed at 3.. Link to comment Share on other sites More sharing options...
Resident Fascist Posted December 29, 2010 Report Share Posted December 29, 2010 Yeah, You DO need to run Necromancer at 3. Link to comment Share on other sites More sharing options...
The Sacred Ninja Posted December 29, 2010 Author Report Share Posted December 29, 2010 Blah...fine -1 MST +1 Necromancer Link to comment Share on other sites More sharing options...
Fraz Posted December 30, 2010 Report Share Posted December 30, 2010 I've been playing necromancer at 2 and found myself with dead hands filled with monsters a lot less often. 2 is fine. Link to comment Share on other sites More sharing options...
Yeezus Posted December 30, 2010 Report Share Posted December 30, 2010 Necromancer is amazing at 3. When you're topdecking it's an amazing topdeck. It's s great first turn set seeing barely anything will run it over. It's a great set overall and if you run Debris () it's a target. Link to comment Share on other sites More sharing options...
The Sacred Ninja Posted December 30, 2010 Author Report Share Posted December 30, 2010 [quote name='Placido.' timestamp='1293687048' post='4895357'] It's a great set overall and if you run Debris () it's a target. [/quote] Debris, you say? BRD and Ancient Fairy are the only worthwhile targets I can remember...Nuking is always fun...Special Summoning Archfiend is pretty cool...popping a Necrovalley REALLY helps... ...Nah. Maybe some other cool tech. Link to comment Share on other sites More sharing options...
Yeezus Posted December 30, 2010 Report Share Posted December 30, 2010 Debris is good Link to comment Share on other sites More sharing options...
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