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Fire Insect Concept


Daigusto Sphreez

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[img]http://img600.imageshack.us/img600/6560/215632dy.jpg[/img]
Rebirthing Fire Bug + Flame Detonator
This card is unaffected by Trap Cards you control. While this card is on the field all monsters on the field and in both players Graveyard become FIRE monsters. This card cannot be destroyed as a result of battle.

[img]http://img717.imageshack.us/img717/4099/215632w.jpg[/img]
This card cannot be Tributed or used as Synchro Material. You take no battle damage from battles involving this card. When this card is sent to the Graveyard as a result of battle, Special Summon it during your next Standby Phase.

[img]http://img703.imageshack.us/img703/2346/215632e.jpg[/img]
FLIP: Inflict damage to your opponent equal to the combined level of all FIRE monsters in both players Graveyard x 50.

[img]http://img11.imageshack.us/img11/4151/215632nz.jpg[/img]
When a FIRE monster(s) your opponent controls is destroyed and sent to the Graveyard, increase your Life Points by 500. When a FIRE monster(s) you control is destroyed and sent to the Graveyard, inflict 500 points of damage to your opponent. When a FIRE monster you control attacks a FIRE monster your opponent controls, destroy them both by this card's effect (before Damage Calculation).
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[color=#474747][font=tahoma, verdana, arial, sans-serif][size=2]This card cannot be Tributed or used as Synchro Material. You take no battle damage from battles involving this card. When this card is sent to the Graveyard as a result of battle, Special Summon it during your next Standby Phase.[/size][/font][/color]
[color=#474747][font=tahoma, verdana, arial, sans-serif][size=2]... BROKEN[/size][/font][/color]
[color=#474747][font=tahoma, verdana, arial, sans-serif][size=2]Fixing [----------------][/size][/font][/color]
[color=#474747][font=tahoma, verdana, arial, sans-serif][size=2]
[/size][/font][/color]
[color=#474747][font=tahoma, verdana, arial, sans-serif][size=2]This card cannot be Tributed or used as Synchro Material. You take no battle damage from battles involving this card. When this card is sent to the Graveyard as a result of battle remove it from play. During your next standby phase you can send all monsters on your side of the field to the graveyard to special summon this monster with + 500 ATK for each time this effect is activated.[/size][/font][/color]
[color=#474747][font=tahoma, verdana, arial, sans-serif][size=2]
[/size][/font][/color]
[color=#474747][font=tahoma, verdana, arial, sans-serif][size=2](any good?)[/size][/font][/color]
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[quote name='dtwrules' timestamp='1293641413' post='4892977']
[color="#474747"][font="tahoma, verdana, arial, sans-serif"][size="2"]This card cannot be Tributed or used as Synchro Material. You take no battle damage from battles involving this card. When this card is sent to the Graveyard as a result of battle, Special Summon it during your next Standby Phase.[/size][/font][/color]
[color="#474747"][font="tahoma, verdana, arial, sans-serif"][size="2"]... BROKEN[/size][/font][/color]
[color="#474747"][font="tahoma, verdana, arial, sans-serif"][size="2"]Fixing [----------------][/size][/font][/color]
[color="#474747"][font="tahoma, verdana, arial, sans-serif"] [/font][/color]
[color="#474747"][font="tahoma, verdana, arial, sans-serif"][size="2"]This card cannot be Tributed or used as Synchro Material. You take no battle damage from battles involving this card. When this card is sent to the Graveyard as a result of battle remove it from play. During your next standby phase you can send all monsters on your side of the field to the graveyard to special summon this monster with + 500 ATK for each time this effect is activated.[/size][/font][/color]
[color="#474747"][font="tahoma, verdana, arial, sans-serif"] [/font][/color]
[color="#474747"][font="tahoma, verdana, arial, sans-serif"][size="2"](any good?)[/size][/font][/color]
[/quote]

Well I already edited it, I changed it to what your editing, it was much more OP before.
Its a nice idea, but the idea was for the card to be used with 'Backfire Advanced' and the already existing 'Backfire' card, by removing it from play, it isn't as compatible.
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[color="#1C2837"][font="tahoma, arial, verdana, sans-serif"][img]http://img600.imageshack.us/img600/6560/215632dy.jpg[/img]
Rebirthing Fire Bug + Flame Detonator
This card is unaffected by Trap Cards you control. While this card is on the field all monsters on the field and in both players Graveyard become FIRE monsters. This card cannot be destroyed as a result of battle[b](Damage Calculation is applied normally)[/b]. [/font][/color]
[color="#1C2837"][font="tahoma, arial, verdana, sans-serif"]
[/font][/color]
[color="#1C2837"][font="tahoma, arial, verdana, sans-serif"]The cards are okay I mean they are nothing special. They are balanced enough they are useful just not interesting 6.5/10[/font][/color]
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  • 3 months later...

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