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Draw Beetle, A new original Tuner By Bluster Soldier


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[center][img]http://img821.imageshack.us/img821/3231/213134o.jpg[/img]

[spoiler=Effect]
This card cannot be Special Summoned from the Graveyard. When you draw this card, reveal it to your opponent and remove it from play. During your next Draw Phase, if this card is removed from play, you can activate 1 of the following effects:
- Special Summon this card, you cannot perform your regular Draw Phase.
- Send this card to the Graveyard, add 1 level 5 or lower monster from your Deck to your hand, you do not perform your regular Draw Phase this turn.
[/spoiler][/center]

Anyway Critique is appreciated
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[quote name='METALMAXIMAL' timestamp='1294114144' post='4910520']
Dude the card is good but OCG man its the OCG that kills it 8/10
[/quote]
Really? I for one can't see any problems with the OCG.

I think I'd prefer the RFP effect to be optional, delaying a turn for the chance to play this card can be quite costly. I could only imagine wanting this to remove itself if I already had good control of the field.

That said, once it's effect is activated, the choices are fairly versatile. You can SS it yourself should it be easier to Synchro Summon using this monster, or activate a fairly effective searcher effect, which could add to your hand (potentially) whatever monster you need. Quickdraw Synchron being an example of a prime target.

While the card does have potential use, the drawback affects the card's practical uses. Effectively, you could be in a situation in which you have locked your Draw Phase for a turn.

Personally, I dislike the idea of losing the Draw Phase for the first effect, for the simple fact that you have simply drawn 1 card in 2 turns. It would be fine for the second effect, I think, but I'm sure there is a more suitable drawback to the Special Summon capability of the card.

I'm not overly fond of rating, I much prefer giving a review on a card, but if it helps the theory of the card is sound. It is an effective idea and can be put to use very simply. The fact that it can double-up as a self-SS'ing Tuner can be particularly helpful in addition to a very flexible search effect (as previously mentioned).

It is a commendable effort, although I can't help but think it may need [i]tweaking[/i], for lack of better term.
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REP to come, thankyou for the review it is much appreciated I can see what you mean, i should add the removed from play when drawn effect as an option, also I may say instead of not drawing, adding 1 loevel 3 or lower monster from your agrveyard to your hand, this would b good as it also allows for the contrast between the level 5 monster form your deck thankyou again for the review :)

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[spoiler=The Truth About this Card]
[spoiler=It is...]
[spoiler=An ultimate]
[spoiler=Supreme]
[spoiler=Mega]
[spoiler=....]
[IMG]http://i55.tinypic.com/2llk60j.jpg[/IMG]
[size="6"]FAIL![/size]
[spoiler=JUST KIDDING!]
[spoiler=True Rating]
8/10
It's good, needs a better name though and the OCG is great, but not perfect[/spoiler][/spoiler][/spoiler][/spoiler][/spoiler][/spoiler][/spoiler][/spoiler]
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I'm a moron, but I'm a moron who doesn't care about OCG. I also don't hold grudges, in the case you're going to object.

[spoiler=Evangelion's RC Critique: Kamen Rider Kabuto]
[b]Draw Beetle
LV 3 Machine Tuner
This card cannot be Special Summoned from the Graveyard. When you draw this card, reveal it to your opponent and remove it from play. During your next Draw Phase, if this card is removed from play, you can activate 1 of the following effects:
- Special Summon this card, you cannot perform your regular Draw Phase.
- Send this card to the Graveyard, add 1 level 5 or lower monster from your Deck to your hand, you do not perform your regular Draw Phase this turn.
0/0[/b]

The thing here is a monster named "Draw Beetle", which means it must have some effect revolving around drawing cards.

*Checks*

It doesn't draw -.-

But well IDK. The effect is more important than the naming.

It RFPs itself when you draw it. Then, during your next Draw Phase, you can select one of the effects. Selecting is nice.

The first SS'es itself from the RFP zone. Then you can't draw. Huh? I must have misread... *Rubs eyes* Talk about underpowered.

The meta is full of speed. Speed is most important; that's why no one runs Raviel. The only commonly used draw-stopper is PSZ, and even that's starting to get outclassed by Glow-Up. This, in no means, is better than Glow-Up at all. It also negates the last draw, so it negates 2 draws of yours. As a LV 3 Tuner Gale is better; in speed Glow-Up is faster. In short, this effect isn't of any use.

The other one is a more powerful Sangan. LV 5 or lower? Awesomeness. The only problem could be the fact it's also slow, and a bit outclassed by Gold Sarc as well.

In short: All your cards are terribly underpowered. Give them more power and it's good, since the ideas themselves are somewhat unique and could have potential.

Overall 7/10.[/spoiler]
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[quote name='snowyash07' timestamp='1294115224' post='4910553']
Really? I for one can't see any problems with the OCG.

I think I'd prefer the RFP effect to be optional, delaying a turn for the chance to play this card can be quite costly. I could only imagine wanting this to remove itself if I already had good control of the field.

That said, once it's effect is activated, the choices are fairly versatile. You can SS it yourself should it be easier to Synchro Summon using this monster, or activate a fairly effective searcher effect, which could add to your hand (potentially) whatever monster you need. Quickdraw Synchron being an example of a prime target.

While the card does have potential use, the drawback affects the card's practical uses. Effectively, you could be in a situation in which you have locked your Draw Phase for a turn.

Personally, I dislike the idea of losing the Draw Phase for the first effect, for the simple fact that you have simply drawn 1 card in 2 turns. It would be fine for the second effect, I think, but I'm sure there is a more suitable drawback to the Special Summon capability of the card.




I'm not overly fond of rating, I much prefer giving a review on a card, but if it helps the theory of the card is sound. It is an effective idea and can be put to use very simply. The fact that it can double-up as a self-SS'ing Tuner can be particularly helpful in addition to a very flexible search effect (as previously mentioned).

It is a commendable effort, although I can't help but think it may need [i]tweaking[/i], for lack of better term.
[/quote]




Arrrrr please dont write coments that long its so annoying trying to read it!!! Also great card although it would be a wholelot easier just to use a Tuner like Tune Warrior instead of having to give up my draw phase. Still 7.5/10
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[quote name='Bluster Soldier' timestamp='1294135894' post='4910886']
thx for the comments :) evangelion i can t see your because of the ycm lag so more then half of it is missing :( anyway care to jot down pluses and minuses?
[/quote]
In short,
-The first choice is pointless
-The second choice is outclassed by Gold Sarc
Conclusion: Way too UP.

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KK no worries REP to come for critique, I've been thinking its negate draw + Special Summon this card and 1 level 3 or lower monster from the Graveyard r hand, that way itll be able to contast with the level 5 or lower monster effect, or I can have that you draw on both occasions however witht he first effect you special summon this card as well and the second 1 youadd a monster from your Deck to your hand.
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[quote name='Half-Dark' timestamp='1294133286' post='4910856']
Arrrrr please dont write coments that long its so annoying trying to read it!!!
[/quote]

I'm sorry but... really? Really?

Yeah Snowy, how utterly stupid and inconsiderate of you to give Bluster detailed and constructive feedback on every point of the card!

Did you consider the lazy people at all when you wrote all those 280 words?

:rolleyes:

Anyway, Draw Beetle. I like it, but would prefer it to be an optional 'spring at a time of my choice' effect, rather than being the last card you want to draw in some situations.

Probably slightly underpowered as is.

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[quote name='Bluster Soldier' timestamp='1294141483' post='4910916']
ah yea kk, I'll see what I can do, probs change it to "You can remove this card from your hand" rather then upon the draw
[/quote]

I like the idea of changing it to a remove from hand effect since it makes the card more versatile and less likely to be a draw for loss. Perhaps you should require that the reveal be during the Standby Phase so as to prevent hypothetical Pot of Avarice exploitation. (imagine revealing two of them in your hand during your Main Phase after double Pot of Avarice in a Dandylion Quickdraw deck...*shivers*).

In any case, in its current form...I agree with some of the comments about it being UP'ed. I think snowyash07 has a good point about the first effect not being particularly worthwhile in most settings. The second effect, though, makes up for it.

[quote]-The second choice is outclassed by Gold Sarc[/quote]
I disagree. I don't run Gold Sarc in my Watts or Naturias because it takes too long. Once I get two more Bambooshoots I might run it in Nats, but given a choice between the two I would favor Draw Beetle over Sarc.

Overall, I think it needs tweaking (and darkmaster0 had a good name suggestion!). OCG is solid. The card art is clear and is well-suited to the card as a whole. For now, 8.5/10.
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I dont really have much to say about this card that hasnt already been said but it is in my opinion very UPed. 1. you have to skip 2 draw phases. bad cause I think you're trying to imply to put this in some sort of OTK synchro deck . it doesnt work , too slow say if you had no monster or spell and traps and your oppoents got dark armed dragon, no useful cards in your hand. draw this card and you get stuck in a now end situation of DAD PWNing you. 2. if you are going to add a monster adding effect, at least make it a bit more versatile such as adding level 6 or lower monster, as this card would be great for monarch/monarch macrodecks as you have kuraz for drawing power so skipping 2 draw phases isnt such a big deal + you can tribute it for a monarch right there and then.3. I would pick a more suitable name such as "D.D Greed Beetle" or somethin like that to affiliate it with the archtype that focuses on removing from play. Thats it, cept from those points it's fantastic. I like the pic and I love removing from play. 8/10 needs a tiny bit of work but overall it's quite good. Well I actually had a lot to say :)

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