Spoon Posted January 8, 2011 Report Share Posted January 8, 2011 It's an idea I came up with while thinking about a Jester deck concept. Do you think it would support the [url="http://yugioh.wikia.com/wiki/Jester"]Archetype[/url] well? [center][img]http://img824.imageshack.us/img824/502/234848q.jpg[/img] [b][i]Once per turn, during either player's turn, you can remove this face-up card from play, then select 2 Spell or Trap Cards from your Graveyard. Your opponent selects 1 of those cards and Sets it in their Spell and Trap Card Zone. Then, you Set the other card in your Spell and Trap Card Zone. Cards Set this way cannot be activated during the same turn. During the End Phase, Special Summon this card that was removed from play by it's own effect in face-up Attack Position. You cannot use this effect in 2 consecutive turns.[/i][/b] (Image Credit to Father Wolf)[/center] So long, Spoon Link to comment Share on other sites More sharing options...
firehawk11 Posted January 8, 2011 Report Share Posted January 8, 2011 I'll say its good, not sure on OCG but from what I see i'll rate 8/10 Link to comment Share on other sites More sharing options...
Bringerofcake Posted January 8, 2011 Report Share Posted January 8, 2011 I would say that it is helpful, giving JL an additional 2000, but it doesn't fix the Jester's main problem: keeping the field clear. However, it does GTFO, which kinda helps that area. 8/10 Link to comment Share on other sites More sharing options...
Spoon Posted January 9, 2011 Author Report Share Posted January 9, 2011 [quote name='Bringerofcake' timestamp='1294523341' post='4920929'] I would say that it is helpful, giving JL an additional 2000, but it doesn't fix the Jester's main problem: keeping the field clear. However, it does GTFO, which kinda helps that area. 8/10[/quote] You're right about that, though I played a Jester Deck, and with Dark Hole unbanned, Bottomless Trap Hole at 2, Smashing Ground, Solemn Warning and stuff, it's usually still achievable. However, if the archetype itself had something like that, it would of course be better... maybe I'll make some more support for them if I feel like it Link to comment Share on other sites More sharing options...
Spoon Posted January 11, 2011 Author Report Share Posted January 11, 2011 *bump* Link to comment Share on other sites More sharing options...
Spoon Posted January 13, 2011 Author Report Share Posted January 13, 2011 *bump* Link to comment Share on other sites More sharing options...
Bahamut - Envoy of the End Posted January 13, 2011 Report Share Posted January 13, 2011 [quote]Cards Set this way cannot be activated during the same turn.[/quote] Does this mean: A- Cards Set this way cannot be activated during the same turn as each other? or B- Cards Set this way cannot be activated during the turn they are Set? Aside from that point of confusion, a typically inventive effect from a good cardmaker. Link to comment Share on other sites More sharing options...
Spoon Posted January 13, 2011 Author Report Share Posted January 13, 2011 [quote name='Bahamut ZERO' timestamp='1294962737' post='4932992'] Does this mean: A- Cards Set this way cannot be activated during the same turn as each other? or B- Cards Set this way cannot be activated during the turn they are Set? Aside from that point of confusion, a typically inventive effect from a good cardmaker.[/quote] It's B That of course is only there to prevent the instant use of Normal Spell Cards (I like the idea of selecting Dark Hole and Monster Reborn in your Graveyard during your opponent's turn, and then have them pick their poison ), everything else can't be used during the turn it's Set anyway, and gives both player's time to react to the upcoming threats. Thanks for that encouragement Link to comment Share on other sites More sharing options...
judedudemude Posted January 14, 2011 Report Share Posted January 14, 2011 sorry spoon but jester head have you beat whne it comes to jesters (floating head of a jester) great pic where did you get the pic form ??? ok effect because you give your opponent your own trap or spell card to use agaist you but you can set the field up so no matter what card he/she chose it would cause him/her a problem of some sort (so many examples to choose form ............) a good example if he/she choose ojama trio then when he/she uses it then you use the ojama trio as material for a sychro summmon of a powerfull sychro monster Link to comment Share on other sites More sharing options...
Spoon Posted January 14, 2011 Author Report Share Posted January 14, 2011 [quote name='judedudemude' timestamp='1295008481' post='4933914'] sorry spoon but jester head have you beat whne it comes to jesters (floating head of a jester)[/quote] And... who's that? [quote]great pic where did you get the pic form ???[/quote] It should be from Father Wolf's image archive here in the forum, take a short walk over to the Showcase section, it's stickied [quote]ok effect because you give your opponent your own trap or spell card to use agaist you but you can set the field up so no matter what card he/she chose it would cause him/her a problem of some sort (so many examples to choose form ............) a good example if he/she choose ojama trio then when he/she uses it then you use the ojama trio as material for a sychro summmon of a powerfull sychro monster[/quote] Why the hell would you even play Ojama Trio in a Jester Deck? That would mean a monster on the field and therefor result in 0 ATK for your Jester Lord. Not clever. But yes, you'll definitely have to prepare accordingly, if you select a card that could screw you up next turn, you will want to make sure to have already something prepared in the backrow. Like selecting Mirror Force and a Book of Moon, your opponent will most likely pick Mirror Force. But if you prepared with a Set Trap Stun, this Mirror Force is going to be useless. It's a little bit of a mind game, and I like that Link to comment Share on other sites More sharing options...
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