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Vigilance of the Duelist


Black D'Sceptyr

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[center][size="2"]I believe that it's time to start off 2011 with a bang, with the unveiling of three new Archetypes at once! To save trouble, though, I'm calling it all Vigilance of the Duelist (VOD.)

This pack too contains two main Archetypes for those who don't know my style by now.

Torque: This Archetype involves a race of warriors either based on blinding speed or limitless flight. Their Attributes are all WIND, and their abilities either allow them to get the jump on a well-established field, or to take advantage of the hand during otherwise-blistering attacks by their opponent. They are not so much played out to exploit an advantage, but more to create an advantage.

The Aquamaria (Legends): This Archetype, however is more based on a strange, but feasible, method of Summoning powerful beat sticks. The Aquamarias are a race of mostly low-level WATER monsters that, in one way or another, reveal cards from the bottom of your Deck. This seems tame, but this strategy is necessary to bring out the Aquamaria Legends, a secondary tier of extremely powerful monsters that Summon themselves when revealed from the Deck by an Aquamaria monster. They are one-pop effects, though, and it relies on a remarkably random way of Summoning, but their abilities make up for it when they do come out. They can revolutionize the field in one well-played turn and pick victory out of the blue, regardless of the odds.

These pics, as always, are not mine, however much I wish they were. The authors that made them though, will be mentioned in the card, just to the southwest of the picture.

Well, that's it. Review and enjoy....whatever you need to do to show your opinion about these cards, just do it. Not like Woods, though. That's overdoing it. In more ways than one.[/size][/center]
[b][center][size="6"]Torque (Normal)[/size][/b][size="6"] [/size][/center]
[center][size="2"][img]http://img203.imageshack.us/img203/4480/110457j.jpg[/img][/size][/center][center][size="2"]Jade Nevermore, the Torque Queen: Once per turn, when you discard a "Torque" monster from your hand to activate its effect, you can negate that effect and destroy 1 monster your opponent controls with a Level equal to the discarded monster's Level, instead.



[img]http://img716.imageshack.us/img716/5928/110457x.jpg[/img]
Melanie Seiswing, the Torque Overseer; When a "Torque" monster you control is attacked, you can discard this card from your hand to Special Summon 1 "Torque" monster from your Graveyard with a Level equal to that of the attackng monster, except "Melanie Seiswing, the Torque Overseer." When a WIND monster is discarded from your hand, increase this card's ATK by 300.[/size]
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[/center][/size][center][size="2"][img]http://img97.imageshack.us/img97/5787/110457f.jpg[/img][/size][/center][center][size="2"]Okane, the Torque Skyrider; During either player's Main Phase 1, you can discard this card from your hand to select 1 "Torque" monster you control. Until the end of the turn, destroy all Level 7 or higher monsters that card battles at the end of the Damage Step. When this card destroys a monster as a result of battle, you can return 1 "Torque" monster in your Graveyard to the bottom of your Deck.[/size][size="2"]
[/size][/center][center][size="2"][/size][/center][center][size="2"][/center][/size][center][size="2"][img]http://img40.imageshack.us/img40/5011/110457.jpg[/img][/size][/center][center][size="2"]Julius Galestrider, the Torque Captain; If your opponent controls 2 or more monsters than you do, you can Special Summon this card from your hand. If you do, remove this card from play when it is removed from the field. You can only control 1 "Julius Galestrider, the Torque Captain" at any time. [/size][/center][center][size="2"]
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[/size][/center][center][size="2"][img]http://img138.imageshack.us/img138/9451/110457s.jpg[/img]
Ariana Swifteye, the Torque Longshooter; When a "Torque" monster you control battles, you can discard this card from your hand to discard 1 card of your opponent's choice from their hand. When this card attacks a Level 4 monster, increase this card's ATK by 300 during the Damage Step.



[img]http://img94.imageshack.us/img94/3446/110457y.jpg[/img][/size][/center][center][size="2"]Maiku, the Torque Head Knight; If this card was Normal Summmoned, during your next Battle Phase, you can attack all monsters your opponent controls with this card once each. If you do, all Battle Damage inflicted to the opponent becomes 0 and no other monsters you control can attack during that turn.[/size][/center][center][size="2"]
[/size][/center][center][size="2"][img]http://img692.imageshack.us/img692/9584/110457h.jpg[/img]
Rayne Allbright, the Torque Supplier; This card cannot be returned to the hand or Deck by a card effect. When a "Torque" monster you control is attacked, you can discard this card from your hand. Then, activate 1 of the following effects based on the attacked monster's Battle Position: () Attack Position: If it is destroyed by battle this turn, you opponent sends the top 3 cards of their Deck to the Graveyard. () Defense Position: Draw 2 cards, then discard 1 WIND monster from your hand. If you cannot, take 2000 damage.[/size][/center][center][size="2"][img]http://img7.imageshack.us/img7/5011/110457.jpg[/img][/size][/center][center][size="2"]Herica Spellbinder, the Torque Magician; This card cannot be added to your hand or Deck by a card effect. You can discard this card from your hand to select 1 Normal Spell Card in your Deck and remove it from play. During your second Standby Phase after this card's effect was activated, add that Spell Card to your hand. If this card is in Attack Position, "Torque" monsters cannot be destroyed by card effects that do not select a target; this effect can only be activated once. [/size][/center]
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[size="2"][img]http://img291.imageshack.us/img291/4254/110457d.jpg[/img]
Mariah Dualstrike, the Torque Trainee; When a "Torque" monster you control is attacked, you can discard this card from your hand. During that battle only, half of the Battle Damage you would take is inflicted to your opponent as well. If there are 3 "Mariah Dualstrike, the Torque Trainees" in your Graveyard, you can remove 2 of them from play to Special Summon 1 Level 2 or lower Tuner monster from either player's Graveyard, ignoring Summoning conditions.[/size][/center][center][size="2"][img]http://img138.imageshack.us/img138/6977/110457w.jpg[/img][/size][/center][center][size="2"]Farren, the Torque Steed; All WIND monsters gain 300 ATK every time they are attacked. When a WIND monster you control is attacked, you can switch the attack target to this card.[/size][/center]
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[b][center][size="6"]Torque Synchros[/size][/b][size="6"] [/size][/center][center][size="2"][/size][/center][center][size="2"][/size][/center][center][size="2"][/size][/center][center][size="2"][img]http://img703.imageshack.us/img703/5044/110457l.jpg[/img][/size][/center][center][size="2"][/size][/center][center][size="2"][/size][/center][center][size="2"]Jarin, Dynas, and Hoi, the Torque Triumvirade; 2 "Torque" Tuners + 1 non-Tuner monster
This card can only be Special Summoned by Synchro Summon. When this card is Special Summoned, reveal the top 10 cards of your Deck, then activate the following effects based on the number of "Torque" monsters revealed, and return the remaining cards to the Deck and shuffle the Deck. (3) Your opponent selects 2 of the revealed cards. Send them to the Graveyard, then destroy up to 3 Spell or Trap Cards on the field. (6) Your opponent cannot Set cards or Flip Summon during their next turn. (9 or more) Select 1 "Torque" monster that was revealed and send it to the Graveyard, then destroy all monsters your opponent controls with a lower Level than that monster. [/size][/center]
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[center][size="2"][img]http://img703.imageshack.us/img703/3403/110457m.jpg[/img][/size][/center][center][size="2"][/size][/center][center][size="2"][/size][/center][center][size="2"]Miranda Clearfeather, the Torque Rainbow; 1 "Torque" Tuner + "Rayne, the Torque Supplier" + 1 non-Tuner monster
Destroy all monsters this card battles that have the same Attribute at the end of the Damage Step. During your End Phase, change this card's Attribute. One time only, when a "Torque monster in your hand is discarded by its own effect, you can discard another two "Torque" monsters as well. If you do, this card can attack directly this turn, but all Battle Damage taken will become the original ATK of this card. [/size][/center][center][size="2"][/size][/center][center][size="2"][/size][/center][center][size="2"][/size][/center][center][size="2"][/size][/center][center][size="2"][/size][/center][center][size="2"][/size][/center][center][size="2"][/size][/center][center][size="2"][/size][/center][center][size="2"][/size][/center][center][size="2"][/size][/center][center][size="2"][img]http://img171.imageshack.us/img171/3403/110457m.jpg[/img][/size][/center][center][size="2"][/size][/center][center][size="2"][/size][/center][center][size="2"]Dustan Fiveflight, the Torque Starfighter: 1 "Torque" Tuner + 1 non-Tuner monster
When this card is Synchro Summoned, select up to 6 monsters in either player's Graveyard. Return them to their respective Decks. For every 2 monsters in your opponent's Graveyard returned this way, draw 1 card.[/size][/center][center][size="2"][/size][/center][center][size="2"][/size][/center][center][size="2"][/size][/center][center][size="2"][/size][/center][center][size="2"][/size][/center][center][size="2"][/size][/center][center][size="2"][/size][/center][center][size="2"][/size][/center][center][size="2"][/size][/center][center][size="2"][/size][/center][center][size="2"][/size][/center][center][size="2"][/size][/center][center][size="2"][img]http://img717.imageshack.us/img717/6977/110457w.jpg[/img][/size][/center][center][size="2"]Erin Trapbreaker, the Torque Sage; "Hericlas Spellbound, the Torque Magician" + 1 non-Tuner monster
Your opponent must pay 1200 Life Points to activate a Trap Card. Each time a "Torque" monster is discarded by its own effect, place 1 Spell Counter on this card. You can remove 2 Spell Counters from this card to select 1 card in your opponent's hand. They must reveal it, and if it is a Monster Card, you can return 1 "Torque" card from your Graveyard to your hand. [/size][/center]


[b][center][size="6"]Aquamaria (Normal)[/size][/b][size="6"] [/size][/center]
[center][size="2"][img]http://img121.imageshack.us/img121/5928/110457x.jpg[/img][/size][/center][center][size="2"]Aquamaria Transformer; This card can be Special Summoned by Tributing 1 "Aquamaria" monster. If you do, halve this card's ATK and DEF, then reveal cards from the bottom of your Deck for every 400 ATK that the Tributed monster had. After that, return those cards to your Deck and shuffle it.[/size][/center][center][size="2"][img]http://img338.imageshack.us/img338/5011/110457.jpg[/img][/size][/center][center][size="2"]Aquamaria Bombadier; During your Battle Phase, if cards have been revealed from the Deck by an "Aquamaria" monster during this turn, this card's ATK becomes 2350 until your End Phase. [/size][/center][center]
[size="2"][img]http://img291.imageshack.us/img291/8149/110457i.jpg[/img][/size][/center][center][size="2"]Aquamaria Multiarms; If this card is destroyed as a result of battle, reveal 1 card from the bottom of your Deck for every 400 points of damage you took from that battle. Then, return the card(s) to your Deck and shuffle it.[/size][/center][center][size="2"][img]http://img832.imageshack.us/img832/6977/110457w.jpg[/img]
Aquamaria Fallen Grace: This card cannot be Special Summoned. Return this card to the Deck during the End Phase of the turn that it was Normal Summoned or flipped face-up. You can remove 1 "Aquamaria" monster in your Graveyard from play to increase this card's Level by 1. When this card is returned to the hand by its own effect, reveal cards from the bottom of your Deck equal to this card's Level. Then return those cards to your Deck and shuffle the Deck.



[img]http://img690.imageshack.us/img690/9451/110457s.jpg[/img]
Aquamaria Rising Fury: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
() When card(s) are revealed from your Deck by the effect of "Aquamaria" monsters you control, increase this card's ATK by 200 x the number of cards revealed.
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[/size][/center][center][size="2"][img]http://img200.imageshack.us/img200/3146/110457g.jpg[/img]
Aquamaria Seahorse: When an "Aquamaria" monster you control is attacked, you can switch the attack target to this card. Once per turn, this card cannot be destroyed by battle against a monster with 1900 ATK or higher. When this card is revealed by the effect of an "Aquamaria" monster, you can remove it from play to select up to 2 monsters in either player's Graveyard. Remove them from play. [/size][/center][center][size="2"][img]http://img203.imageshack.us/img203/6311/110457xj.jpg[/img]
Aquamaria Kraken; FLIP: Reveal the bottom 3 cards of your Deck. Then return those cards to your Deck, and shuffle the Deck. When this card is destroyed as a result of battle, you can Special Summon up to 2 "Aquamaria Kraken" from your Deck in face-down Defense Position. [/size][/center][center][size="2"]
[/size][/center][center][size="2"][img]http://img820.imageshack.us/img820/8728/110457z.jpg[/img][/size][/center][center][size="2"]Aquamaria Armor Pod; When this card is revealed from your Deck by an "Aquamaria" monster you control, you can Special Summon it in face-up Attack Position. If you do, its original DEF becomes 2100. [/size][/center][center][size="2"][img]http://img593.imageshack.us/img593/5011/110457.jpg[/img][/size][/center][center][size="2"]Aquamaria Marina; While you control an "Aquamaria Legend" monster, or "Umi." you can Tribute this card to destroy 1 face-down Spell or Trap Card your opponent controls. If the "Aquamaria Legend" monster you control is "Aquamaria Legend: Makoro the Tsunami," you can destroy 2 face-down cards instead. [/size][/center][center][size="2"][/size][/center][center][size="2"][/size][/center][center][size="2"][/size][/center][center][size="2"][/size][/center][center][b][size="2"][/size][/b][/center][center][b][size="2"][/size][/b][/center][center][b][size="2"][/size][/b][/center][center][b][size="6"][/size][/b][/center][center][b][size="6"][/size][/b][/center][center][b][size="6"][/size][/b][/center][center][b][size="6"][/size][/b][/center][center][b][size="6"][/size][/b][/center][center][b][size="6"][/size][/b][/center][center][b][size="6"][/size][/b][/center][center][b][size="6"][/size][/b][/center][center][b][size="6"][/size][/b][/center][center][b][size="6"][/size][/b][/center][center][b][size="6"][/size][/b][/center][center][b][size="6"][/size][/b][/center][center][b][size="6"][/size][/b][/center][center][b][size="6"]Aquamaria Legends[/size][/b][/center][b][size="6"][/size][/b]

[center][b][size="2"][/size][/b][b][img]http://img121.imageshack.us/img121/8149/110457i.jpg[/img]
[/b][size="2"]Aquamaria Legend, Diagala the Torrent; This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by its own effect. When this card is revealed from the Deck by an "Aquamaria" monster you control, you can send the other revealed card(s) to the Graveyard and Special Summon this card to your side of the field. Increase this card's ATK by 900 every time card(s) are revealed from, or monsters are Special Summoned from, either player's Deck. (No more than 2 "Aquamaria Legend" monsters can be Summoned per turn.)[/size][/center][center][size="2"][/size][/center][center][size="2"][/size][/center][center][size="2"]
[/size][/center][center][size="2"][/size][/center][center][size="2"][/size][/center][center][size="2"][/size][/center][center][size="2"][img]http://img402.imageshack.us/img402/9176/110457a.jpg[/img]
Aquamaria Legend, Quaras the Riptide; This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by its own effect. When this card is revealed from the Deck by an "Aquamaria" monster you control, you can send the other revealed card(s) to the Graveyard and Special Summon this card to your side of the field. When this card is Special Summoned, your opponent cannot activate card effects until your 2nd Standby Phase after this card was Summoned. This card cannot attack until after this effect has resolved. (No more than 2 "Aquamaria Legend" monsters can be Summoned per turn.)[/size][/center][center][size="2"]
[/size][/center][center][size="2"][img]http://img163.imageshack.us/img163/4480/110457j.jpg[/img]
Aquamaria Legend: Gaven the Waterfall; This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by its own effect. When this card is revealed from the Deck by an "Aquamaria" monster you control, you can send the other revealed card(s) to the Graveyard and Special Summon this card to your side of the field. When this card inflicts Battle Damage to your opponent, the damage becomes half of their current Life Points. (No more than 2 "Aquamaria Legend" monsters can be Summoned per turn.)[/size][/center][center][size="2"]
[/size][/center][center][size="2"][img]http://img820.imageshack.us/img820/8828/110457p.jpg[/img]
Aquamaria Legend: Ikaku the Permafrost; This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by its own effect. When this card is revealed from the Deck by an "Aquamaria" monster you control, you can send the other revealed card(s) to the Graveyard and Special Summon this card to your side of the field. When this card is Special Summoned this way, remove all cards iin your Graveyard from play. Then, your opponent discards the top half of their Deck to the Graveyard (rounded down.) This card's effect can only be activated once per Duel. (No more than 2 "Aquamaria Legend" monsters can be Summoned per turn.)[/size][/center][center][size="2"][img]http://img573.imageshack.us/img573/3446/110457y.jpg[/img]
Aquamaria Legend: Daisoko the Whirlpool: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by its own effect. When this card is revealed from the Deck by an "Aquamaria" monster you control, you can send the other revealed card(s) to the Graveyard and Special Summon this card to your side of the field. You can remove 2 "Aquamaria" cards in your Graveyard from play to place 1 Whirlpool Counter on a card on the field. During your End Phase, remove from play all cards with Whirlpool Counters on them. Return them to the field in the same position during your opponent's next End Phase. (No more than 2 "Aquamaria Legend" monsters can be Summoned per turn.)[/size][/center][center][size="2"][img]http://img109.imageshack.us/img109/6977/110457w.jpg[/img][/size][/center][center][size="2"]Aquamaria Legend: Makoro the Tsunami; This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by its own effect. When this card is revealed from the Deck by an "Aquamaria" monster you control, you can send the other revealed card(s) to the Graveyard and Special Summon this card to your side of the field. Level 6 or lower "Aquamaria" monsters you control cannot be targeted by the effects of Normal Spell Cards, or by a monster attack. (No more than 2 "Aquamaria Legend" monsters can be Summoned per turn.)[/size][/center][center]
[b][size="6"]Spells and Traps [/size][/b][/center]

[center][size="6"][img]http://img257.imageshack.us/img257/5207/110457q.jpg[/img][/size][/center][center][size="2"]City of Inifinite Speed; When you activate a Normal Trap Card or Quick-Play Spell Card, increase the ATK of all "Torque" monsters you control by 600 until the end of the turn. [/size][/center][center][size="2"][/size][/center][center][size="2"][/size][/center][center][size="2"][/size][/center][center][img]http://img703.imageshack.us/img703/8029/110457re.jpg[/img][/center][center]Call of the Valiant; Return 1 "Torque" monster you control to your Deck. Special Summon 1 "Torque" monster from your hand with a Level equal to or lower than the returned monster's Level. You cannot Special Summon during your next turn.[/center][center][img]http://img94.imageshack.us/img94/6977/110457w.jpg[/img][/center][center]Aquamaria Rejuvenator;[/center][center][img]http://img97.imageshack.us/img97/9584/110457h.jpg[/img][/center][center]Aquamaria Legacy: This card's effect can only be activated in response t o the effect of an "Aquamaria" monster you control that would return this card from the Graveyard to your Deck. Draw 2 cards. [/center][center][img]http://img651.imageshack.us/img651/9063/110457e.jpg[/img][/center][center]Horn of the Deep; Equip only to an "Aquamaria" monster, When the equipped monster is attacked, you can destroy this equipped card to decrease the ATK of the attacking monster by 300x the diffence between its Level and the equipped monster's Level.[/center][center][img]http://img573.imageshack.us/img573/1993/110457yh.jpg[/img][/center][center]Wind Tunnel X; This card can only be activated when a "Torque" monster you control is destroyed as a result of battle and you have not activated the effects of any other "Torque" monsters. Destroy 2 Attack Position monsters your opponent controls, then inflict 1000 damage to both players. [/center][center][img]http://img255.imageshack.us/img255/4606/110457k.jpg[/img][/center][center]Overtuned Evolution; Tribute 1 "Torque" Tuner monster you control. Select 1 Level 7 or 8 WIND monster in your hand and Special Summon it. Its effect(s) are negated. [/center][center][img]http://img717.imageshack.us/img717/1922/110457v.jpg[/img][/center][center]Torque Solar Launcher; When you Special Summon a "Torque" monster, inflict 400 damage to your opponent and you gain 400 Life Points. When this face-down card is destroyed and sent to the Graveyard, select 1 "Torque" monster you control. It cannot be attacked during your opponent's next Battle Phase.[/center][center][img]http://img593.imageshack.us/img593/8728/110457z.jpg[/img][/center][center]Bubble Tomb: After activation, this card is treated as an Equip Card, and is equipped to a monster your opponent controls. The equipped monster cannot change its Battle Position, and loses 200 ATK and DEF during your opponent's End Phase for each "Aquamaria" monster you control. If this card is destroyed while it is equipped to a monster, both players discard 1 card. [/center][center]_____________________________________________________________________________________________________________________________________________[/center][center] [/center][center] [/center][center] [/center][center] [/center][center][i][size="3"]That's it for right now, but I gurantee you'll see more of these Archtypes in later posts. Enjoy and review!! D'Sceptyr, signing off![/size][/i][/center][size="6"][center]
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:blink: that's a lot of cards. a very well-developed archetype. just a few ocg errors here and there. for e.x.: "Jade Nevermore, the Torque Queen: Once per turn, when you discard a "Torque" monster from your hand to activate its effect, you can negate that effect and destroy 1 monster your opponent controls with a Level equal to the [b]discarded[/b] monster's Level, instead." I would maintain continuity with my terms and replace "discarded" with "destroyed."
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