.Nu-13 Posted January 12, 2011 Report Share Posted January 12, 2011 [center]I'll be updating regulary, like 4-5 cards a day. Any comments like "kool kardz, 10/10" wil be negged. If you're rating my cards, I expect you to elaborate why you're giving the certain rate. Thanks for listening, now on to the set. [spoiler=Set Info] [list] [*] English Set Name: Remnants of Evolution [*] French Set Name: Les Vestiges de l'Evolution [*] German Set Name: Reste der Evolution [*] Italian Set Name: Resti di Evolution [*] Spanish Set Name: Los Restos de la Evolución [*] TCG Set Prefix: ROEV [*] TCG Release Date: Unknown [*] TCG Sneak Preview Date: Unknown [*] Sneak Preview Participation Card: Unknown [*] Cover Card: Violent Machinicle Buster [*] Features: o Introducing the 5th set in the 7th series of Yu-Gi-Oh. o Introduces new "Dragon Caller" Archetype o Includes further support for the "Skull Servant" and "Tech Genus" cards and many existing types and Attributes of monsters. [*] 9 cards per pack, 24 packs per box [*] Includes 100 cards: o 1 Ghost Rare o 8 Secret Rares o 10 Ultimate Rares o 10 Ultra Rares o 14 Super Rares o 20 Rares o 48 Commons [/list] [/spoiler] [spoiler=Monsters - EN001 - EN0??] [spoiler=Effect Monsters - EN001 - EN0??] [spoiler=EN-001 - Sunpower Lizard (Common)] [img]http://img405.imageshack.us/img405/1022/lizard.png[/img] [i]You can send 1 Reptile-Type monster you control to the Graveyard to Special Summon this card from your Graveyard. If you do, remove this card from play when it is removed from the field.[/i] [/spoiler] [spoiler=EN-002 - Pharaoh Phantom (Common)] [img]http://img600.imageshack.us/img600/9208/phantom.png[/img] [i]When this card is Special Summoned from the Graveyard, you can Special Summon up to 2 "Pharaoh Phantoms" from your hand or Deck. If you do, send this card to the Graveyard.[/i] [/spoiler] [spoiler=EN-003 - Aurora Orbs (Common)] [img]http://img211.imageshack.us/img211/8671/orbs.png[/img] [i]Once per turn, you can add 1 "Aurora Orbs" from your Deck to your hand. When this card is destroyed and sent to the Graveyard, you can remove from play 1 Rock-Type monster, except this card, from your Graveyard to draw 1 card.[/i] [/spoiler] [spoiler=EN-004 - Fossilized Servant Graveyard (Common)] [img]http://img695.imageshack.us/img695/9835/servant.png[/img] [i]You can Tribute 1 Zombie-Type monster you control to Special Summon this card from your hand. When this card is Summoned, you can send 1 "Skull Servant" or "Wight" monster from your Deck to the Graveyard. While it is in the Graveyard, this card's name is treated as "Skull Servant".[/i] [/spoiler] [spoiler=EN005 - Swamp Mantis (Ultra/Ultimate Rare)] [spoiler=Ultra Rare] [img]http://img3.imageshack.us/img3/4984/mantisultra.png[/img] [/spoiler] [spoiler=Ultimate Rare] [img]http://img600.imageshack.us/img600/1604/mantisultimaterare.png[/img] [/spoiler] [i]This card cannot be Normal Summoned or Set. You can remove from play 2 EARTH monsters from your Graveyard to Special Summon this card from your hand. This card can attack twice during each Battle Phase.[/i] [/spoiler] [spoiler=EN006 - Dragon Caller - Frost (Common)] [img]http://img502.imageshack.us/img502/7922/frostp.png[/img] [i]During either player's turn, you can discard this card to add 1 WATER Dragon-Type monster from your Deck to your hand.[/i] [/spoiler] [spoiler=EN007 - Dragon Caller - Blaze (Common)] [img]http://img266.imageshack.us/img266/189/blazev.png[/img] [i]During either player's turn, you can discard this card to add 1 FIRE Dragon-Type monster from your Deck to your hand.[/i] [/spoiler] [spoiler=EN008 - Dragon Caller - Lightning (Common)] [img]http://img524.imageshack.us/img524/7472/lightning.png[/img] [i]During either player's turn, you can discard this card to add 1 LIGHT Dragon-Type monster from your Deck to your hand.[/i] [/spoiler] [spoiler=EN009 - Tech Genus Armored Beetle (Rare)] [img]http://img703.imageshack.us/img703/4774/beetleg.png[/img] [i]If this card is used as a Synchro Material Monster for a Synchro Summon of a "Tech Genus" monster, draw 1 card. During the End Phase of the turn this card was destroyed and sent to the Graveyard, you can add 1 "Tech Genus" monster from your Deck to your hand, except "Tech Genus Armored Beetle".[/i] [/spoiler] [/spoiler] [/spoiler] [spoiler=Spells - EN0?? - EN0??] [/spoiler] [spoiler=Traps - EN0?? - EN0??] [/spoiler] [spoiler=Cover Card Sneak Preview] [img]http://img97.imageshack.us/img97/3382/161805u.jpg[/img] [/spoiler] [/center] Link to comment Share on other sites More sharing options...
Darth Revan of the Sith Posted January 12, 2011 Report Share Posted January 12, 2011 these are very well made i cannot think of anything better i give 10/10 good job... Link to comment Share on other sites More sharing options...
.Nu-13 Posted January 12, 2011 Author Report Share Posted January 12, 2011 Thanks Link to comment Share on other sites More sharing options...
.Rai Posted January 12, 2011 Report Share Posted January 12, 2011 Sunpower Lizard, I'm thinking Synchro or Tribute fodder. I'm note an expert on Reptile decks so I'm note sure of its exact uses. Pharaoh Phantom, great for swarm. Once again, I'm thinking Synchro fodder. Reminds me of a pseudo-Giant Germ. Actually a very good card. Aurora Orbs, kinda like a Mystical Shine Ball for Rock-types. I don't think the drawing effect is worth it, especially compared to Avarice and the likes but it's a good addition. It might have to bond a little more with Rock Burn since that's a main Rock deck otherwise it may not see much playability. I can't think of any other Rock decks, except maybe a Koa'ki Guardian/Boulder Deck. Fossilized Sevant Graveyard, I can't say the picture fits with Skull Servants in general. Great support for Skull Servants, I don't think there's much else to say. Can't wait to see more cards from you, Chillaccino. Link to comment Share on other sites More sharing options...
.Nu-13 Posted January 12, 2011 Author Report Share Posted January 12, 2011 Aurora was supposed to work as a deck thinner and witi Release from Stone. And it's 'Fossilized Graveyard' so what do you expect? Wait, I just noticed the error in Lizard's effect. I copy-pasted to much from PSZ. I cba to fix the card itself now, so I'll change only lore below... Link to comment Share on other sites More sharing options...
.Nu-13 Posted January 13, 2011 Author Report Share Posted January 13, 2011 BAMP Will add 5 new cards soon Link to comment Share on other sites More sharing options...
.Nu-13 Posted January 13, 2011 Author Report Share Posted January 13, 2011 Added 5 cards + cover card preview Link to comment Share on other sites More sharing options...
Heavens Guardian Posted January 13, 2011 Report Share Posted January 13, 2011 Took great deal of time i am not good with OCG so i will not vote on that ^ ^ 1. Great Pics 2. Even 3. Work Well With other Cards Inprovments 1. First 2 cards arent really worth it to summon make them a little better All i can see for now * first Car. Card srry rereading though effects i am not feelng well rightnow Link to comment Share on other sites More sharing options...
.Nu-13 Posted January 13, 2011 Author Report Share Posted January 13, 2011 Thanks How do you like the Ultimate Rare? It took me 10 minutes to make... Link to comment Share on other sites More sharing options...
Althemia Posted January 13, 2011 Report Share Posted January 13, 2011 None of them are playable, except for maybe Sunpower Lizard in Reptilliane. idk. Not really liking it. Link to comment Share on other sites More sharing options...
Heavens Guardian Posted January 13, 2011 Report Share Posted January 13, 2011 Ya That was good. but the regluar is looks better just because u canactually see that pic other then that that was really good Kokonoe- They are i could add these to my a basic Aribute deck and to sacerfice to summon a monster and protecion quite quickly Link to comment Share on other sites More sharing options...
.Nu-13 Posted January 13, 2011 Author Report Share Posted January 13, 2011 lol? Phantom can be revived by a lot of cards and gives you +1 when revived. You can later use them for Tributing or Synching Orbs mantain field advantage and get you +s when destroyed. But I might add something that it won't be helpless when Summoned Graveyard... yeah, it's obviously bad . It's for bad deck, but it's quite playable. Immediately +1000 ATK for King and more if later used to synch Mantis was some random idea, but I'm sure it has its uses Armored Beetle is awesome, makes Level 5 with Cyber Magician and draws you cards. Can also stall a bit And I admit, Dragon Callers suck, but in a fun deck, they can be used. Maybe I'll make some good targets for them... Link to comment Share on other sites More sharing options...
Althemia Posted January 13, 2011 Report Share Posted January 13, 2011 [quote name='Maple' timestamp='1294936538' post='4932160'] Ya That was good. but the regluar is looks better just because u canactually see that pic other then that that was really good Kokonoe- They are i could add these to my a basic Aribute deck and to sacerfice to summon a monster and protecion quite quickly [/quote] Not really. Sunpower Lizard is the generic Tuner with a Type drawback, nothing special. Pharaoh Phantom is just no. Aurora Orbs probably wouldn't find a place in a deck. Servant Graveyard is... eh. Swamp Mantis is horrible. All of the Dragon Caller's suck because of the lack of good targets. Armoured Beetle is just a generic Tech Genus. Link to comment Share on other sites More sharing options...
.Nu-13 Posted January 13, 2011 Author Report Share Posted January 13, 2011 But it's useful As for now. I have a card for it that will make it realy playable... So I'll fix it. Dunno, maybe add some other useful effect... Why exactly? Care to elaborate? I know, I'll make some Is that bad? Link to comment Share on other sites More sharing options...
Heavens Guardian Posted January 13, 2011 Report Share Posted January 13, 2011 Aurora Orbs is true Sunpower Lizard is al ready is fix post first one its a draw back Servant Graveyard not vry evtive unless u reborn and have a Skull King or whateva the card name is Swamp Mantis is kind of effective with a double attack system good for insect deck Armoured Beetle True Dragon Caller is effective if u have like drgons of all the same type in a deck(which is hard to come by) but it sems he took a lot of time into it. Add some more attack to some or to add better effect basicly like the first card add more attack Do stuff to make it better . Ask yourself this are these good cards in a deck that can win a tornement Link to comment Share on other sites More sharing options...
Althemia Posted January 13, 2011 Report Share Posted January 13, 2011 [quote name='Chillaccino' timestamp='1294936957' post='4932169'] But it's useful As for now. I have a card for it that will make it realy playable... So I'll fix it. Dunno, maybe add some other useful effect... Why exactly? Care to elaborate? I know, I'll make some Is that bad? [/quote] I said only Reptilliane Lizard was useful. ._ . Well... Post it up then. Good. The card itself is good, but I'm just thinking that it doesn't look as if it would be played much. It's the generic Skull Servant support with Foolish attached to it, but I'm really not too sure that it's as useful as it first seems. There are technically no good EARTH decks that would benefit from the addition of 2 extra attacks. Plus the fact that it's most probably going to be removed during the turn you summon it. It's not bad, I just think that maybe you should give them support in other areas to actually help them. Link to comment Share on other sites More sharing options...
.Nu-13 Posted January 13, 2011 Author Report Share Posted January 13, 2011 True Ok, will do. Now I just have to find it... Yeah. I'll think of something It could work as a cheap beater in Rockstun decks, you could late recover the removed monsters with Release from Stone In areas... like what? Link to comment Share on other sites More sharing options...
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