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Red Hot.archetype


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Red Hot Paladin -FIRE-
Lvl4
[Thunder/Effect]
This card cannot be Special Summoned. When this card is Summoned, sent 1 "Red Hot" monster from your deck to your Graveyard. While this this card is face-up on the field, increase the ATK and DEF of all other "Red Hot" monsters you control by 700.
1200ATK / 1400DEF

Red Hot Garuda -FIRE-
Lvl4
[Thunder/Effect]
This card cannot be Special Summoned. Once per turn you can send 1 "Red Hot" monster from your deck to your graveyard to increse the ATK of this card by 1000 until the End Phase.
1000ATK / 0DEF

Red Hot Drago -FIRE-
Lvl4
[Thunder/Effect]
This card cannot be Special Summoned. Once per turn you can Remove from play 1 "Red Hot" monster in your Graveyard to decrease the ATK of all monsters your opponent controls by 500. when this card is sent from the field to the Graveyard, send the top 2 cards of your deck to the Graveyard.
1600ATK / 1200DEF

Red Hot Power Claw -FIRE-
Lvl4
[Thunder/Tuner]
This card cannot be Special Summoned. This card cannot be used as a Synchro Material monster except for the Synchro Summon of a "Red Hot" monster. Increase the ATK and DEF of all "Red Hot" monsters you control by 500. You can Tribute this card to send up to 2 "Red Hot" monsters from your deck to your Graveyard.
800ATK / 500DEF

Red Hot Monster -FIRE-
Lvl4
[Thunder/Tuner]
This card cannot be Special Summoned. This card cannot be used as a Synchro Material monster except for the Synchro Summon of a "Red Hot" monster. Each time this card destroys a monster as a result of battle, Increase the ATK of this card by 500 points. If this card is destroyed(either by battle or by card effect), you can send 1 "Red Hot" monster from your deck to your Graveyard.
1700ATK / 1500DEF

Red Hot Dinobeast -FIRE-
Lvl4
[Dinosaur/Fusion/Effect]
This card can only be Special Summoned from the Extra Deck by sending 1 level 4 non-Fusion "Red Hot" monster you control to the Graveyard. When this card is Summoned, you can send up to 3 "Red Hot" monsters from your deck to your Graveyard.
2000ATK / 1700DEF

Red Hot Buster Jack -FIRE-
Lvl8
[Thunder/Synchro/Effect]
1 "Red Hot" Tuner + 1 or more non-Tuner monsters.
This card cannot be Special Summoned, except by a Synchro Summon. When this card is Synchro Summoned, Remove from play 1 card on the field. Increase the ATK of all "Red Hot" monsters you control by 300 for each "Red Hot" monster in your Graveyard.
1000ATK / 1000DEF

Red Hot World -Field Spell-
Increase the ATK of all "Red Hot" monsters you control by 100 for each "Red Hot" monster in your Graveyard. If this card is destroyed by a card effect, add up to 2 "Red Hot" monsters from your deck to your hand.

Red Wave -Continuous Spell-
Increase the ATK of all "Red Hot" monsters you control by 500. If this card is destroyed by a card effect, you can add 1 "Red Hot" monster from your Graveyard to your hand.
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