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- Eternal Duel Collection -


Nightmare Moon

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[center][font="Arial"][b]Hey guys, it's me Lauren Bunch. ^^ Remember the site that was included in my profile? Y'know, "Eternal Duel"? Well, sadly.. it's dead.. T~T
I shall fondly remember the experiences I've witnessed while being on that site for years to come. Rest in Peace, Eternal Duel. You will be missed. But! There's a bright side to this tragedy! I've decided to keep Eternal Duel's memory alive, by posting every card I've created on here that represents all the great times I've had on it. Some of the cards included in this set of mine will be from the animes, "Shugo Chara!", "Code Geass: Lelouch of the Rebellion", and/or "Yu-Gi-Oh!5D's".[/b][/font][/center]
[center][spoiler=Monster Cards]
[spoiler=EDC-EN001 (Amu the Artistic Painter)][IMG]http://img152.imageshack.us/img152/9669/amutheartisticpainteryg.jpg[/IMG]
"Amu the Guardian Joker" + "Miki the Creative Artist"
This card cannot be Special Summoned except with the effect of the Spell Card, "Artsy Character Change". Once per turn, place 1 Artistry Counter on this card (max. 4). If this card inflicts damage to your opponent's Life Points, remove all Artistry Counters from this card. Select and add 1 "Colorful Canvas" Spell Card from your Deck to your hand. The selected card cannot be activated until your next Draw Phase.[/spoiler]
[spoiler=EDC-EN002 (Amu the Rough Rocker)][IMG]http://img202.imageshack.us/img202/2637/amuthetoughrockerygocar.jpg[/IMG]
"Amu the Guardian Joker" + "Il the Mischevious Devil"
This card cannot be Special Summoned except by Fusion Summon. Once per turn, during your Standby Phase, pay 600 Life Points to select 1 Attack Position monster your opponent controls. The selected monster cannot attack or change its Battle Position. If this card is destroyed sent to the Graveyard, inflict damage to your opponent's Life Points equal to the Level of all monsters your opponent controls x 200.[/spoiler]
[spoiler=EDC-EN003 (Crow, Blackwing Signer)]+Dedicated to "BlackRoseWicth"+
[IMG]http://img683.imageshack.us/img683/1604/crowblackwingsignerygoc.jpg[/IMG]
When this card is successfully Normal Summoned or Special Summoned, once per turn, you can send 1 Spell or Trap Card from your hand to the Graveyard to Special Summon 1 Level 4 or lower "Blackwing" monster from your hand or Deck. Increase the ATK and DEF of this card for each "Blackwing" monster you control by 200.[/spoiler]
[spoiler=EDC-EN004 (Leo the Brave Brother)][IMG]http://img211.imageshack.us/img211/9324/leothebravebrotherygoca.jpg[/IMG]
As long as this card remains face-up in Attack Position, a "Luna the Timid Duelist" you control cannot be destroyed by battle. When this card is Summoned, Special Summon 2 "Junk Box Tokens" (Level 1/Machine-Type/EARTH/ATK 0/DEF 0) to your field in Defense Position. If a "Junk Box Token" you control is used for the Synchro Summon of a "Power Tool Dragon" or the Synchro Summon of a "Life Stream Dragon" and sent to the Graveyard, inflict damage to your opponent for each face-down Spell and Trap Card they control x 600.[/spoiler]
[spoiler=EDC-EN005 (Luna the Timid Duelist)][IMG]http://img824.imageshack.us/img824/9497/lunathetimidduelistygoc.jpg[/IMG]
When this card is Summoned, Special Summon 1 Level 3 or lower Fairy-Type monster (except "Winged Kuriboh") from your hand or Deck in Attack Position. Once per turn, if you control a face-up "Regulus", decrease this card's ATK by 500 to select 1 "Ancient Forest" Field Spell Card from your Deck and add it to your hand.[/spoiler]
[spoiler=EDC-EN006 (Yusei the Shooting Star)][IMG]http://img513.imageshack.us/img513/3388/yuseitheshootingstarygo.jpg[/IMG]
Increase the ATK and DEF of this card for each "Junk" monster on your field by 300 points. When this card is Normal Summoned or Special Summoned successfully, you can destroy 1 face-down Spell or Trap Card you control to Special Summon 1 "Stardust" (except any "Stardust" Synchro Monster) monster from your hand, Deck, or Graveyard in Attack Position. The Special Summoned monster cannot be destroyed by battle (Damage calculation is applied normally).[/spoiler]
[spoiler=EDC-EN007 (Miki the Creative Artist)][IMG]http://img524.imageshack.us/img524/8159/mikithecreativeartistyg.jpg[/IMG]
Miki is the second Guardian Character to hatch and respresents Amu's ability to be more cool, artistic, and also quite disobedient. Her fellow Guardian Characters are: Ran, Su, and Dia. Being the artistic character she is, Miki is level-headed, calm, insightful, disobediant and can be quite ironic at times, but overall she's very sensible and moderate.[/spoiler]
[spoiler=EDC-EN008 (X-Dia the Lost Shimmer)][IMG]http://img151.imageshack.us/img151/806/xdiathelostshimmerygoca.jpg[/IMG]
After Amu loses sight of her radiance, Dia's egg transforms into an X-Egg and because of this change, she is transformed into "X-Dia" and flees to make Utau her new master. When Utau admits that even a child with flaws will succeed, Dia is touched by her words and goes back to her true master Amu, and slumbers until she "shines again".[/spoiler]
[spoiler=EDC-EN009 (Angelic Warrior Laura)][IMG]http://img25.imageshack.us/img25/3417/angelicwarriorlauraygoc.jpg[/IMG]
1 Tuner + 1 or more non-Tuner LIGHT Monsters
This card cannot be Special Summoned except by Synchro Summon. When this card is Synchro Summoned, increase the ATK and DEF of this card by 100 for each LIGHT monster in your Graveyard. If this card inflicts Battle Damage to your opponent, it can attack once again in a row during the same Battle Phase.[/spoiler]
[spoiler=EDC-EN010 (Zero of the Black Knights)][IMG]http://img163.imageshack.us/img163/3884/zerooftheblackknightsyg.jpg[/IMG]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of the Spell Card, "Face Behind the Mask". When this card is Special Summoned successfully, you can Special Summon 1 "Black Knights" monster from your Graveyard in Attack Position. Once per turn, you discard 1 card from your hand to the Graveyard to select and take control of 1 monster on your opponent's field until the End Phase.[/spoiler]
[spoiler=EDC-EN011 (Amu the Guardian Joker)][IMG]http://img838.imageshack.us/img838/1509/amutheguardianjokerygoc.jpg[/IMG]
This card cannot be destroyed by battle (Damage calculation is applied normally). During each of your Standby Phases, place 1 Wish Counter on this card (max. 3). Each time this card destroys an opponent's monster by battle, Special Summon 1 Fairy-Type monster whose Level is equal to the damage inflicted x 100. If this card were to be destroyed, you can remove 2 Wish Counters to negate the attack and end the Battle Phase.[/spoiler][/spoiler][/center]

[center][spoiler=Spell Cards]
[spoiler=EDC-EN012 (Unity of Light and Dark)]+Image Credit: JazinKay+
[IMG]http://img7.imageshack.us/img7/8002/unityoflightanddarkygoc.jpg[/IMG]
Activate this card only by selecting a face-up LIGHT and a face-up DARK monster on your field. Tribute both selected monsters. Then, select 1 other monster you control. The selected monster gains the combined ATK of both monsters Tributed until the End Phase of the turn this card was activated. If this card is in the Graveyard, you can add this card to your hand instead of conducting your normal draw during your Draw Phase.[/spoiler]
[spoiler=EDC-EN013 (Artsy Character Change)][IMG]http://img709.imageshack.us/img709/566/artsycharacterchangeygo.jpg[/IMG]
[i]Send Fusion Material Monsters that are list on "Amu the Guardian Joker" from your hand or your side of the field to the top of your Deck, and Special Summon 1 "Amu the Artistic Painter" from your Extra Deck in face-up Attack Position. It is treated as a Fusion Summon. During your next Draw Phase, you can pay 1000 Life Points to draw 2 cards.[/i][/spoiler]
[spoiler=EDC-EN014 (Devil's Tune)][IMG]http://img210.imageshack.us/img210/5796/stuneygocard.jpg[/IMG]
[i]Activate this card only when you control a face-up "Amu the Rough Rocker" equipped with an Equip Spell Card. When your opponent's monster declares an attack, you can send cards from your hand to the Graveyard equal to the Level of the attacking monster to negate the attack and inflict damage to your opponent's Life Points equal to the ATK of 1 monster your opponent controls x 500.[/i][/spoiler]
[spoiler=EDC-EN015 (Giant Blue Paintbrush)][IMG]http://img132.imageshack.us/img132/2234/giantbluepaintbrushygoc.jpg[/IMG]
[i]This card can only be equipped to a face-up "Amu the Artistic Painter" you control. The monster equipped with this card gains ATK and DEF equal to the number of Spell and Trap Cards your opponent controls x 100. When the equipped monster attacks or is attacked, return all Spell and Trap Cards on the field to your opponent's hand and increase your Life Points for each card returned by 1000.[/i][/spoiler]
[spoiler=EDC-EN016 (Blue Treble Clef Baton)][IMG]http://img525.imageshack.us/img525/1420/bluetrebleclefbatonygoc.jpg[/IMG]
[i]Equip this card only to a face-up "Amu the Artistic Painter" you control. The equipped monster gains 200 ATK and cannot be targeted by your opponent's card effects. Once per turn, you can place 1 Melody Counter on "Amu the Artistic Painter" (max. 3). During your Standby Phase, when "Amu the Artistic Painter" has 3 Melody Counters, remove them and select 1 "Prism Music" Quick-Play Spell Card from your Deck and add it to your hand.[/i][/spoiler]
[spoiler=EDC-EN017 (Colorful Canvas)][IMG]http://img691.imageshack.us/img691/3567/colorfulcanvasygocard.jpg[/IMG]
[i]Activate this card only when you control a face-up "Amu the Artistic Painter" on your field equipped with "Giant Blue Paintbrush". When "Amu the Artistic Painter" attacks a Level 10 or higher monster it is not destroyed (Damage calculation is applied normally). The attacked monster cannot change its battle position until your opponent's End Phase.[/i][/spoiler]
[spoiler=EDC-EN018 (Face Behind the Mask)][IMG]http://img337.imageshack.us/img337/3232/facebehindthemaskygocar.jpg[/IMG]
[i]Activate this card only when your opponent selects a face-up "Lelouch vi Britannia" you control as an attack target. Pay 1000 Life Points and Tribute the attacked monster to Special Summon 1 "Zero of the Black Knights" from your hand or Deck in face-up Attack Position. Increase the ATK of the Special Summoned monster by 1000. You cannot switch the Battle Position of the Special Summoned monster by this effect until the End Phase.[/i][/spoiler]
[spoiler=EDC-EN019 (Prism Music)][IMG]http://img6.imageshack.us/img6/685/prismmusicygocard.jpg[/IMG]
[i]This card can only be activated when you control a face-up "Amu the Artistic Painter" equipped with the Equip Spell Card, "Blue Treble Clef Baton". If "Amu the Artistic Painter" inflicts Battle Damage to your opponent's Life Points, return all Spell and Trap Cards your opponent controls back to their hand and increase your Life Points for each card sent back to your opponent's hand by this effect x 300.[/i][/spoiler][/spoiler][/center]

[center][spoiler=Trap Cards]
[spoiler=EDC-EN020 (Signer vs. Dark Signer)][IMG]http://img834.imageshack.us/img834/332/signervsdarksignerygoca.jpg[/IMG]
Activate this card only when your opponents Life Points are 1000 or more than yours. Each player sends 1 Spell or Trap Card in their hand to the Graveyard and Special Summons 1 Level 8 or higher Synchro Monster from their Graveyard or from their Extra Deck in face-up Attack Position. The Special Summoned monsters cannot change their Battle Positions. During the End Phase, both players return the Special Summoned Synchro monsters back to their respective Extra Decks and gain Life Points equal to the Level of the Synchro Monster x 200 points. Then, inflict damage to your opponent's Life Points equal to half the Level of the Synchro Monster they previously controlled this turn x 100 points.[/spoiler]
[spoiler=EDC-EN021 (Colorful Canvas Special)][IMG]http://img833.imageshack.us/img833/4007/colorfulcanvasspecialyg.jpg[/IMG]
This card cannot be activated unless you control a face-up "Amu the Artistic Painter" equipped with "Giant Blue Paintbrush" and when you have the Spell Card "Colorful Canvas" in your Graveyard. During your Battle Phase, if your opponent controls no monsters, "Amu the Artistic Painter" can attack your opponent directly and has its ATK doubled. Increase your Life Points for each Spell and Trap Card your opponent has in their hand.[/spoiler][/spoiler][/center]
[hr]

[center]Hope you guys like my little.. collection. ^^ Enjoy, and don't forget to comment, critique and rate ^_^[/center]

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Oh my god... I guess I just died while looking at Miki. Too... much... cuddly... cuteness! *dies*

Won't go into details on every card now (it's way too late anyway), but from what I can tell, they're all solid work (including the Vanillas, obviously). The signers are pretty nifty, I like how they relate to their respective Archetypes. It's a bit of a scrambled mix-up though, can't find a clear route through all these cards. Btw., what's the point of "Signer vs. Dark Signer"?

"Alright, let's show off our biggest monsters again, ha!"
"And now?"
"Now what?"
"They can't attack..."
"And?"
"That's pointless you know. And they're send back at the end of the turn."
"When will you learn that it's not always about battling. Can't we just have two Level 8 Synchros out, staring each other down, like Cowboys at High Noon?"
"No. Trap Card Open, Seven Tools of the Bandit!"
"You're such a douch."
"I know."

...
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