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[Teal] School of Pyre (Phoenix Dragon added!)


Nazryl

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[center]Another set in the making as the last one I created didn't seem to go down too well with no comments at all.
If you have any suggestions or comments then please leave them!
The more comments I get, the more cards I will post!
Rep is always nice too ;)

[Spoiler=Other Sets you may be interested in]
[url="http://forum.yugiohcardmaker.net/topic/229175-virtuous-warrior-re-vamped-virtues/page__p__4791280__fromsearch__1#entry4791280"]Virtuous Warriors[/url]
[url="http://forum.yugiohcardmaker.net/topic/229398-fallen-new-cards-spells-complete/page__p__4795773__fromsearch__1#entry4795773"]Fallen Virtuous[/url]
[url="http://forum.yugiohcardmaker.net/topic/229869-spellweaver-new-archetype-updated/page__p__4805482__fromsearch__1#entry4805482"]Spellweaver[/url]
[url="http://forum.yugiohcardmaker.net/topic/234942-pirate-cards/page__p__4906952__fromsearch__1#entry4906952"]Pirate[/url]
[url="http://forum.yugiohcardmaker.net/topic/236080-teal-wolf-16-update/page__p__4930004__fromsearch__1#entry4930004"]Wolf[/url]
[/spoiler]

The set is based around using what is in your opponents graveyard to fuel the burn effects of the Pyre monsters.
Mill their cards and burn for game, the way of the Pyre.


[i]As the Necromancer ravaged the lands of Teal his forces continued to push north and towards the six schools that taught lessons of the elements. The wolves of Talos sent a messenger forward to warn the School of Pyre of the impending threat and to arm themselves as best they could. Pyre was home to some of the greatest minds in Teal and within hours, each body that could muster the element of fire was ready for battle, ready to defend the secret that their school was built upon.
The very reason that Zenbran had begun the war.
He wanted to harness the legendary power of the Dragon Phoenix.
[/i]

[Spoiler=The Student Body]
[img]http://img703.imageshack.us/img703/5515/315901j.jpg[/img]

[spoiler=Lore]
When this card is Normal Summoned, your opponent selects 3 cards from their deck and sends them to the graveyard.
[i]I'm changing this effect[/i] [/spoiler]

[img]http://img593.imageshack.us/img593/3564/315901r.jpg[/img]

[spoiler=Lore]
Once per turn you can deal 200 damage to your opponents lifepoints for each Spell card in their graveyard, if you use this effect, this card can not declare a attack this turn. During your standby phase, if you control a "School of Pyre Teacher" you can Special Summon this card from your graveyard by returning 2 Spell cards in your opponents graveyard, to their deck. [/spoiler]

[img]http://img820.imageshack.us/img820/1914/315901o.jpg[/img]

[spoiler=Lore]
When this card destroys a monster by battle, send the top card of your opponents deck to the graveyard. If the send card is a monster, your opponent loses 500 lifepoints for each "School of Pyre" monster you control. [/spoiler]

[img]http://img820.imageshack.us/img820/7738/315901l.jpg[/img]

[spoiler=Lore]
Once per turn you can inflict 200 damage to your opponent for each monster card in their graveyard, you can not declare a attack with this card the turn you use this effect. During your standby phase, if there is a face up "School of Pyre Teacher" on the field, you can Special Summon this card by returning 2 monster cards from your opponents graveyard, to their deck. [/spoiler]

[img]http://img832.imageshack.us/img832/2050/315901uc.jpg[/img]

[Spoiler=Lore]Once per turn, whenever a "School of Pyre" monster deals effect damage to your opponent, draw a card. During your standby phase, if you control a face up "School of Pyre Teacher" you can Special Summon this card by returning 2 cards in your opponents graveyard to the deck.[/Spoiler]

[img]http://img821.imageshack.us/img821/3697/315901t.jpg[/img]

[spoiler=Lore]
When this card is Summoned, if your opponent has 4 or more Trap cards in their graveyard, increase this cards ATK by 500. You can decrease the ATK of this card by 1000 until your next standby phase to inflict 500 damage to your opponent. [/spoiler]

[img]http://img833.imageshack.us/img833/3564/315901r.jpg[/img]

[spoiler=Lore]When this card attacks a defence position monster with a DEF lower than the ATK of this card, inflict the difference as battle damage to your opponent. Whenever damage is dealt this way, your opponent sends the top 3 cards of their deck to the graveyard.[/spoiler]

[img]http://img339.imageshack.us/img339/7578/315901n.jpg[/img]

[spoiler=Lore]During either players end phase, if 6 or more card were sent from your opponents deck to the graveyard, you can Special Summon this card from your hand. This card can attack your opponents lifepoints directly. [/spoiler]

[img]http://img339.imageshack.us/img339/1914/315901o.jpg[/img]

[spoiler=lore]During the end phase of each turn, your opponent sends the top 2 cards from the top of their deck to the graveyard. [/spoiler]


[img]http://img696.imageshack.us/img696/1696/315901h.jpg[/img]

[spoiler=lore]You can only Tribute Summon this card by tributing a "School of Pyre" monster. Whilst this card is face up, each time a card(s) is sent from your opponents deck to the graveyard, increase the ATK of all "School of pyre" monsters by 100. [/spoiler]

[img]http://img441.imageshack.us/img441/439/315901p.jpg[/img]

[Spoiler=Lore]
When you Tribute Summon this card using a "School of Pyre" monster, your opponent sends the top 3 card of their deck to the graveyard. If all 3 cards sent are monster cards, inflict 1500 damage to your opponent. [/spoiler]

[img]http://img402.imageshack.us/img402/1627/315901c.jpg[/img]

[Spoiler=Lore]
This card can not be Special Summoned. You can only Tribute Summon this card by tributing 1 "School of Pyre" monster. If your opponents lifepoints are 4000 or more, they can not Special Summon. [/spoiler]
[/spoiler]

[Spoiler=Boss Monster]

[img]http://img651.imageshack.us/img651/4149/315901u.jpg[/img]

This card is also treated as Dragon type. This card can not be Normal Summoned or Set. You can only Special Summon this card by returning 10 cads from your opponents graveyard to the deck whilst you control a "School of Pyre" monster. This cards ATK is the number of "School of Pyre" monsters in your graveyard x500. When this card is destroyed, destroy 2 cards your opponent controls. [/spoiler]

[Spoiler=Synchro Monsters]

[img]http://img291.imageshack.us/img291/5981/315901g.jpg[/img]

[spoiler=Lore]1 "School of Pye" Tuner monster + "School of Pyre Student - Riyuka"
By returning 4 cards in your opponents graveyard to their deck, this card can attack your opponent directly. When this card destroys a monster by battle, your opponent sends the top 2 cards of their deck to the graveyard. [/spoiler]

[/spoiler]
[Spoiler=Spells]

[img]http://img703.imageshack.us/img703/3176/315901dc.jpg[/img]

[spoiler=Lore]
Until your next standby phase, increase the ATK of all "School of Pyre" monsters by 200 for each Spell card in your opponents graveyard. [/spoiler]

[img]http://img21.imageshack.us/img21/6892/315901e.jpg[/img]

[Spoiler=Lore]
"School of Pyre" monsters you control can not be destroyed by battle until your next standby phase. During the end turn this card was activated, inflict 500 damage to your opponent for each face up "School of Pyre" monster you control. [/spoiler]

[img]http://img833.imageshack.us/img833/3075/315901f.jpg[/img]

[spoiler=Lore]You can only activate this card if there are 6 or more monster cards in your opponents graveyard. Destroy 1 monster your opponent controls. If the destroyed monster was level 4 or lower, inflict 500 damage to your opponent. If the destroyed monster was level 5 or higher, your opponent sends the top 2 card from their deck to the graveyard. You can only use 1 "Heat Wave Destruction" per turn. [/spoiler]

[img]http://img267.imageshack.us/img267/337/315901.jpg[/img]

[spoiler=Lore]Each time your opponent receives effect damage from a "Pyre" monster, increase that damage by 200. [/spoiler]

[img]http://.imageshack.us//3242/315901q.jpg[/img]

[spoiler=Lore]You can only activate this card by tributing 1 "School of Pyre" monster you control whilst your opponent has 10 or more cards in their graveyard. Add 1 "Phoenix Dragon" from your deck or graveyard to your hand. [/spoiler]

[/spoiler]

[/center]

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[quote name='.Kowalski' timestamp='1296068503' post='4962604']
But still, milling your opponent's deck is never a good idea
[/quote]

It is when you gain from it. If you can burn them for game before they have a chance to recover, then it isn't all bad.
There are still lots more cards to come that support the effects and burn.
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