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how karakuris should be run after next week


.:pyramid:.

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23
1 Cyber Dragon

2 Effect Vellier
1 Junk Synchron
1 Sangan
1 Plaguespreader Zombie
1 Summoner Monk
2 Mystic Tomato
1 Glow-up Bulb
1 Karakuri Guard mdl 313 “Saizan”
2 Karakuri Soldier mdl 236 “Nisamu”
2 Karakuri Muso mdl 818 "Haipa"
3 Karakuri Strategist mdl 248 “Nishipachi”
2 Deckochi
3 Black Salvo
11
2 Machine Duplication
2 Book of Moon
2 Forbidden Lance
1 Monster Reborn
1 Dark Hole
1 Giant Trunade
1 Cold Wave
1 Limiter Removal
7
3 Trap Stun
1 Mirror Force
1 Torrential Tribute
1 Solemn Judgment
1 Call of the Haunted
15
stuggling to finish with limited space
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