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Terrible into Awesome - Legend of Blue Eyes White Dragon [26/51/126]


.Nu-13

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Yeah, after seeing all those terrible cards Konami gives us, I decided to handle the things by myself and make all terrible cards good, as well as broken ones to be less broken. I'm starting with first set ever, Legend of Blue Eyes White Dragon. [b]I'm not remaking Vanillas, but I will Vanilla Fusions or Synchros.[/b] If you think that a card is still unplayable/broken, let me know.

[spoiler=Card List]
[b]LOB-EN000 - [color="#FFFF00"]Tri-Horned Dragon[/color]
LOB-EN001 - [color="#FFFF00"]Blue-Eyes White Dragon[/color]
LOB-EN002 - [color="#FFFF00"]Hitotsu-Me Giant[/color][/b]
[b]LOB-EN003 - [color="#9932CC"]Flame Swordsman[/color][/b] (Remake)
[b]LOB-EN004 - [color="#FFFF00"]Skull Servant[/color]
LOB-EN005 - [color="#FFFF00"]Dark Magician[/color]
LOB-EN006 - [color="#FFFF00"]Gaia the Fierce Knight[/color]
LOB-EN007 - [color="#FFFF00"]Celtic Guardian[/color]
LOB-EN008 - [color="#FFFF00"]Basic Insect[/color]
LOB-EN009 - [color="#FFFF00"]Mammoth Graveyard[/color]
LOB-EN010 - [color="#FFFF00"]Silver Fang[/color][/b]

[b]LOB-EN011 - [color="#FFFF00"]Dark Gray[/color]
LOB-EN012 - [color="#FFFF00"]Trial of Hell[/color]
LOB-EN013 - [color="#FFFF00"]Nemuriko[/color]
LOB-EN014 - [color="#FFFF00"]The 13th Grave[/color][/b]
[b]LOB-EN015 - [color="#9932CC"]Charubin the Fire Knight[/color][/b] (Remake)
[b]LOB-EN016 - [color="#FFFF00"]Flame Manipulator[/color]
LOB-EN017 - [color="#FFFF00"]Monster Egg[/color]
LOB-EN018 - [color="#FFFF00"]Firegrass[/color][/b]
[b]LOB-EN019 - [color="#9932CC"]Darkfire Dragon[/color][/b] (Remake)
[b]LOB-EN020 - [color="#FFFF00"]Dark King od the Abyss[/color][/b]

[b]LOB-EN021 - [color="#FFFF00"]Fiend Reflection #2[/color][/b]
[b]LOB-EN022 - [color="#9932CC"]Fusionist[/color][/b] (Remake)
[b]LOB-EN023 - [color="#FFFF00"]Turtle Tiger[/color]
LOB-EN024 - [color="#FFFF00"]Petit Dragon[/color]
LOB-EN025 - [color="#FFFF00"]Petit Angel[/color]
LOB-EN026 - [color="#FFFF00"]Hinotama Soul[/color]
LOB-EN027 - [color="#FFFF00"]Aqua Madoor[/color]
LOB-EN028 - [color="#FFFF00"]Kagemusha of the Blue Flame[/color]
LOB-EN029 - [color="#FFFF00"]Flame Ghost[/color]
LOB-EN030 - [color="#FFFF00"]Two-Mouth Darkruler[/color][/b]

[b]LOB-EN031 - [color="#FFFF00"]Dissolverock[/color]
LOB-EN032 - [color="#FFFF00"]Root Water[/color]
LOB-EN033 - [color="#FFFF00"]The Furious Sea King[/color]
LOB-EN034 - [color="#FFFF00"]Green Phantom King[/color]
LOB-EN035 - [color="#FFFF00"]Ray & Temperature[/color]
LOB-EN036 - [color="#FFFF00"]King Fog[/color]
LOB-EN037 - [color="#FFFF00"]Mystical Sheep #2[/color]
LOB-EN038 - [color="#FFFF00"]Masaki the Legendary Swordsman[/color]
LOB-EN039 - [color="#FFFF00"]Kurama[/color][/b]
[b]LOB-EN040 - [color="#00FF00"]Legendary Sword[/color][/b] (Remake)

[b]LOB-EN041 - [color="#00FF00"]Beast Fangs[/color][/b] (Remake)
[b]LOB-EN042 - [color="#00FF00"]Violet Crystal[/color][/b] (Remake)
[b]LOB-EN043 - [color="#00FF00"]Book of Secret Arts[/color][/b] (Remake)
[b]LOB-EN044 - [color="#00FF00"]Power of Kaishin[/color][/b] (Remake)
[b]LOB-EN045 - [color="#FF00FF"]Dragon Capture Jar[/color][/b] (Remake)
[b]LOB-EN046 - [color="#00FF00"]Forest[/color][/b] (Remake)
[b]LOB-EN047 - [color="#00FF00"]Wasteland[/color][/b] (Remake)
[b]LOB-EN048 - [color="#00FF00"]Mountain[/color][/b] (Remake)
[b]LOB-EN049 - [color="#00FF00"]Sogen[/color][/b] (Remake)
[b]LOB-EN050 - [color="#00FF00"]Umi[/color][/b] (Remake)

[b]LOB-EN051 - [color="#00FF00"]Yami[/color][/b] (Remake)
[b]LOB-EN052 - [color="#00FF00"]Dark Hole[/color][/b] (Remake)
[b]LOB-EN053 - [color="#00FF00"]Raigeki[/color][/b] (Remake)
[b]LOB-EN054 - [color="#00FF00"]Red Medicine[/color][/b] (Remake)
[b]LOB-EN055 - [color="#00FF00"]Sparks[/color][/b] (Remake)
[b]LOB-EN056 - [color="#00FF00"]Hinotama[/color][/b] (Remake)
[b]LOB-EN057 - [color="#00FF00"]Fissure[/color][/b]
[b]LOB-EN058 - [color="#FF00FF"]Trap Hole[/color][/b] (Remake)
[b]LOB-EN059 - [color="#00FF00"]Polymerization[/color][/b] (Remake)
[b]LOB-EN060 - [color="#00FF00"]Remove Trap[/color][/b] (Remake)

[b]LOB-EN061 - [color="#FF00FF"]Two-Pronged Attack[/color][/b] (Remake)
[b]LOB-EN062 - [color="#FFFF00"]Mystical Elf[/color]
LOB-EN063 - [color="#FFFF00"]Tyhone[/color]
LOB-EN064 - [color="#FFFF00"]Beaver Warrior[/color][/b]
[b]LOB-EN065 - [color="#00FF00"]Gravedigger Ghoul[/color][/b] (Remake)
[b]LOB-EN066 - [color="#FFFF00"]Curse of Dragon[/color][/b]
[b]LOB-EN067 - [color="#9932CC"]Karbonala Warrior[/color][/b] (Remake)
[b]LOB-EN068 - [color="#FFFF00"]Giant Soldier of Stone[/color]
LOB-EN069 - [color="#FFFF00"]Uraby[/color]
LOB-EN070 - [color="#FFFF00"]Red-Eyes B. Dragon[/color][/b]

[b]LOB-EN071 - [color="#FFA500"]Reaper of the Cards[/color][/b] (Remake)
[b]LOB-EN072 - [color="#FFFF00"]Witty Phantom[/color]
LOB-EN073 - [color="#FFFF00"]Larvas[/color]
LOB-EN074 - [color="#FFFF00"]Hard Armor[/color]
LOB-EN075 - [color="#FFFF00"]Man Eater[/color]
LOB-EN076 - [color="#FFFF00"]M-Warrior #1[/color]
LOB-EN077 - [color="#FFFF00"]M-Warrior #2[/color]
LOB-EN078 - [color="#FFFF00"]Spirit of the Harp[/color]
LOB-EN079 - [color="#FFFF00"]Armail[/color]
LOB-EN080 - [color="#FFFF00"]Terra the Terrible[/color][/b]

[b]LOB-EN081 - [color="#FFFF00"]Frenzied Panda[/color]
LOB-EN082 - [color="#FFFF00"]Kumootoko[/color]
LOB-EN083 - [color="#FFFF00"]Meda Bat[/color]
LOB-EN084 - [color="#FFFF00"]Enchanting Mermaid[/color]
LOB-EN085 - [color="#FFFF00"]Fireyarou[/color][/b]
[b]LOB-EN086 - [color="#9932CC"]Dragoness the Wicked Knight[/color][/b] (Remake)
[b]LOB-EN087 - [color="#FFFF00"]One-Eyed Shield Dragon[/color][/b]
[b]LOB-EN088 - [color="#00FF00"]Dark Energy[/color][/b] (Remake)
[b]LOB-EN089 - [color="#00FF00"]Laser Cannon Armor[/color][/b] (Remake)
[b]LOB-EN090 - [color="#00FF00"]Vile Germs[/color][/b] (Remake)

[b]LOB-EN091 - [color="#00FF00"]Silver Bow and Arrow[/color][/b] (Remake)
[b]LOB-EN092 - [color="#00FF00"]Dragon Treasure[/color][/b] (Remake)
[b]LOB-EN093 - [color="#00FF00"]Electro-Whip[/color][/b] (Remake)
[b]LOB-EN094 - [color="#00FF00"]Mystical Moon[/color][/b] (Remake)
[b]LOB-EN095 - [color="#00FF00"]Stop Defense[/color][/b] (Remake)
[b]LOB-EN096 - [color="#00FF00"]Machine Conversion Factory[/color][/b] (Remake)
[b]LOB-EN097 - [color="#00FF00"]Raise Body Heat[/color][/b] (Remake)
[b]LOB-EN098 - [color="#00FF00"]Follow Wind[/color][/b] (Remake)
[b]LOB-EN099 - [color="#00FF00"]Goblin's Secret Remedy[/color][/b] (Remake)
[b]LOB-EN100 - [color="#00FF00"]Final Flame[/color][/b] (Remake)

[b]LOB-EN101 - [color="#00FF00"]Swords of Revealing Light[/color][/b]
[b]LOB-EN102 - [color="#9932CC"]Metal Dragon[/color][/b] (Remake)
[b]LOB-EN103 - [color="#FFFF00"]Spike Seadra[/color]
LOB-EN104 - [color="#FFFF00"]Tripwire Beast[/color]
LOB-EN105 - [color="#FFFF00"]Skull Red Bird[/color][/b]
[b]LOB-EN106 - [color="#FF8C00"]Armed Ninja[/color][/b] (Remake)
[b]LOB-EN107 - [color="#9932CC"]Flower Wolf[/color][/b] (Remake)
[b]LOB-EN108 - [color="#FF8C00"]Man-Eater Bug[/color][/b] (Remake)
[b]LOB-EN109 - [color="#FFFF00"]Sand Stone[/color]
LOB-EN110 - [color="#FF8C00"]Hane-Hane[/color][/b] (Remake)

[b]LOB-EN111 - [color="#FFFF00"]Misairuzame[/color]
LOB-EN112 - [color="#FFFF00"]Steel Ogre Grotto #1[/color]
LOB-EN113 - [color="#FFFF00"]Lesser Dragon[/color]
LOB-EN114 - [color="#FFFF00"]Darkworld Thorns[/color]
LOB-EN115 - [color="#FFFF00"]Drooling Lizard[/color]
LOB-EN116 - [color="#FFFF00"]Armored Starfish[/color]
LOB-EN117 - [color="#FFFF00"]Succubus Knight[/color][/b]
[b]LOB-EN118 - [color="#00FF00"]Monster Reborn[/color][/b] (Remake)
[b]LOB-EN119 - [color="#00FF00"]Pot of Greed[/color][/b] (Remake)
[b]LOB-EN120 - [color="#FFFF00"]Right Leg of the Forbidden One[/color][/b]

[b]LOB-EN121 - [color="#FFFF00"]Left Leg of the Forbidden One[/color]
LOB-EN122 - [color="#FFFF00"]Right Arm of the Forbidden One[/color]
LOB-EN123 - [color="#FFFF00"]Left Arm of the Forbidden One[/color][/b]
[b]LOB-EN124 - [color="#FF8C00"]Exodia the Forbidden One[/color][/b] (Remake)
[b]LOB-EN125 - [color="#9932CC"]Gaia the Dragon Champion[/color][/b] (Remake)
[/spoiler]

[spoiler=Remakes]
[spoiler=1-10]
[color="#9932CC"][b]Flame Swordsman [炎の剣士][/b][/color]
[i]FIRE/Warrior•Fusion•Effect/Level 5
ATK/1800 DEF/1600
1 Warrior-Type monster + 1 FIRE monster
During either player's turn, you can reduce the ATK of 1 monster you control by a multiply of 100 and increase the ATK of 1 other monster on the field by the reduced amount.[/i]

[color="#9932CC"][b]Charubin the Fire Knight [炎の騎士 キラー][/b][/color]
[i]FIRE/Pyro•Fusion•Effect/Level 3
ATK/1100 DEF/800
1 Warrior-Type monster + 1 Pyro-Type monster
When this card is Fusion Summoned, you can discard 1 card and draw 2 cards. If this card is destroyed by battle and sent to the Graveyard, you can discard 1 card and Special Summon 1 Level 4 or lower FIRE monster from your Graveyard.[/i]

[color="#9932CC"][b]Darkfire Dragon [暗黒火炎龍][/b][/color]
[i]DARK/Dragon•Fusion•Effect/Level 4
ATK/1500 DEF/1200
1 Dragon-Type monster + 1 DARK monster
Once per turn, you can return 3 DARK monsters from your Graveyard to your Deck and draw 1 card. If this card would be destroyed by battle, you can remove from play 1 DARK monster from your Graveyard instead. (Damage Calculation is applied normally.)[/i]

[b][color="#9932CC"]Fusionist [フュージョニスト][/color][/b]
[i]EARTH/Beast•Fusion•Effect/Level 3
ATK/900 DEF/700
1 Fairy-Type monster + 1 Beast-Type monster
If this card is destrozed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 or lower Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.)[/i]

[color="#9932CC"][b]Flame Ghost [フレイム・ゴースト][/b][/color]
[i]DARK/Zombie•Fusion•Effect/Level 3
ATK/1000 DEF/800
"Skull Servant" + 1 EARTH monster
When this card is Fusion Summoned, draw 1 card for each 2 "Skull Servants" you have in your Graveyard. This card's name is treated as a "Skull Servant" while in your Graveyard.[/i]

[b][color="#00FF00"]Legendary Sword[/color][/b]
[i]Equip Spell
Equip only to a Warrior-Type monster. The equipped monster gains 300 ATK and DEF. The equipped monster can attack twice during each turn's Battle Phase.[/i]

[color="#00FF00"][b]Beast Fangs[/b][/color]
[i]Equip Spell
Equip only to a Beast-Type monster. The equipped monster gains 300 ATK and DEF. If the equipped monster attacks or is attacked by a monster, before the Damage Step, you can send this card to the Graveyard and halve the ATK of the opponent's battling monster.[/i]

[color="#00FF00"][b]Violet Crystal[/b][/color]
[i]Equip Spell
Equip only to a Zombie-Type monster. The equipped monster gains 300 ATK and DEF. If the equipped monster destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon 1 Level 4 or lower Zombie-Type monster from your Graveyard.[/i]

[color="#00FF00"][b]Book of Secret Arts[/b][/color]
[i]Equip Spell
Equip only to a Spellcaster-Type monster. The equipped monster gains 300 ATK and DEF. Once per turn, you can discard 1 Spellcaster-Type monster. If you do, your opponent cannot activate Spell or Trap Cards until the end of this turn. If you do, destroy this card during the end of this turn.[/i]

[b][color="#00FF00"]Power of Kaishin[/color][/b]
[i]Equip Spell
Equip only to an Aqua-Type monster. The equipped monster gains 300 ATK and DEF. Once per turn, you can remove from play 1 Aqua-Type monster from your Graveyard to add 1 Aqua-Type monster from your Graveyard to your hand. If you do, destroy this card during the end of this turn.[/i]
[/spoiler]
[spoiler=11-20]
[color="#FF00FF"][b]Dragon Capture Jar [ドラゴン族・封印の壺][/b][/color]
[i]Continuous Trap
All Dragon-Type monsters on your opponent's side of the field are changed to face-up Defense Position. Dragon-Type monsters on your opponent's side of the field cannot change their Battle Positions. Once per turn, you can discard 1 card to take control of 1 Dragon-Type monster your opponent controls.[/i]

[color="#00FF00"][b]Forest [森][/b][/color]
[i]Field Spell
All Insect, Beast, Plant and Beast-Warrior-Type monsters gain 500 ATK and DEF. Insect, Beast, Plant and Beast-Warrior-Type monsters cannot be destroyed by battle. If an Insect, Beast, Plant or Beast-Warrior-Type monster you control battles, during the Damage Step, you can discard a monster of the same type as your monster to reduce any Battle Damage you would take from that battle to 0.[/i]

[color="#00FF00"][b]Wasteland [荒野][/b][/color]
[i]Field Spell
All Dinosaur, Rock and Zombie-Type monsters gain 500 ATK and DEF. When this card is activated, you can send 1 Dinosaur, Rock or Zombie-Type monster from your Deck to the Graveyard.[/i]

[color="#00FF00"][b]Mountain [山][/b][/color]
[i]Field Spell
All Dragon, Winged Beast and Thunder-Type monsters gain 500 ATK and DEF. Each player can Normal Summon or Set a Dragon, Winged Beast or Thunder-Type monster twice per turn.[/i]

[color="#00FF00"][b]Sogen [草原][/b][/color]
[i]Field Spell[/i]
[i]All Beast-Warrior and Warrior-Type monsters gain 500 ATK and DEF. Once per turn, you can select 1 Beast-Warrior or Warrior-Type monster you control. Its ATK and DEF become the total ATK and DEF of all monsters you control, until the End Phase. If you activate this effect, other monsters cannot attack this turn.[/i]

[color="#00FF00"][b]Umi [海][/b][/color]
[i]Field Spell
Increase the ATK and DEF of all Fish, Sea Serpent, Thunder and Aqua-Type monsters by an amount equal to half of their original ATK. Halve the ATK and DEF of all Machine and Pyro-Type monsters.[/i]

[color="#00FF00"][b]Yami [闇][/b][/color]
[i]Field Spell
Increase the ATK and DEF of all Fiend and Spellcaste-Type monsters by 500. Decrease the ATK and DEF of all Fairy-Type monsters by 500. Also, when this card is activated, you can discard 1 card and add 1 Fiend or Spellcaster-Type monster from your Graveyard to your hand.[/i]

[color="#00FF00"][b]Dark Hole [ブラック・ホール][/b][/color]
[i]Normal Spell
Pay 2000 Life Points and remove from play 1 Monster Card from your hand. Destroy all monsters on the field whose Levels are lower than the Level of the removed monster. You can activate only 1 "Dark Hole" per turn. You cannot Special Summon this turn.[/i]

[color="#00FF00"][b]Raigeki [サンダー・ボルト][/b][/color]
[i]Normal Spell
Pay 2000 Life Points. Destroy all monsters you control. Destroy a number of monsters your opponent controls up to the number of your destroyed monsters. You can activate only 1 "Raigeki" per turn. You cannot Special Summon OR conduct your Battle Phase this turn.[/i]
[size="1"](Note at last drawback: If you Special Summon this turn, you cannot cunduct your Battle Phase. If you conduct your Battle Phase, you cannot Special Summon)[/size]

[color="#00FF00"][b]Red Medicine [レッド・ポーション][/b][/color]
[i]Normal Spell
Gain 800 Life Points. Then, gain additional 1000 Life Points for each "Red Medicine" in your Graveyard.[/i]
[/spoiler]
[spoiler=21-30]
[color="#00FF00"][b]Sparks [火の粉][/b][/color]
[i]Normal Spell
Inflict 200 damage to your opponent for each card in both players' hands[/i]

[color="#00FF00"][b]Hinotama [ファイヤー・ボール][/b][/color]
[i]Normal Spell
Remove from play 1 FIRE monster from your Graveyard. Inflict 1000 damage to your opponent. If this card is in your Graveyard during your Draw Phase, you can discard 1 card to add this card to your hand, instead of conducting your normal draw.[/i]

[color="#FF00FF"][b]Trap Hole [落とし穴][/b][/color]
[i]Normal Trap
Activate only when your opponent Normal or Flip Summons a monster. Send that monster to the Graveyard.[/i]

[color="#00FF00"][b]Polymerization [融合][/b][/color]
[i]Normal Spell
Discard 1 card to activate. Remove from play, from your side of the field, hand or your Graveyard, Fusion Material Monsters that are listed on a Fusion Monster Card, and Special Summon that Fusion Monster from your Extra Deck. You cannot conduct your Battle Phase this turn. You can activate only 1 "Polymerization" per turn.[/i]

[color="#00FF00"][b]Remove Trap [罠はずし][/b][/color]
[i]Normal Spell
Destroy 1 Trap Card on the field. If the selected card is face-down, flip it face-up. If that card is not a Trap Card, return it to its original position. Cards cannot be chained to this card's activation.[/i]

[color="#FF00FF"][b]Two-Pronged Attack [はさみ撃ち][/b][/color]
[i]Normal Trap
Activate only if you control 2 face-up Attack Position monsters. Destroy 1 card your opponent controls.[/i]
[/spoiler]
[/spoiler]
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Well, it's actually a good idea... I like it[img]http://public.yugiohcardmaker.net/public/style_emoticons/default/smile.gif[/img] Your remakes are awesome[img]http://public.yugiohcardmaker.net/public/style_emoticons/default/smile.gif[/img]


Maybe, to make it more simple for others, you can set links to Wikia or set the original lores under the remakes?

+rep for you.
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Personally, I think Fusion Materials should be rather generic and Future Fusion ruled to only work for those with all named Fusion Material (like Blue-Eyes Ultimate Dragon, Cyber End Dragon, Cyber Twin Dragon, or similar monsters).

Here's what I would do for the Fusion Material:

Flame Swordsman
1 Warrior-type monster + 1 FIRE monster

Charubin the Fire Knight
1 Warrior-type monster + 1 Pyro-type monster

Darkfire Dragon
1 Dragon-type monster + 1 DARK monster
(to be completely honest, I'm not exactly sure what I'd do for Darkfire Dragon, so I'm using your DARK support idea)

Fusionist
1 Fairy-type monster + 1 Beast-type monster

Flame Ghost
"Skull Servant" + 1 Rock-type monster
(or 1 EARTH monster, whichever you like better. Personally, I never understood this Fusion anyway. I kept the Skull Servant part because you made it Skull Servant support)

Karbonala Warrior
1 Warrior-type monster + 1 Warrior-type monster

Dragoness the Wicked Knight
1 Warrior-type monster + 1 Dragon-type monster

Metal Dragon
1 Machine-type monster + 1 Dragon-type monster

Flower Wolf
1 Plant-type monster + 1 Beast-type monster
(or "Silver Fang", if you really want Silver Fang to be that important)

Gaia the Dragon Champion
1 "Gaia Knight" or "Gaia the Fierce Knight" monster + 1 Dragon-type monster

I'm not quite sure what I'd do about Fusion Substitutes. I think I would probably make it so that you can use them to replace an entire term but you can only use at most 1 Fusion-Substitute monster, or something similar.

Also, Two-Pronged Attack is still a -1 (your three cards for your opponent's two). I suppose it has use as chainability, but I was thinking something a bit more to its original purpose.

Two-Pronged Attack
Normal Trap
Activate only while you control two or more Attack Position monsters. Destroy one monster your opponent controls.
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[quote name='.Kowalski' timestamp='1296578127' post='4978788']
Hmmm... yeah, that would make them less abusive. *changing*

What about new Poly?
[/quote]

Personally, I thought Future Fusion was banworthy anyway as it was unless it became ruled differently. These changes would confirm that 100% true and make Future Fusion rather subpar at best.
I personally think generic Fusion materials would make the game more fun and make more snese, which is why I'd do generic Fusion Materials.

It's a -1. It could probably do without its other restrictions. If you're not convinced, make it so the Fusion Monster can't attack during the turn it's summoned and it should be fine.

EDIT: Oh yeah, and make it say "Fusion Summon" rather than "Special Summon" or "(This Special Summon is treated as a Fusion Summon.)" I'm sick of Polymerization not saying it while almost every other Fusion card has to.
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