CDDRodrigo Posted February 4, 2011 Report Share Posted February 4, 2011 [img]http://img257.imageshack.us/img257/7500/326987.jpg[/img] LORE: 1 Psychic-Type Tuner + 2 or more non-Tuner monster(s) When this card is Synchro Summoned, you can Special Summon 1 removed from play Psychic-Type monster. When this card attacks, your opponent cannot activate Spell or Trap card(s) until the end of the Battle Phase. During your End Phase, gain 200 Life Points for each card on the field. Rate/Hate/Comment Useful comments will get repped. Link to comment Share on other sites More sharing options...
White Hollow Posted February 4, 2011 Report Share Posted February 4, 2011 I guess the effect is not very originall...provides some support and has an almost unblockable attack. It hasnt anything special, you could expand/change the effect. 7/10 Link to comment Share on other sites More sharing options...
Ren✧ Posted February 4, 2011 Report Share Posted February 4, 2011 [quote name='CDDRodrigo' timestamp='1296829011' post='4986790'] [img]http://img703.imageshack.us/img703/7500/326987.jpg[/img] Rate/Hate/Comment Useful comments will get repped. [/quote] Nice card. I really like psychics but I don't see to many of them around, so this has definitely peaked my interest. Originality: 7/10 Usefulness: 9/10 OP'ed or UP'ed: Leaning towards more OP'ed but it is not quite there yet Balance: 8/10 Name:10/10 Pic: 10/10 Overall: 9/10 Link to comment Share on other sites More sharing options...
Nishi-chan Posted February 4, 2011 Report Share Posted February 4, 2011 It has almost nothing to do with the Psychic genre. Hyper Psychic Blaster is better imo Link to comment Share on other sites More sharing options...
CDDRodrigo Posted February 4, 2011 Author Report Share Posted February 4, 2011 [quote name='Niashi Inumaki' timestamp='1296832949' post='4986853'] It has almost nothing to do with the Psychic genre. Hyper Psychic Blaster is better imo [/quote] Did you see the new Psychics of EXVC? They are all about RFG. Thanks for the comments. I'll add a new effect regarding LP changes too, to make it even closer to the type. Link to comment Share on other sites More sharing options...
♠>:Stick-Man:<♠ Posted February 4, 2011 Report Share Posted February 4, 2011 Post down the lore (effect of the card) so I may be able to read clearly and fix any OCG errors. Link to comment Share on other sites More sharing options...
CDDRodrigo Posted February 4, 2011 Author Report Share Posted February 4, 2011 [quote name='♣Master♣' timestamp='1296833599' post='4986872'] Post down the lore (effect of the card) so I may be able to read clearly and fix any OCG errors. [/quote] Done, and updated. Link to comment Share on other sites More sharing options...
♠>:Stick-Man:<♠ Posted February 4, 2011 Report Share Posted February 4, 2011 Okay thanks; now let's get this thing going on. OCG Fix: 1 Psychic-Type Tuner + 2 or more non-Tuner monsters When this card is Synchro Summoned, you can Special Summon 1 removed from play Psychic-Type monster. When this card attacks, your opponent cannot activate Spell or Trap cards until the end of the Battle Phase. During your End Phase, increase your Life Points by 200 for each card on the field. That's all I can see, but it might not be completely correct. Anyways great and creative effect you got going on, It's not overpowered since your gotta tribute 3 monsters your control and I like the increasing Life Points effect of the card. Excellent Job. 9' Link to comment Share on other sites More sharing options...
CDDRodrigo Posted February 4, 2011 Author Report Share Posted February 4, 2011 [quote name='♣Master♣' timestamp='1296834152' post='4986886'] Okay thanks; now let's get this thing going on. OCG Fix: 1 Psychic-Type Tuner + 2 or more non-Tuner monsters When this card is Synchro Summoned, you can Special Summon 1 removed from play Psychic-Type monster. When this card attacks, your opponent cannot activate Spell or Trap cards until the end of the Battle Phase. During your End Phase, increase your Life Points by 200 for each card on the field. That's all I can see, but it might not be completely correct. Anyways great and creative effect you got going on, It's not overpowered since your gotta tribute 3 monsters your control and I like the increasing Life Points effect of the card. Excellent Job. 9' [/quote] Many thanks. If I could double rep, I would. Link to comment Share on other sites More sharing options...
♠>:Stick-Man:<♠ Posted February 4, 2011 Report Share Posted February 4, 2011 There's no need to but thanks 1 rep is still greatly appreciated, and plus I like to help out. Link to comment Share on other sites More sharing options...
Ren✧ Posted February 4, 2011 Report Share Posted February 4, 2011 [quote name='CDDRodrigo' timestamp='1296829011' post='4986790'] [img]http://img823.imageshack.us/img823/7500/326987.jpg[/img] LORE: 1 Psychic-Type Tuner + 2 or more non-Tuner monster(s) When this card is Synchro Summoned, you can Special Summon 1 removed from play Psychic-Type monster. When this card attacks, your opponent cannot activate Spell or Trap card(s) until the end of the Battle Phase. During your End Phase, gain 200 Life Points for each card on the field. Rate/Hate/Comment Useful comments will get repped. [/quote] Even more Psychish now!!! Link to comment Share on other sites More sharing options...
White Hollow Posted February 4, 2011 Report Share Posted February 4, 2011 During each of my end phases? That is oped. <div>The 3 tribute can be done preety easy in a Synchro Summoner Deck<div> First, it has high attack/defense for that effect </div><div>Second, imaging having Wall Of Revealing Light, Solemn Judgement and 4 more Monsterns on the field.... Yeah.... </div><div> It was better before Try lowering attack IMO, like make it a 1900 ATK but keep the effects </div></div> Link to comment Share on other sites More sharing options...
Ninja Jonathan Posted February 4, 2011 Report Share Posted February 4, 2011 if he made it 1900 it would be UPed, i think its shound be 3200AT, but anyway good card i like psychic cards 9/10 Link to comment Share on other sites More sharing options...
CDDRodrigo Posted February 4, 2011 Author Report Share Posted February 4, 2011 [quote name='White Hollow' timestamp='1296834737' post='4986901'] During each of my end phases? That is oped. <div>The 3 tribute can be done preety easy in a Synchro Summoner Deck<div> First, it has high attack/defense for that effect </div><div>Second, imaging having Wall Of Revealing Light, Solemn Judgement and 4 more Monsterns on the field.... Yeah.... </div><div> It was better before Try lowering attack IMO, like make it a 1900 ATK but keep the effects </div></div> [/quote] It's a boss card. Besides Plasma and 0 ATK monsters, all bosses have very high ATK. In a Psychic deck, you pay a lot of life points. gaining 200 for each card each turn doesn't make it OP'd. It's not a generic synchro, so it can only be used in a deck that has psychics. Did you see Psychic Lifetrancer? you can gain 1200 LP by removing 1 psychic from the grave, and it's much easier to summon than this. Plus, this card can be easily countered. It's only immune to S/T during the battle pahse. But thanks for your comment. PS: My rep quota is expired for today, I'll give the reps for the posters tomorrow. Link to comment Share on other sites More sharing options...
Skythief Posted February 4, 2011 Report Share Posted February 4, 2011 So, this card is very good. However, I think you just made it come closer and closer to psychic type, adding this effect supporting psychic, and that and here and there... It's all a bit random thrown together. A free summon, excessive Life Point gain and unblockable beatstickability. All in all a bit much. So... Maybe remove the unblockability or lower its ATK (I'm not recommending you're making it 2000ish, but 3000-3200 seems enough to me). [quote]Did you see Psychic Lifetrancer? you can gain 1200 LP by removing 1 psychic from the grave, and it's much easier to summon than this.[/quote] Yes, but this card comes with so much on top of it. A free psychic monster, which could be psychic lifetrancer as well, or master gig, whatever. 1100 ATK ahead, supported by unblockability. OP, even though not badly OP. 8/10 Link to comment Share on other sites More sharing options...
CDDRodrigo Posted February 4, 2011 Author Report Share Posted February 4, 2011 Thanks for the good feedback. I'll lower the ATK to 3000. I only put it in 3500 cuz of Mental Over Demon from EXVC who has 3300 ATK. Link to comment Share on other sites More sharing options...
CDDRodrigo Posted February 6, 2011 Author Report Share Posted February 6, 2011 Bringing Up My Post Link to comment Share on other sites More sharing options...
Archelaus Posted February 6, 2011 Report Share Posted February 6, 2011 It doesn't help Psychics that much. Link to comment Share on other sites More sharing options...
CDDRodrigo Posted February 6, 2011 Author Report Share Posted February 6, 2011 [quote name='Archelaus' timestamp='1296956773' post='4991312'] It doesn't help Psychics that much. [/quote] Care to elaborate? I already said that the new Psychics of EXCV will feature a lot of RFGing, and this recovers LP. Why this doesn't help psychics? Link to comment Share on other sites More sharing options...
Archelaus Posted February 6, 2011 Report Share Posted February 6, 2011 [quote name='CDDRodrigo' timestamp='1296957019' post='4991324'] Care to elaborate? I already said that the new Psychics of EXCV will feature a lot of RFGing, and this recovers LP. Why this doesn't help psychics? [/quote] Because what Psychics need is to not be treated as an Archetype but a Type. Plus, alot of cards can do what this card can with the same or less effort. Link to comment Share on other sites More sharing options...
CDDRodrigo Posted February 6, 2011 Author Report Share Posted February 6, 2011 [quote name='Archelaus' timestamp='1296957531' post='4991350'] Because what Psychics need is to not be treated as an Archetype but a Type.[/quote] This has nothing to do with the point. I never tried to treat Psychics as an archetype. Link to comment Share on other sites More sharing options...
Archelaus Posted February 6, 2011 Report Share Posted February 6, 2011 [quote name='CDDRodrigo' timestamp='1296957739' post='4991363'] This has nothing to do with the point. I never tried to treat Psychics as an archetype. [/quote] I edited my previous post. You quoted it before I got to press the Edit button. Link to comment Share on other sites More sharing options...
CDDRodrigo Posted February 6, 2011 Author Report Share Posted February 6, 2011 Well, there are some cards that increase LP easier than this, but pay attention to 1 detail: If it attacks, the opponent can't respond for the rest of the battle phase. So your other monsters will be immune to S/T as long as this card attacks. Do you suggest anything to change in the effect? Link to comment Share on other sites More sharing options...
CDDRodrigo Posted February 6, 2011 Author Report Share Posted February 6, 2011 Bump Link to comment Share on other sites More sharing options...
CDDRodrigo Posted February 14, 2011 Author Report Share Posted February 14, 2011 bump Link to comment Share on other sites More sharing options...
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