Şäŗôķů Posted February 4, 2011 Report Share Posted February 4, 2011 [spoiler=Monsters] Nexus Summoner LIGHT ** Warrior / Tuner If this card is destroyed, you can Special Summon 2 "Nexus Summoners" from your hand or Deck. 300/200 Nexus Gaurdian LIGHT ****** (6) Rock / Effect Once per turn you can Special Summon 2 level 4 or lower "Nexus" monsters from your hand or Deck. The Summon monster cannot attack and are destroyed at the end of this turn. 2000/1400 Nexus Destroyer LIGHT **** Pyro / Tuner You can lower this monster's level by 1 (permentally) to destroy 1 card on the Field. 1400/1000 Nexus Keeper LIGHT * Rock / Effect Up to twice per turn this card cannot be destroyed. 100/100 Nexus Duplicator LIGHT *** Machine / Effect Select 1 Face-up "Nexus" Synchro, or a Synchro monster whose name is "Shooting Star Dragon". Then remove this card and 2 other "Nexus" monsters, in your hand, from play. Special Summon 1 Synchro monster whose level is equal to or less then the selected monster. 500/500 Nexus Scavenger LIGHT *** Beast / Effect You can send this face-up card to the Graveyard to Special Summon 1 Level 4 or lower "Nexus" monster from your Graveyard. 1400/300 Nexus Thief LIGHT ** Fiend / Effect If this face-up monster is destroyed by battle and sent to the Graveyard you can equip this monster to the monster that destroyed this monster. Take control of the equipped monster. 0/0 [/spoiler] [spoiler=Spells] Nexus World Field A player who does not control a Face-up "Nexus" monster or a monster whose name is "Shooting Star Dragon" cannot Synchro Summon. Once per turn face-up "Nexus" monster cannot be destroyed by Spell or Traps. Nexus Strike Equip Equip this card only to a "Nexus" monster or a monster whose name is "Shooting Star Dragon". Activate 1 of the following effects based on the level of the equipped monster. 1-4: The equipped monster can attack your opponent directly. 5-8: The equipped monster loses 1000 ATK and during battle between the equipped monster and a Defense Position monster whose DEF is lower than the ATK of the equipped monster, inflict the difference as Battle Damage to your opponent. Nexus Crash Normal Activate only when there is a face-up "Nexus World" on the field. Destroy all cards on the field. Inflict damage equal to the number of cards destroyed x1000. [/spoiler] [spoiler=Traps] Nexus Shield Normal Activate only when your opponent selects a face-up "Nexus" monster you control as an attack target. Destroy the attacking monster. Nexus Dodge Counter Activate only when your opponent activates a card that has an effect that destroys cards. Negate the card and destroy that card. Nexus Split Normal Activate only when a face-up "Nexus" Synchro monster is destroyed. Special Summon the Synchro material monsters used to Synchro Summon the destroyed monster. You cannot Synchro Summon using the Special Summoned monsters until your 2nd Main Phase 1 after the activation of this card. [/spoiler] [spoiler=Synchros] Nexus Spirit LIGHT ** Zombie / Synchro / Tuner 1 Tuner + 1 non-Tuner If this monster is destroyed, by paying 500 Life Points, Special Summon this monster during your next Standby Phase. During your opponent's Main Phase, you can Synchro Summon using this face-up card you control as a Synchro Material Monster. 400/600 Nexus Protector ** Warrior / Synchro / Tuner 1 Tuner + 1 non-Tuner This monster cannot be destroyed by battle and is unaffected by Spell and Trap cards. During your opponent's Main Phase, you can Synchro Summon using this face-up card you control as a Synchro Material Monster. Nexus Dragon LIGHT ********** (10) Dragon / Synchro 1 Tuner Synchro Monster + 1 Synchro monster If a card's effect activates, that destroys or removes from play a card(s), you can remove from play the top card on your Deck to negate the cards effect and destroy it. then activate one of the following effects based on which type of card was negated. Monster: Inflict 1500 points of damage to your opponent. Spell: Special Summon 1 non-Synchro "Nexus" monster from your Graveyard. Trap: Remove from play 1 card your opponent controls. 3500/3200 Nexus Savior LIGHT **********(10) Warrior / Synchro 1 Tuner Synchro Monster + 1 Synchro monster Once per turn remove from play a "Nexus" monster in your Graveyard. This monster gains the removed from play monster's effect(s). If this monster is destroyed and sent to the Graveyard destroy all cards on the Field. If this monster is in your Graveyard and you control no cards you can Special Summon this monster by paying half your Life Points. 3300/2400 Nexus Knight LIGHT ********(8) Warrior / Synchro 1 Tuner + 1 or more non-Tuner When this monster attacks a non Warrior-type monster this monster gains 500 ATK. If this monster destroys a monster by battle inflict damage to your opponent equal to the level of the destroyed monster x300. 2200/2000 Nexus Overlord LIGHT ************(12) Warrior / Synchro 1 Level 8 Synchro monster + 1 "Nexus" Tuner Synchro monster + 1 "Nexus" Tuner Synchro monster When this monster is successfully Synchro Summoned equip 1 monster in your Graveyard to this monster. This monster gains the equipped monster's effect. You can pay 1500 Life Points to equip 1 monster in your Graveyard to this monster. If this monster would be destroyed you can send 1 monster equipped to this monster instead. 4500/2400 Nexus Enforcer LIGHT ************(12) Warrior / Synchro 1 Level 8 Synchro monster + 1 "Nexus" Tuner Synchro monster + 1 "Nexus" Tuner Synchro monster While this monster is face-up on the field cards you control cannot be destroyed except by battle. When a monster you control destroyes a monster your opponent controls inflict damage equal to the destroyed moonster's ATK. 4200/2500 [/spoiler] Rate/Comment Link to comment
.Nu-13 Posted February 4, 2011 Report Share Posted February 4, 2011 Is it nice to steal ideas? Nexus Penguin, Light, Aqua... yeah, I saw it somewhere. Link to comment
Şäŗôķů Posted February 4, 2011 Author Report Share Posted February 4, 2011 Nexus Penguin is the name of a YCM member. Other than that I don't know. Link to comment
.Nu-13 Posted February 4, 2011 Report Share Posted February 4, 2011 http://forum.yugiohcardmaker.net/topic/238057-nexus/ Link to comment
Şäŗôķů Posted February 4, 2011 Author Report Share Posted February 4, 2011 O.O Did not see that coming. Changed Link to comment
Brinolovania Posted February 4, 2011 Report Share Posted February 4, 2011 [quote name='Saroku' timestamp='1296857219' post='4987635'] Nexus Penguin is the name of a YCM member. Other than that I don't know. [/quote] Link to comment
Şäŗôķů Posted February 4, 2011 Author Report Share Posted February 4, 2011 Well I changed so now it's not Nexus Penguin. Link to comment
Brinolovania Posted February 4, 2011 Report Share Posted February 4, 2011 But I was useful D:. You still have "Nexus Penguin" in the lore... Link to comment
Şäŗôķů Posted February 4, 2011 Author Report Share Posted February 4, 2011 I wish I could have it as Nexus Penguin. Sound cool. but I can't. Link to comment
Şäŗôķů Posted February 6, 2011 Author Report Share Posted February 6, 2011 Bump. Added new trap. Link to comment
Abe - Demonic Sammich Guy Posted February 6, 2011 Report Share Posted February 6, 2011 i liek a little overpowered and some effects do need some rewording such as Level 4 or lower instead of Level 4 or below. but i would definatley use these cards if they were real. 8/10 Link to comment
Şäŗôķů Posted February 9, 2011 Author Report Share Posted February 9, 2011 Bump. Added a new Tuner Synchro, a Spell, a (Accel) Syncho, and what is a Accel-Double Tuner Synchro thing. Link to comment
Şäŗôķů Posted February 10, 2011 Author Report Share Posted February 10, 2011 Added a new Synchro and a new monster. Link to comment
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