Jump to content

Nexus Cards


Şäŗôķů

Recommended Posts

[spoiler=Monsters]
Nexus Summoner LIGHT
**
Warrior / Tuner
If this card is destroyed, you can Special Summon 2 "Nexus Summoners" from your hand or Deck.
300/200

Nexus Gaurdian LIGHT
****** (6)
Rock / Effect
Once per turn you can Special Summon 2 level 4 or lower "Nexus" monsters from your hand or Deck. The Summon monster cannot attack and are destroyed at the end of this turn.
2000/1400

Nexus Destroyer LIGHT
****
Pyro / Tuner
You can lower this monster's level by 1 (permentally) to destroy 1 card on the Field.
1400/1000

Nexus Keeper LIGHT
*
Rock / Effect
Up to twice per turn this card cannot be destroyed.
100/100

Nexus Duplicator LIGHT
***
Machine / Effect
Select 1 Face-up "Nexus" Synchro, or a Synchro monster whose name is "Shooting Star Dragon". Then remove this card and 2 other "Nexus" monsters, in your hand, from play. Special Summon 1 Synchro monster whose level is equal to or less then the selected monster.
500/500

Nexus Scavenger LIGHT
***
Beast / Effect
You can send this face-up card to the Graveyard to Special Summon 1 Level 4 or lower "Nexus" monster from your Graveyard.
1400/300

Nexus Thief LIGHT
**
Fiend / Effect
If this face-up monster is destroyed by battle and sent to the Graveyard you can equip this monster to the monster that destroyed this monster. Take control of the equipped monster.
0/0
[/spoiler]
[spoiler=Spells]
Nexus World
Field
A player who does not control a Face-up "Nexus" monster or a monster whose name is "Shooting Star Dragon" cannot Synchro Summon. Once per turn face-up "Nexus" monster cannot be destroyed by Spell or Traps.

Nexus Strike
Equip
Equip this card only to a "Nexus" monster or a monster whose name is "Shooting Star Dragon". Activate 1 of the following effects based on the level of the equipped monster.
1-4: The equipped monster can attack your opponent directly.
5-8: The equipped monster loses 1000 ATK and during battle between the equipped monster and a Defense Position monster whose DEF is lower than the ATK of the equipped monster, inflict the difference as Battle Damage to your opponent.

Nexus Crash
Normal
Activate only when there is a face-up "Nexus World" on the field. Destroy all cards on the field. Inflict damage equal to the number of cards destroyed x1000.
[/spoiler]
[spoiler=Traps]
Nexus Shield
Normal
Activate only when your opponent selects a face-up "Nexus" monster you control as an attack target. Destroy the attacking monster.

Nexus Dodge
Counter
Activate only when your opponent activates a card that has an effect that destroys cards. Negate the card and destroy that card.

Nexus Split
Normal
Activate only when a face-up "Nexus" Synchro monster is destroyed. Special Summon the Synchro material monsters used to Synchro Summon the destroyed monster. You cannot Synchro Summon using the Special Summoned monsters until your 2nd Main Phase 1 after the activation of this card.
[/spoiler]
[spoiler=Synchros]
Nexus Spirit LIGHT
**
Zombie / Synchro / Tuner
1 Tuner + 1 non-Tuner
If this monster is destroyed, by paying 500 Life Points, Special Summon this monster during your next Standby Phase. During your opponent's Main Phase, you can Synchro Summon using this face-up card you control as a Synchro Material Monster.
400/600

Nexus Protector
**
Warrior / Synchro / Tuner
1 Tuner + 1 non-Tuner
This monster cannot be destroyed by battle and is unaffected by Spell and Trap cards. During your opponent's Main Phase, you can Synchro Summon using this face-up card you control as a Synchro Material Monster.

Nexus Dragon LIGHT
********** (10)
Dragon / Synchro
1 Tuner Synchro Monster + 1 Synchro monster
If a card's effect activates, that destroys or removes from play a card(s), you can remove from play the top card on your Deck to negate the cards effect and destroy it. then activate one of the following effects based on which type of card was negated.
Monster: Inflict 1500 points of damage to your opponent.
Spell: Special Summon 1 non-Synchro "Nexus" monster from your Graveyard.
Trap: Remove from play 1 card your opponent controls.
3500/3200

Nexus Savior LIGHT
**********(10)
Warrior / Synchro
1 Tuner Synchro Monster + 1 Synchro monster
Once per turn remove from play a "Nexus" monster in your Graveyard. This monster gains the removed from play monster's effect(s). If this monster is destroyed and sent to the Graveyard destroy all cards on the Field. If this monster is in your Graveyard and you control no cards you can Special Summon this monster by paying half your Life Points.
3300/2400

Nexus Knight LIGHT
********(8)
Warrior / Synchro
1 Tuner + 1 or more non-Tuner
When this monster attacks a non Warrior-type monster this monster gains 500 ATK. If this monster destroys a monster by battle inflict damage to your opponent equal to the level of the destroyed monster x300.
2200/2000

Nexus Overlord LIGHT
************(12)
Warrior / Synchro
1 Level 8 Synchro monster + 1 "Nexus" Tuner Synchro monster + 1 "Nexus" Tuner Synchro monster
When this monster is successfully Synchro Summoned equip 1 monster in your Graveyard to this monster. This monster gains the equipped monster's effect. You can pay 1500 Life Points to equip 1 monster in your Graveyard to this monster. If this monster would be destroyed you can send 1 monster equipped to this monster instead.
4500/2400

Nexus Enforcer LIGHT
************(12)
Warrior / Synchro
1 Level 8 Synchro monster + 1 "Nexus" Tuner Synchro monster + 1 "Nexus" Tuner Synchro monster
While this monster is face-up on the field cards you control cannot be destroyed except by battle. When a monster you control destroyes a monster your opponent controls inflict damage equal to the destroyed moonster's ATK.
4200/2500
[/spoiler]
Rate/Comment
Link to comment

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...