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Samurais...


Fraz

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16
1 Morphing Jar
1 Hand
1 Shinai
2 Mizohu
2 Grandmaster
3 Kageki
3 Kagemusha
3 Kizan

16
3 Upstart
3 Gateway
3 United
3 Shiens Smoke Signal
2 MST
1 Reborn
1 Dark Hole
1 Rota

7
2 Double Edge
2 Solemn Warning
2 Magetama
1 Solemn

Thinking card destruction over morphing jar.
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I like the infinite loop. I find its actually really consistent.

I also like Grandmaster at 2 because drawing it in my opening hand is a great combo starter. At 1 I never draw it and have to rely entirely on searching it with gateway.

3 Double edge might be too much now that I think about it so I'm -1 Double Edge and +Rota.
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