The Sacred Ninja Posted February 12, 2011 Report Share Posted February 12, 2011 [u][center][size="7"][font="Comic Sans MS"][i]The Puppeteer[/i] [/font][/size][/center][/u] [font="Century Gothic"][b]Monster = 17 ------- 3 Karakuri Ninja Kuick 3 Karakuri Soldier 3 Karakuri Strategist 2 Karakuri Merchant 2 Karakuri Watchdog 1 Karakuri Muso 2 Cyber Dragon 1 Glow-Up Bulb[/b][/font] [center][font="Century Gothic"]Spell = 16 ----- 2 Book of Moon 2 Smashing Ground 3 Karakuri Anatomy 2 Karakuri Cash Cache 2 Karakuri Showdown Castle 1 Mystical Space Typhoon 1 Dark Hole 1 Monster Reborn 1 Giant Trunade 1 Limiter Removal[/font][/center] [right][b][font="Century Gothic"]Trap = 7 ---- 2 Karakuri Trick House 2 Solemn Warning 1 Torrential Tribute 1 Mirror Force 1 Solemn Judgment[/font][/b][/right] [center]EXTRA DECK ========= 2 Karakuri Steel Shogun mdl 00X Bureido 3 Karakuri Shogun mdl 00 Burei 10 Generic[/center] Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted February 12, 2011 Report Share Posted February 12, 2011 only 2 Anatomy, really? i heard running a Draw Card thats insanely easy to pull off was good yugiohs. Link to comment Share on other sites More sharing options...
The Sacred Ninja Posted February 12, 2011 Author Report Share Posted February 12, 2011 -1 Sazank +1 Anatomy You heard right! Can't quite edit the OP yet. Link to comment Share on other sites More sharing options...
The Sacred Ninja Posted February 15, 2011 Author Report Share Posted February 15, 2011 Bump u m pmuB Bump Bump ump mp p Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.