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Repentance? Ha!


evilfusion

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Okay, unlike most decks I post, this isn't a deck that works well, but I want help, this is a deck I [b]want[/b] to work well, but want advice.

[u]Monsters: 20[/u]

[3] Sin Cyber End Dragon
[3] Sin Stardust Dragon
[1] Sin Truth Dragon
[3] Machine Emperor Wisel Infinity
[3] Ancient Gear Gadjiltron Dragon
[2] Machina Fortress
[3] Machina Gearframe
[1] Morphing Jar
[1] Dark Armed Dragon

[u]Spells: 14[/u]

[3] Geartown
[2] Terraforming
[1] Monster Reborn
[1] Dark Hole
[2] Mystical Space Typhoon
[2] Book of Moon
[1] Limiter Removal
[3] Upstart Goblin

[u]Traps: 5[/u]

[3] Royal Decree
[1] Mirror Force
[1] Solemn Judgment
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Why Reaper? And Sin World really only has a use if I'm using Paradox Dragon, and Paradox is only useful if I'm running Sin Blue-Eyes too, and to run Sin Blue-Eyes, I need regular Blue-Eyes, and if I'm doing that, I need to run Trade-In. And I don't want to bog down the deck that badly.

Considering these changes:

+3 Machina Fortress
+2 Gearframe
+1 Limiter Removal
+1 Solemn Judgment
+1 Mirror Force
+1 DAD sounds good

-The six mentioned
-3 Barbaros (I realized I'm not using Skill Drain or Berserk)
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Well, I have six Fields already. I'd need to test Sin World to know if it's any good. I've never really been fond of its effect. It feels slow, inconsistent if you dont choose 3 copies of a Sin, and it doesn't do anything otherwise that may make your opponent reconsider destroying it.

Is it really that good in Sins? What to remove?
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[quote name='evilfusion' timestamp='1297737912' post='5009677']
Well, I have six Fields already. I'd need to test Sin World to know if it's any good. I've never really been fond of its effect. It feels slow, inconsistent if you dont choose 3 copies of a Sin, and it doesn't do anything otherwise that may make your opponent reconsider destroying it.

Is it really that good in Sins? What to remove?
[/quote]
run 3 Terraforming and Duality :P.

or quit your bitching and run Malefic CBs. or some weird as hell Berserker Kuriboh Chaos deck.

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Because it justifies Limiter Removal even more, gives me non-Sin beatsticks, Sin Cyber End can be a discard if I lack a field Spell, as can Gadjiltron since I almost almost never need it in my hand. If it's destroyed by a bigger beatstick, I can nuke a card my opponent controls to put more pressure on them, and Gearframe lets me search for it.
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Yeah, I caught the second mention of World. I meant Limiter Removal there. There are six Fields: Geartowns, 2 Castles, and World. With those numbers,I rarely have a problem not having a field Spell, and even if one ends up removed, I usually then have a backup, keeping the deck running fairly well.

Right now, I put Foolish Burial. It can send Fortress, a DARK, or Truth to the Grave, but I dont think it's the ideal card, so it's just a placeholder right now.

With all the Special Summoning the deck WANTS to use, wouldn't Duality be counterproductive? Sins wants to SS, Fortress wants to SS, Wisel wants to SS, Geartown wants to SS.
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