El Majishan Posted February 16, 2011 Report Share Posted February 16, 2011 [center][img]http://images3.wikia.nocookie.net/__cb20100313015011/yugioh/images/thumb/9/94/ParallelWorldFusionPP12-JP-ScR.jpg/300px-ParallelWorldFusionPP12-JP-ScR.jpg[/img][/center] [center]Return your removed from play monsters that are listed as Fusion Material Monsters of an "Elemental Hero" Fusion Monster to the Deck and Special Summon that monster from your Extra Deck. (This is treated as a Fusion Summon). You cannot Special Summon other monsters this turn. Discuss this and the effect it will have on Heroes when Its released. [/center] Link to comment Share on other sites More sharing options...
evilfusion Posted February 16, 2011 Report Share Posted February 16, 2011 I never once found this card useful in my Omnihero deck. I either don't draw it or don't need it. Link to comment Share on other sites More sharing options...
Dementuo Posted February 16, 2011 Report Share Posted February 16, 2011 Obviously, meant as a way to recycle E-Heros consumed by Miracle Fusion. Link to comment Share on other sites More sharing options...
Zextra Posted February 16, 2011 Report Share Posted February 16, 2011 [quote name='Dementuo' timestamp='1297827620' post='5011630'] Obviously, meant as a way to recycle E-Heros consumed by Miracle Fusion. [/quote] Agreed. That makes it too situations - nobody will play this... Link to comment Share on other sites More sharing options...
evilfusion Posted February 16, 2011 Report Share Posted February 16, 2011 I think it was the "you cannot Special Summon other monsters this turn" that killed it. My Omni-Hero deck was able to Special Summon almost every turn, and this actually hindered it more than helped. I'd usually have it and a Miracle Fusion in my hand, or it'd be dead because I hadn't used Miracle Fusion, or I had the Shining out and preferred to have my Eheroes and Material in the RFG Zone so I could add them to my hand if Shining died. Link to comment Share on other sites More sharing options...
El Majishan Posted February 16, 2011 Author Report Share Posted February 16, 2011 Its pretty lulz with malicious if you didn't remove with other copy with Miracle fusion seeing as you would always have 1 in the grave...but the "can't ss any other monsters this turn" did kill it...guess the did it to prevent lolOTK. Link to comment Share on other sites More sharing options...
El-Rrey Posted February 16, 2011 Report Share Posted February 16, 2011 Well, maybe Zero decks could tech 1/2 of this so it almost means that Zero decks may become more annoying at my locals Link to comment Share on other sites More sharing options...
BDKMRV Posted February 16, 2011 Report Share Posted February 16, 2011 Card is ok when run at 1. Only needed at 1. Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted February 16, 2011 Report Share Posted February 16, 2011 I activate Paradox fusion WIN Link to comment Share on other sites More sharing options...
Solemn Silver Posted February 17, 2011 Report Share Posted February 17, 2011 future fusion -> Miracle fusion -> Paradox fusion = Win Link to comment Share on other sites More sharing options...
mysteryman429 Posted February 17, 2011 Report Share Posted February 17, 2011 imo, this would only be useful if it was put in from side deck durin a match after the 1st duel u find ur opponent has macro deck..then it would be very effective to use... or you have ehero deck that removes from play eheros often Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted February 17, 2011 Report Share Posted February 17, 2011 it can recycle a remove stratos... that has it's advantages.... Link to comment Share on other sites More sharing options...
HaouJudai Posted February 17, 2011 Report Share Posted February 17, 2011 In order to make this card effective you'd have to do a mass amount of rfp with fusion - 3 miracle fusion won't cut it - In a deck with 6 rfp fusion spells (3 dark calling - 3 Miracle Fusion) you could run 1. If you run a Shining Fusion deck with Flash and Fusion Gate then you could get away with 2. Anyone who would ever run this at more than 2 is insane. Very situational and very nerfed. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.