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Stopping winning conditions - I hope this works


Skythief

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Have seen many failing attempts to stop Exodia etc. Now usually the problem is that people make a counter trap, however winning the duel doesn't start a chain. So how about a continuous effect?


[img]http://img89.imageshack.us/i/createcard2.jpg[/img]

I really don't know about the OCG, maybe it should be "Effects that include "win the Duel" in the effect text cannot be activated" but then again, effects that win the duel don't start a chain, so they aren't activated either. They resolve. So I think this may be it, but I'm really not sure.

hate/rate/comment (probably hate, since this theme has been attempted to far too often)
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