Spoon Posted February 22, 2011 Report Share Posted February 22, 2011 Haven't made a Trap or Spell Card in a while, and I found this... picture here... [center][img]http://img442.imageshack.us/img442/1905/234848.jpg[/img] [b][i]If a Warrior-Type, Beast-Warrior-Type or Beast-Type monster you control destroys an opponent's monster by battle, reveal a number of cards on top of your opponent's Deck equal to the Level of the destroyed monster. Remove all monsters revealed from play and return the other cards to the bottom of their Deck. If no monsters are revealed, destroy this card.[/i][/b][/center] It does something... I guess Constructive Criticism appreciated Link to comment Share on other sites More sharing options...
Lord Smeagle Posted February 22, 2011 Report Share Posted February 22, 2011 Side in three against the infamous 40 monster deck, mill to death for maximum lulz. If anything, though, she looks kind of Fiendish. Won't complain though, the idea's pretty solid and beats the hell out of Robbin' Zombie. Link to comment Share on other sites More sharing options...
Bahamut - Envoy of the End Posted February 22, 2011 Report Share Posted February 22, 2011 Given the relative ease you can summon cards like Barbaros, Green Baboon, various big synchros, etc, etc, this is OTK by deck mania. And OTK is bad with capital everything. Let's face it, you'd be disappointed not to see a single monster out of 8 cards. Er, I guess because it doesn't say 'monster(s)' you get to choose 1 of the x number revealed to remove. Please put 1 in effect to clarify if this is case. If the Spells/Traps returned to the Deck it would be okay, but the OTK potential makes this bad. Link to comment Share on other sites More sharing options...
Spoon Posted February 22, 2011 Author Report Share Posted February 22, 2011 [quote name='Lord Smeagle' timestamp='1298396604' post='5026588'] Side in three against the infamous 40 monster deck, mill to death for maximum lulz. If anything, though, she looks kind of Fiendish. Won't complain though, the idea's pretty solid and beats the hell out of Robbin' Zombie.[/quote] Yeah, it's not the most creative idea I ever had, but it can sure help those decks to keep up with the competition... well, at least they can try. [quote name='Bahamut ZERO' timestamp='1298410736' post='5027138'] Given the relative ease you can summon cards like Barbaros, Green Baboon, various big synchros, etc, etc, this is OTK by deck mania.[/quote] Well, since it doesn't depend on the monsters you control, but the monsters your opponent controls, it's a simple calculation: The stronger the monster you slay, the higher the bounty (and the more blood it loses ). [quote]Let's face it, you'd be disappointed not to see a single monster out of 8 cards. Er, I guess because it doesn't say 'monster(s)' you get to choose 1 of the x number revealed to remove. Please put 1 in effect to clarify if this is case.[/quote] Gnah... my bad, it should say "all monsters"... fixed. Maybe I really should return the Spells/Traps to the Deck instead of sending them... though this would hurt this card's potential a lot if you ask me. [quote]If the Spells/Traps returned to the Deck it would be okay, but the OTK potential makes this bad.[/quote] Again, I guess you got something wrong here, the numbers of cards that are checked depends on the destroyed monster, not the attacking one. If your opponent controls 4 Level 10 monsters and let's them all destroy of by your own, then it definitely serves them right Otherwise, this card has no OTK potential at a Link to comment Share on other sites More sharing options...
Bahamut - Envoy of the End Posted February 22, 2011 Report Share Posted February 22, 2011 [quote name='Spoon' timestamp='1298412947' post='5027306'] Well, since it doesn't depend on the monsters you control, but the monsters your opponent controls, it's a simple calculation: The stronger the monster you slay, the higher the bounty (and the more blood it loses ). [/quote] Bah, sorry, my bad for mis-read. Having double checked what I was reading several times. I must be tired... I think I'll give up on today and go to bed... Night all... zzzzzzzzzzzzzzzz Link to comment Share on other sites More sharing options...
Boss Z Posted February 22, 2011 Report Share Posted February 22, 2011 maybe make it a once per turn card? but i guess it is rather balance now that ppl have attacked it a bit i like it though but i feel warriors may not need this effect to stay in Meta, but i am sure i am wrong, lol Link to comment Share on other sites More sharing options...
Spoon Posted February 25, 2011 Author Report Share Posted February 25, 2011 [quote name='Boss Z' timestamp='1298416919' post='5027510'] maybe make it a once per turn card? but i guess it is rather balance now that ppl have attacked it a bit i like it though but i feel warriors may not need this effect to stay in Meta, but i am sure i am wrong, lol[/quote] Well, most likely not, it's just a little idea I came up with. Still, glad you like it Link to comment Share on other sites More sharing options...
AsterikcAde Posted February 25, 2011 Report Share Posted February 25, 2011 This card can be a win condition type of card if utilized right in a Duel, very unique mill card. 9/10 Link to comment Share on other sites More sharing options...
Spoon Posted February 26, 2011 Author Report Share Posted February 26, 2011 [quote name='AsterikcAde' timestamp='1298627336' post='5033116'] This card can be a win condition type of card if utilized right in a Duel, very unique mill card. 9/10[/quote] Thank you, though I think to be a viable win condition it needs quite a little more Link to comment Share on other sites More sharing options...
wero-vasto Posted February 26, 2011 Report Share Posted February 26, 2011 Eerr... Specific Types makes this card kind of bad, thought is a goodidea for milling Link to comment Share on other sites More sharing options...
Spoon Posted March 1, 2011 Author Report Share Posted March 1, 2011 [quote name='wero-vasto' timestamp='1298740393' post='5036248'] Eerr... Specific Types makes this card kind of bad, thought is a goodidea for milling[/quote] Wanted to give those Types a little more attention... it also makes sense, though Yugioh and "sense" is something that not always goes well Thanks for the insight. Link to comment Share on other sites More sharing options...
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