Sander Posted March 10, 2011 Report Share Posted March 10, 2011 [quote name='thekazu4u' timestamp='1299714848' post='5063349'] Actually it is because it can Special Summon itself. Without that it would be a normal tuner (with some awsome synchro support tho). This card would probably be weaker than it with the RFG effect. [/quote] How many times do we have to explain this to you? No, it's not weaker with the RFG effect, it changes nothing. God, you're horrible at this game. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted March 10, 2011 Report Share Posted March 10, 2011 [quote name='thekazu4u' timestamp='1299714848' post='5063349'] Actually it is because it can Special Summon itself. Without that it would be a normal tuner (with some awsome synchro support tho). This card would probably be weaker than it with the RFG effect. [/quote] No, it's not its own SS effect! It's all the other freaking SS effects. I played zombies on WC10, and I managed to pull out half my extra deck using Plaguespreader as the ONLY tuner! What does that say!? Link to comment Share on other sites More sharing options...
Skarigon Posted March 10, 2011 Report Share Posted March 10, 2011 Oh man, this seems so terribly broken, unless some effect ala "When this card is sent to Graveyard for a Synchro Summon, pay life points equal to the Synchro Summoned monster's Level x 400" weighs the card down. From my experience with Zombie decks (Which isn't that extensive) you end up with a whole bunch of monsters, occasionally within 3 or so turns. This card just begs to be banned, because it amplifies what zombies already do by quite a bit. Link to comment Share on other sites More sharing options...
Six Samz 500 Posted March 10, 2011 Report Share Posted March 10, 2011 as a zombie type its very broken, lots of draw from it and its a tuner. 5/10 Link to comment Share on other sites More sharing options...
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