Zetsumei75 Posted March 9, 2011 Report Share Posted March 9, 2011 Keeping it short and sweet here... I need fixes. Monsters: 23 3 Chaos Sorcerer 3 Doomcaliber Knight 3 Ryko, Lightsworn Hunter 3 Thunder King Rai-Oh 2 Breaker the Magical Warrior 2 Card Trooper 2 Cyber Dragon 2 Effect Veiler 2 Spirit Reaper 1 Caius the Shadow Monarch 1 D.D. Crow Spells: 7 2 Mystical Space Typhoon 2 Pot of Duality 1 Book of Moon 1 Dark Hole 1 Monster Reborn Traps: 10 2 Bottomless Trap Hole 2 Dimensional Prison 2 Solemn Warning 1 Mirror Force 1 Royal Oppression 1 Solemn Judgment 1 Trap Dustshoot Extra Deck: 15 1 Mist Wurm 1 Colossal Fighter 1 Red Dragon Archfiend 1 Scrap Dragon 2 Stardust Dragon 1 Ancient Fairy Dragon 1 Black Rose Dragon 1 Karakuri Shogun MDL 00 "Burei" 1 Brionac, Dragon of the Ice Barrier 1 Ally of Justice Catastor 2 Armory Arm 1 Formula Synchron 1 Chimeratech Fortress Dragon Side Deck: 15 2 Kycoo, the Ghost Destroyer 2 Snowman Eater 1 Genex Ally Duradark 1 Kenetic Soldier 1 Maxx "C" 2 Nobleman of Crossout 2 Dust Tornado 1 Gottoms' Emergency Call 1 Light-Imprisoning Mirror 1 Starlight Road Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted March 9, 2011 Report Share Posted March 9, 2011 That's a pretty tough list for me to make suggestions for. But based on the list I would say to find at least 2 monsters to remove, and then add in a Charge of the Light Brigade and/or another Duality. If you have it. If you don't want to run the Bridage deal, then you can drop a Ryko. Since you're running Shoot, you could also run Crush, but like I said I'm having a hard time thinking of cards to take out. Link to comment Share on other sites More sharing options...
Zetsumei75 Posted March 9, 2011 Author Report Share Posted March 9, 2011 I honestly don't see why I would run Charge.... I draw into Ryko more than enough without it. Also, I don't have a third Duality, but I may pick one up eventually. And Crush has never really appealled to me... I just never find the need for it. Thanks for the imput however. Link to comment Share on other sites More sharing options...
Anbu-of-Sand Posted March 10, 2011 Report Share Posted March 10, 2011 Seems pretty solid. However, in my opinion, it looks like your overdoing it with the mill. 3 Ryko, Lightsworn Hunters is obviously okay, but adding 2 Card Troopers to that seems like a little much. I'd neg one, or both. If you neg both, perhaps replace them with another Effect Veiler, Cyber Dragon, Caius the Shadow Monarch, and / or D.D. Crow? Once again, that's just all in my opinion. Link to comment Share on other sites More sharing options...
Zetsumei75 Posted March 10, 2011 Author Report Share Posted March 10, 2011 Yeah, I can understand that... I have lost one game due to decking out from milling too much... I think I'll go with the other Crow, and the Caius. I've found that stuff like Spy/Anything else with more than 2000 defence tends to slow me down a bit. After I pick up another Duality, I'll probably drop the Crow for it. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted March 10, 2011 Report Share Posted March 10, 2011 The point of charge is to thin your deck and mill at the same time, not so much as to get Ryko to your hand (though doing so helps get LIGHTs in your grave). That's just a good bonus. I was thinking of removing a Trooper too, but I just wasn't sure if you would like that option. EDIT: Wow, I just realized you could be using Glow-Up or PSZ... Link to comment Share on other sites More sharing options...
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