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Destiny Hero - Fear Monger


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[img]http://images2.wikia.nocookie.net/__cb20081113035531/yugioh/images/thumb/7/73/DestinyHero-FearMongerCP06-EN-SR-UE.png/300px-DestinyHero-FearMongerCP06-EN-SR-UE.png[/img]
[quote]If this card is destroyed by battle and sent to the Graveyard, Special Summon 1 "Destiny Hero" monster from your Graveyard (except a "Destiny Hero - Fear Monger") during your next Standby Phase.[/quote]

I'm in ur graves, summoning ur Diamund dudez and Maliciouz'.

Considering maining 1 of these in Absolute 0, but with Monster Reborn and Call of the Haunted still at 1, I can't find room for this or even need this in the first place.

:(

Otherwise, epic stuff.

Discuss.

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[quote name='AsterikcAde' timestamp='1299715559' post='5063376']
This is why DH needs to have more play in the metagame, I'm tired of the Lightsworns, the 6 sams, and the glads, DH needs more exposure to the tournament environment.
[/quote]
I know, right?
Also, I remember someone telling me, that you can use Fear Monger's effect to bring in Captain Tenacious, and Tenacious' effect can bring back Fear Monger, and I was like, "Aww yea!", but then Captain Tenacious was like, "next turn, my boy.", and I was like, "FUUU-"
This card is an awesome card for Destiny. It brings in anything from your Graveyard, at essentially no cost, other than being destroyed by battle. If only Dogma or Plasma was a Semi-Nomi.
I still remember my old username, DHeroDogma, lol.
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