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Gem horde


~Nightshade~

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[b]Rulings: Several "Gem Horde" monsters can be a Field Spell at once.[/b]


Gem Horde Pure Blue
Continous Trap
When you activate this card, Special Summon this card; it is treated as an Effect Monster Card (Rock-Type/EARTH/Level 5/ATK 1500/DEF 1000) When this card attacks, select 1 Trap card in your Graveyard and add it to your hand. You cannot Normal Summon or Set monsters.

Gem Horde Pure Red
Continous Trap
When you activate this card, Special Summon this card; it is treated as an Effect Monster Card (Rock-Type/EARTH/Level 6/ATK 1700/DEF 1200) When this card attacks, select 1 Trap Card that is treated as an Effect Monster Card. It gains 500 ATK. You cannot Normal Summon or Set monsters. When this card would be destroyed, you can place it face-up in the Field Spell Zone instead.

Gem Horde Pure Green
Continous Trap
When you activate this card, Special Summon this card; it is treated as an Effect Monster Card (Rock-Type/EARTH/Level 2/ATK 0/DEF 1900) When this card attacks, select 1 "Gem Horde" Trap card you control and place it face-up in the Field Spell Zone. You can send 1 "Gem Horde" monster from your Field Spell Zone to your Graveyard to Special Summon 1 "Gem Horde Pure" monster from your Graveyard. This effect can only be activated once per turn. When this card is destroyed, place it face-up in the Field Spell zone.

Gem Horde Yellow, Shining Sun
Continous Trap
When you activate this card, Special Summon this card it; is treated as an Effect Monster Card (Rock-Type/EARTH/Level 12/ATK 2300/DEF 0) If you do not control another "Gem Horde" monster, destroy this card and place it face-up in your Field Spell Zone. When this card is destroyed, place it face-up in the Field Spell zone.

Gem Horde Orange, Delectable Dawn
Continous Trap
When you activate this card, Special Summon this card it; is treated as an Effect Monster Card (Rock-Type/EARTH/Level 5/ATK 0/DEF 2400) If your opponent enters their Battle Phase, they must attack this card at least once. When this card is attacked, Set 1 "Gem Horde" monster in your Graveyard. When this card is destroyed, place it face-up in the Field Spell zone.

Gem Horde Purple, Terrible Trickmaster
Continous Trap
When you activate this card, Special Summon this card it; is treated as an Effect Monster Card (Rock-Type/EARTH/Level 11/ATK 1900/DEF 1900) When this card attacks, you can discard 1 "Gem Horde" monster to place 1 "Gem Horde" monster in your Graveyard face-up in your Field Spell zone.

Gem Horde Unveil!
Spell/Normal
Special Summon all "Gem Horde" monsters in your Field Spell Zones. They are treated as being Special Summoned by their effects.

Gem Horde Hide!
Spell/Quickplay
Select 2 "Gem Horde" monsters in your Graveyard. Your opponent selects 1. Place that card in your Field Spell Zone face-up.
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