August101 Posted March 12, 2011 Report Share Posted March 12, 2011 [img]http://img20.imageshack.us/img20/9351/366590.jpg[/img] [img]http://img862.imageshack.us/img862/5954/366590g.jpg[/img] [img]http://img43.imageshack.us/img43/9351/366590.jpg[/img] [img]http://img8.imageshack.us/img8/9351/366590.jpg[/img] [img]http://img8.imageshack.us/img8/323/366590c.jpg[/img] Link to comment Share on other sites More sharing options...
n8thegr8 Posted March 12, 2011 Report Share Posted March 12, 2011 okey dokey. Do not post links. To post a card click on the card in the Card Maker and an address will pop up below it. Then copy and paste the address into the post and it will show upas the card when you post it. Link to comment Share on other sites More sharing options...
August101 Posted March 12, 2011 Author Report Share Posted March 12, 2011 [quote name='n8thegr8' timestamp='1299973046' post='5069695'] okey dokey. Do not post links. To post a card click on the card in the Card Maker and an address will pop up below it. Then copy and paste the address into the post and it will show upas the card when you post it. [/quote] i tried dat but it didnt work Link to comment Share on other sites More sharing options...
beefman Posted March 13, 2011 Report Share Posted March 13, 2011 Those card are incredibly overpowered. The stats are high enough, and then you add some crazy effects that either make them indestructible or give them 100000 attack. Fix them by making them weaker. Link to comment Share on other sites More sharing options...
August101 Posted March 13, 2011 Author Report Share Posted March 13, 2011 [quote name='MechaSanphred' timestamp='1299978813' post='5069868'] Those card are incredibly overpowered. The stats are high enough, and then you add some crazy effects that either make them indestructible or give them 100000 attack. Fix them by making them weaker. [/quote] What???? i didnt give them any effects. And there lvl 12 monsters. They should have a very strong atk.[quote name='MechaSanphred' timestamp='1299978813' post='5069868'] Those card are incredibly overpowered. The stats are high enough, and then you add some crazy effects that either make them indestructible or give them 100000 attack. Fix them by making them weaker. [/quote] What???? i didnt give them any effects. And there lvl 12 monsters. They should have a very strong atk. plus, if you look up REAL lvl 12 monsters, you'll find cards with ATKs like these. Link to comment Share on other sites More sharing options...
Zextra Posted March 13, 2011 Report Share Posted March 13, 2011 [quote name='August101' timestamp='1299982262' post='5069987'] And there lvl 12 monsters. They should have a very strong atk. plus, if you look up REAL lvl 12 monsters, you'll find cards with ATKs like these. [/quote] The highest base ATK for any monster in the game is 5000 - nothing higher than that. Vanilla Synchros and Fusions are rather disliked here since they don't require a description - just a name and a pic. However, I won't criticize for that. Also, you labeled the first card as a Spirit monster, though it possesses no traits of Spirits, which usually • only last on the field for one turn before returning to the hand • cannot Special Summon themselves (with Kinka Byo as an exception) Link to comment Share on other sites More sharing options...
Mecha Love Posted March 13, 2011 Report Share Posted March 13, 2011 OP i'm afraid. I agree with Zextra. Also how does an "Ocean Terrorlord" make a "Blazing terrorlord????" Link to comment Share on other sites More sharing options...
August101 Posted March 13, 2011 Author Report Share Posted March 13, 2011 [quote name='Zextra' timestamp='1300008346' post='5070512'] The highest base ATK for any monster in the game is 5000 - nothing higher than that. Vanilla Synchros and Fusions are rather disliked here since they don't require a description - just a name and a pic. However, I won't criticize for that. Also, you labeled the first card as a Spirit monster, though it possesses no traits of Spirits, which usually • only last on the field for one turn before returning to the hand • cannot Special Summon themselves (with Kinka Byo as an exception) [/quote] that is not true. there is 1 monster with 10000 atk. Link to comment Share on other sites More sharing options...
Mecha Love Posted March 13, 2011 Report Share Posted March 13, 2011 which monster?? Link to comment Share on other sites More sharing options...
Zextra Posted March 13, 2011 Report Share Posted March 13, 2011 [quote name='August101' timestamp='1300037478' post='5071342'] that is not true. there is 1 monster with 10000 atk. [/quote] You can raise any monster's ATK to 10000 with the use of ATK-boosting cards. My point is that there are no monsters that have 10000 base ATK. Link to comment Share on other sites More sharing options...
Skythief Posted March 13, 2011 Report Share Posted March 13, 2011 [quote name='August101' timestamp='1300037478' post='5071342'] that is not true. there is 1 monster with 10000 atk. [/quote] You mean [url="http://yugioh.wikia.com/wiki/Armityle_the_Chaos_Phantom"]Armityle the Chaos Phantom[/url] That's not base ATK, however, it gains the ATK by its effect. There are 2 main differences: First, since the ATK isn't base ATK, it is vulnerable to Skill Drain. Second, it is vulnerable while its effect doesn't trigger. It only has 10000 ATK during your turn. Link to comment Share on other sites More sharing options...
Mecha Love Posted March 13, 2011 Report Share Posted March 13, 2011 That makes more sense.... Link to comment Share on other sites More sharing options...
Zextra Posted March 13, 2011 Report Share Posted March 13, 2011 [quote name='Skythief' timestamp='1300038261' post='5071373'] You mean [url="http://yugioh.wikia.com/wiki/Armityle_the_Chaos_Phantom"]Armityle the Chaos Phantom[/url] That's not base ATK, however, it gains the ATK by its effect. There are 2 main differences: First, since the ATK isn't base ATK, it is vulnerable to Skill Drain. Second, it is vulnerable while its effect doesn't trigger. It only has 10000 ATK during your turn. [/quote] Thanks for proving my point. Also, its ridiculous summoning conditions in addition to its 0 ATK during your opponent's turn why nobody uses it. @August - Armityle's base ATK is 0, not 100000. Link to comment Share on other sites More sharing options...
Mecha Love Posted March 13, 2011 Report Share Posted March 13, 2011 Lets see........ Change the cards. *Cough* lower base ATK and DEF *cough* Link to comment Share on other sites More sharing options...
Zextra Posted March 13, 2011 Report Share Posted March 13, 2011 Oh, and also, what does X000 stand for? Because in reality, X is the roman numeral for 10, so basically, you're giving Dark Terrorlord 10,000 ATK...hmm... Link to comment Share on other sites More sharing options...
Mecha Love Posted March 13, 2011 Report Share Posted March 13, 2011 Im gonna keep coughing.................... Link to comment Share on other sites More sharing options...
Skythief Posted March 13, 2011 Report Share Posted March 13, 2011 He probably put X000 because you are only allowed 4 digits. That's just ridiculous seeing Armityle only has 10000 ATK during your turn, has no defense at all and is ridiculously hard to summon. Link to comment Share on other sites More sharing options...
Zextra Posted March 13, 2011 Report Share Posted March 13, 2011 [quote name='Skythief' timestamp='1300038731' post='5071398'] He probably put X000 because you are only allowed 4 digits. That's just ridiculous seeing Armityle only has 10000 ATK during your turn, has no defense at all and is ridiculously hard to summon. [/quote] Nobody ever summons him the "proper" way - Phantom of Chaos is a must. And, quite frankly, he isn't nearly worth all the trouble to summon him, since Mirror Force, Solemn Judgment/Warning, D Prison, etc. will just knock him off instantly... In addition, even if he does survive, his 0 ATK will backfire. Link to comment Share on other sites More sharing options...
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