Jump to content

Monsters Of Time


Darnez FC

Recommended Posts

[img]http://img823.imageshack.us/img823/9800/48189w.jpg[/img]

Lore: During the turn this card is Normal Summoned, your turn ends at the end of your Main Phase. Both players then skip their next 2 turns.

[img]http://img814.imageshack.us/img814/8038/48189m.jpg[/img]

Lore: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing "Tempus the Time Keeper" and 1 other monster on your side of the field. When this card does Battle Damage to your opponent's Life Points, Special Summon 1 "Tempus The Time Keeper" from the Graveyard. If you offer "Tempus The Time Keeper" as a tribute, you can Special Summon any Level 3 or lower monster that was removed from play. As long as this card remains face-up on the field, the Special Summoned monster cannot attack. When this card is destroyed by battle, you may pay 1000 Life Points to return it to the bottom of your Deck. Your Deck is then shuffled.

[img]http://img402.imageshack.us/img402/4059/48189.jpg[/img]

Lore: When this card is Summoned successfully, add 1 card with "Time" in it's name from your Deck to your hand. Your Deck is then shuffled.

[img]http://img819.imageshack.us/img819/536/48189s.jpg[/img]

Lore: On the turn this card is Normal Summoned, your turn ends at the end of your Main Phase. As long as this card remains Face-Up on the field, once per turn, you may discard up to 6 cards from your hand to the graveyard. For every card sent to the graveyard by this effect, you and your opponent skip the same number of turns.

[img]http://img339.imageshack.us/img339/4059/48189.jpg[/img]

Lore: When this card is destroyed by battle, it is removed from play. On the 3rd turn that this card was removed from play, discard 1 card from your hand to Special Summon this card in Face-Up attack position. When this card is Special Summoned this way, Summon 1 "Time Token" (DARK/Fiend-Type/Level 1/ATK 0/DEF 0) in Face-Up defense position on your opponent's side of the field. This token cannot be used as a Tribute for a Tribute Summon. When this token is destroyed by battle, your opponent skips their next turn and the token is Special Summoned on your side of the field in Face-Up attack position. When the token is destroyed by battle on your side of the field, this card is also destroyed and your next turn is skipped.

[img]http://img862.imageshack.us/img862/4059/48189.jpg[/img]

Lore: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by offering 1 Monster with "Time" in it's name on your side of the field as a Tribute and by discarding 1 other Monster from your hand to the Graveyard. This card is unaffected by Monster Effects. When this card does Battle Damage to your opponent, send the top 2 cards on your opponent's deck to the Graveyard. For every card sent to the Graveyard by this card's effect, this card gains 100 ATK points. In addition, when this card is destroyed by battle, remove it from play. On the 3rd turn it was removed from play, return this card back to your hand and skip both you and your opponent's next turns.

[img]http://img846.imageshack.us/img846/4059/48189.jpg[/img]

Lore: When this card is Normal Summoned successfully, Special Summon 2 "Mistress tokens" (Spellcaster-Type/DARK/Lv 2/ATK 500/DEF 0) in Attack Position on your side of the field. These "Mistress Tokens" cannot be used as a Tribute for a Tribute Summon. When the "Mistress Tokens" inflict battle damage to your opponent's life points, at the end of your Battle Phase, your turn ends and both you and your opponent skip your next 2 turns. When this card is removed from the field, destroy all "Mistress Tokens" on your side of the field.

[img]http://img28.imageshack.us/img28/4572/48189z.jpg[/img]

Lore: This card is also treated as a Fiend type. On the turn that this card was Summoned, during your End Phase, send this card out of play. On the 2nd turn after this card was sent out of play, Special Summon it to the field in Face-Up Attack Position. When this card is Special Summoned this way, discard 1 card from your hand to the graveyard to destroy 1 Spell or Trap card on the field. If this card was Special Summoned after the activation of "Final Countdown", you may send 2 cards from your hand out of play to skip both you and your opponent's next 2 turns.

[img]http://img703.imageshack.us/img703/4059/48189.jpg[/img]

Lore: This card cannot be Normal Summoned or Set. This card can only be Special Summoned when 10 or more "Time" Monsters exist in your graveyard, when "Final Countdown" has been activated, and by sending 2 cards from your hand out of play. When this card is Special Summoned successfully, destroy all Spell and Trap cards on the field. When this card battles an Effect Monster, negate the Effect of the Monster and send it out of play after Damage Calculation. When this card is battles a Monster with a higher ATK, discard 4 cards from your hand to the graveyard to negate the destruction of this card. During your end phase, you may Tribute this card to skip both you and your opponent's next 5 turns.

[img]http://img31.imageshack.us/img31/536/48189s.jpg[/img]

Lore: You can only activate this card if "Final Countdown" is in your Graveyard. Discard 1 Spell card from your hand to the Graveyard during each of your standby phases. If you cannot, this card is removed from play. For every Monster with "Time" in it's name in your Graveyard, both you and your opponent skip the same number of turns.

[img]http://img824.imageshack.us/img824/4059/48189.jpg[/img]

Lore: Destroy all Face-Up Monsters with "Time" in their name on the field. For every Monster destroyed this way, return 1 card that was removed from play to your hand.

Thoughts? I might add more cards to this "set" in the future.
Link to comment
Share on other sites

OCG fix :

Lore: During the turn this card is Normal Summoned, your turn ends at the end of your Main Phase. Both players then skip their next 2 turns.

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing "Tempus the Time Keeper" and 1 other card on your side of the field as a Tribute. When this card does Battle Damage to your opponent's Life Points, Special Summon 1 "Tempus The Time Keeper" from the Graveyard. If you offer "Tempus The Time Keeper" as a tribute, you can Special Summon any Level 6 or lower monster that was removed from play. As long as this card remains face-up on the field, the Special Summoned monster cannot attack. When this card is destroyed by battle, you may pay 1000 Life Points to return it to the bottom of your Deck. Your Deck is then shuffled.

basically those have an interesting idea,

sugesstion > [i]1 other card on your side of the field as a Tribute.[/i] if you want to say card, make it send to the Graveyard instead of as a tribute. tribute is for monster only
Link to comment
Share on other sites

thanks, for the rep :)

[quote]So change "card" to "monster" and it's all good?[/quote]

Yes , its good.

can you make this Set aiming on Final Countdown? Like turn jumping over 3 turns?, if yes this will be interesting.

Note : you must also carefully check this [i]you can Special Summon any Level 6 or lower monster that was removed from play.[/i]

you need to think the effect to removing from play Level 6 or higher monster, as a cost. (just giving you a rod instead of fish)

Link to comment
Share on other sites

Hmm, yeah. Might change Lv6 to Lv3, since Tempus is a Lv3 monster and you're tributing him to special summon the other monster.

If I continue to make cards for this set they'll definitely be focused on helping Final Countdown/thwarting cards like Swords Of Revealing Light.
Link to comment
Share on other sites

since you have the cards skip turns, why don't you add an effect that triggers "once per turn, this happens"... so that you can force effects onto your opponent
I don't know if it would work or not, but you seem to be basing your effects on cards like Turn Jump?
(if you already have, ignore this)
Link to comment
Share on other sites

I actually wasn't aware of "Turn Jump" until you pointed it out.

I think adding extra effects to the turn skipping cards could potentially make them overpowered/broken, and when used in a Final Countdown deck, most of these cards would be on the brink of overpowered anyway.

Will possibly add more cards soon.
Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...