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Mage set


Jacoby746

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I haven't been making cards for a year, so I'm a liitle rusty on the OCG.

[spoiler=Mage of Darkness][img]http://img716.imageshack.us/img716/5722/83468.jpg[/img][spoiler=Lore]If this card is Special Summoned, destroy it durring your next Standby Phase. Durring your Main Phase, you can remove one DARK monster in your Graveyard from play to decrease both players life points by 500. If this card is removed from play, you can Special Summon "Scarlet Spectre" from your Graveyard.[/spoiler][/spoiler]
[spoiler=Mage of Light][img]http://img716.imageshack.us/img716/7537/83468k.jpg[/img][spoiler=Lore]When you control another "Mage" monster, this card can attack your opponent directly. You can tribute this card to increase the ATK of one "Mage" monster by 1200. You can decrease your life points by 500 to bring this card from your Graveyard to the bottom of your deck.[/spoiler][/spoiler]
[spoiler=Mage of Lightning][img]http://img820.imageshack.us/img820/7228/83468y.jpg[/img][spoiler=Lore]This card can't be destroyed by card effects. Once per turn, you can destroy one card on the field. If you do, you cannot conduct your Battle Phase this turn. When this card is destroyed by battle, you can decrease your life points by 1500 to special summmon one level 4 or under Thunder-Type monster from your deck.[/spoiler][/spoiler]
[spoiler=Mage of Magma][img]http://img22.imageshack.us/img22/3537/83468a.jpg[/img][spoiler=Lore]Once per turn durring your Main Phase, you can discard one card and select one Spell or Trap card your opponent controls. Destroy that card. If this card attacks or is attacked, you can desroy one monster you control to increase this card's ATK by 1000 durring the Damage Phase.[/spoiler][/spoiler]
[spoiler=Mage of Water][img]http://img291.imageshack.us/img291/5722/83468.jpg[/img][spoiler=Lore]You can Special Summon this card by discarding one card from your hand. This card cannot attack durring the turn it was Special Summoned. Once per turn, you can destroy one card on your side of the field to increase your life points by 500. [/spoiler][/spoiler]
[spoiler=Mage of Wind][img]http://img291.imageshack.us/img291/6539/83468t.jpg[/img][spoiler=Lore]When your opponent declares an attack against a "Mage" monster, you can discard this card from your hand to end the Battle Phase. If this card is destroyed by a Spell or Trap card, you can Special Summon a level 4 or under "Mage" monster except "Mage of Wind"[/spoiler][/spoiler]
[spoiler=Scarlet Spectre][img]http://img291.imageshack.us/img291/930/83468m.jpg[/img][spoiler=Lore]This card can't be Normal Summoned or Set. This card can't Special Summoned except by the effect of "Mage of Darkness". This card can't be destroyed by Spell and Trap cards. Increase the ATK and DEF of this card by 400 for every card on your opponent's side of the field. If this card is destroyed by battle, you must discard every card in your hand.[/spoiler][/spoiler]
[spoiler=The Wandering Warrior][img]http://img858.imageshack.us/img858/715/83468j.jpg[/img][spoiler=Lore]When your opponent delares an attack against a "Mage" monster, you can special summon this card from your hand. Increase the ATK of this card by 300 for every "Mage" monster you control.[/spoiler][/spoiler]
[spoiler=Ultimate Sorcerer][img]http://img858.imageshack.us/img858/7537/83468k.jpg[/img][spoiler=Lore]This card cannot be Normal Summoned or Set. This cardcannot be Special Summoned except by removing 3 "Mage" monsters in your Graveyard from play. When this card is Special Summoned, destroy all Spell and Trap cards on the field. Increase this card's ATK by 100 for every card destroyed by this effect.[/spoiler][/spoiler]
[spoiler=Great Summoning][img]http://img820.imageshack.us/img820/6720/83468s.jpg[/img][spoiler=Lore]Tribute two "Mage" monsters and Special Summon one Dragon-Type monster from your deck. This monster cannot attack durring the turn it was Special Summoned.[/spoiler][/spoiler]
[spoiler=Meditation][img]http://img823.imageshack.us/img823/5722/83468.jpg[/img][spoiler=Lore]You can only equip this to a "Mage" monster. The monster equiped with this card cannot attack and gains 400 DEF durring your Standby Phase. Destroy this card after your 2nd Standby Phase.[/spoiler][/spoiler]
[spoiler=Lurking Darkness][img]http://img814.imageshack.us/img814/5722/83468.jpg[/img][spoiler=Lore]You can only activate this card durring your opponent's Battle Phase when you have no cards on your field. Remove a "Mage" monster in your Grave yard from play and Special Summon one level four or below DARK monster from your Graveyard. This monster is destroyed at the End Phase of the turn this card was activated.[/spoiler][/spoiler]
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