Mecha Love Posted March 20, 2011 Report Share Posted March 20, 2011 [img]http://img402.imageshack.us/img402/9046/361959.jpg[/img][/img] LORE: 2 DARK tuner monsters + Embodiment of Apophis non-tuner monster. This card cannot be Special Summoned except by Synchro Summon or its own effect. This card cannot be destroyed by the effects of Spell or Trap Cards. If this card attacks a face-up Defense Position monster, destroy all other monsters on your opponents side of the field. If this card would be destroyed by a monsters effect(s), remove this card from play. When a LIGHT monster on your opponents side of the Field is destroyed by battle, return this card to the Extra Deck. If this card is destroyed by battle, equip this card to a Level 3 or lower monster you control. If the equipped monster is destroyed and sent to the Graveyard, Special Summon this card to your side of the Field. Pretty much like Red Nova Dragon, but weakened. I didn't know whether to put it in Realistic or any other. Tell me if it is the wrong section, if not please comment/rate! Link to comment Share on other sites More sharing options...
Kodamλ Posted March 20, 2011 Report Share Posted March 20, 2011 No-one can read the effect, please post the lore then I will tell Link to comment Share on other sites More sharing options...
Mecha Love Posted March 20, 2011 Author Report Share Posted March 20, 2011 DANG! Knew I'd forgotten something!! O.o Link to comment Share on other sites More sharing options...
Ren✧ Posted March 20, 2011 Report Share Posted March 20, 2011 Looks good but I would say it should stay here because of its high ATK points but it could go in either AOC or RC. I like the card, you put a creative idea in it. Link to comment Share on other sites More sharing options...
Sorin Markov Posted March 21, 2011 Report Share Posted March 21, 2011 2 DARK tuner monsters + Embodiment of Apophis [s]non-tuner monster[/s]. This card cannot be Special Summoned except by Synchro Summon or its own effect. This card cannot be destroyed by the effects of Spell or Trap Cards. If this card attacks a face-up Defense Position monster, destroy all other monsters on your opponents side of the field. If this card would be destroyed by a monsters effect(s), remove this card from play. When a LIGHT monster on your opponents side of the Field is destroyed by battle, return this card to the Extra Deck. If this card is destroyed by battle, equip this card to a Level 3 or lower monster you control. If the equipped monster is destroyed and sent to the Graveyard, Special Summon this card to your side of the Field. not bad 8/10 Link to comment Share on other sites More sharing options...
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