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[LOCK] [AoS] Anbu-of-Sand vs <~BlackFire~> [1VS1] [LOCK]


Anbu-of-Sand

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Card Requirements

- Make 2 Monsters

- These two monsters must work with two contrasting Attributes (EARTH/WIND and FIRE/WATER)

- These two monsters must have the same Summoning conditions as Chaos Sorcerer (obviously with different Attributes)

- In short, we are making 2 new Contrasted Attribute Deck Variants; Dust for EARTH/WIND and Steam for FIRE/WATER

- For the Dust Monster, Dust must be in it's name, and for the Steam Monster, Steam must be in it's as well

 

Deadline / Other

- Whoever reaches 4 votes (votes that do not state why they chose one card over the other will not be counted)

- Once I pick a card, the card's will be posted the A/B way, this way, there will be no favoritism

- First one to get 4 votes gets 1 Rep

- I will post my card as soon as I pick a card

- PM cards to me, I have the right to decline

 

[spoiler=Card A ~ 3 Votes]

174111e.jpg

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 EARTH and 1 WIND monster in your Graveyard. Once per turn during your Main Phase, you can remove from play one monster in your Graveyard. Depending on the attribute, activate the appropriate Effect.

-EARTH, select one monster on the Field and remove it from play.

- WIND, select one Spell or Trap card on the Field and remove it from play.

If you activate one of the above Effects, this card cannot declare an Attack this turn.

 

174111a.jpg

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 FIRE and 1 WATER monster in your Graveyard. Once per turn, during your Main Phase, you may remove from play a card from your Deck. During your next Standby Phase add the removed card to your Hand. This card cannot declare an Attack during the turn which a card is added to your Hand by this card's Effect.

 

 

[spoiler=Card B ~ 0 Votes]

Dust Sorcerer - EARTH / WIND - Level 6

Spellcaster / Effect

ATK 2500 - DEF 2800

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 EARTH and 1 WIND monster in your Graveyard from play. Once per turn, you can return 1 Set card on your opponent's side of the field, and Set 1 card on yours. Every time you use this effect, you can return 1 additional card and Set 1 additional card (max. 3). If you activate this effect, this card cannot attack during this turn.

 

Steam Sorcerer - FIRE / WATER - Level 6

Spellcaster / Effect

ATK 2700 - DEF 2400

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 FIRE and 1 WATER monster in your Graveyard from play. Once per turn, you can increase your Life Points by 500 and decrease your opponent's Life Points by 500. Every time you use this effect, double the amount of Life Points your opponent's gets decreased by and the amount of Life Points your's gets increased by. (max. 1500). If you activate this effect, this card cannot attack during this turn.

 

 

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  • 2 weeks later...
Guest Mr. Striker

Hum, I see close to perfect OCG on card A (one should be 1). Card B loses the ability to attack for something that I consider situational for 1B and even compensation for 2B. However, Card A gmv due to some of the reasons Griffin provided for A and what I provided against B.

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