Zyirth Posted March 23, 2011 Report Share Posted March 23, 2011 wat (41) 20 x3 Ojama Green x3 Ojama Yellow x3 Ojama Black x3 Ojama Blue x3 Junk Synchron x3 Snipe Hunter x2 Ojama Red 15 x3 Ojama Country x2 Ojamagic x2 Tuning x2 Instant Fusion x2 Mystical Space Typhoon Monster Reborn Dark Hole Book of Moon Ojama Delta Hurricane! 6 Solemn Judgment Mirror Force Torrential Tribute Call of the Haunted x2 Compulsory Evacuation Device Extra Deck - 15 [url="http://yugioh.wikia.com/wiki/Gachigachi_Gantetsu"][color="#000000"]x3 Gachigachi Gantetsu[/color][/url] [url="http://yugioh.wikia.com/wiki/Protector_of_the_Founders,_Tyrus"][color="#000000"]Protector of the Founders, Tyrus[/color][/url] x2 Frozen Fitzgerald Stardust Dragon AoJ Catastor Black Rose Dragon Scrap Dragon Thought Ruler Archfiend Mist Wurm x2 Ojama Knight Trying to make them somewhat decent in competitive terms. rate, suggest, flame; any good criticism is very much appreciated. Link to comment Share on other sites More sharing options...
Black W Mage Posted March 23, 2011 Report Share Posted March 23, 2011 no Red? Link to comment Share on other sites More sharing options...
Lonk Posted March 23, 2011 Report Share Posted March 23, 2011 No Enchanted Fitting Room? Link to comment Share on other sites More sharing options...
Zyirth Posted March 23, 2011 Author Report Share Posted March 23, 2011 Enchanted Fitting Room I've tested(on DME), but...it doesn't seem to yield good results. it could be that DME's shuffling engine is absolute crap, as I've never gotten more than 1 Ojama out with it. so what I do is usually just focus not on the Delta Hurricane but on the Extra Deck usage, as well as Snipe Hunter + Ojamagic. with Ojama Red, I guess I don't use it because I lack space and mass removal like Torrential or the like always make me wary of swarming...I could tack one in and it'd be 41 cards, would that work? Link to comment Share on other sites More sharing options...
.Nu-13 Posted March 23, 2011 Report Share Posted March 23, 2011 Ojama Red makes OTKs Link to comment Share on other sites More sharing options...
burnpsy Posted March 23, 2011 Report Share Posted March 23, 2011 Yeah, you need Red. It's amazing in here. Link to comment Share on other sites More sharing options...
Boss Z Posted March 23, 2011 Report Share Posted March 23, 2011 I am dying to make a very similar deck... which I guess as now there is competition I will start working on soon, lol This is a good base for me to make mine Gachigachi Gantetsu + Ojama Country + King + Knight If I can get that... than nothing else matters... lol Which is basically what I am going for Red also allows for the summoning of 2 Gachigachi Gantetsu in 1 turn, and still having an Ojama out... which with Ojama Country can be a POWERful Opening turn... 2 2600s and 1 1800 is pretty decent... Link to comment Share on other sites More sharing options...
Zyirth Posted March 23, 2011 Author Report Share Posted March 23, 2011 what do I neg then? -1 Sin SDD +2 Ojama Red? would bump the deck count to 41. also, @ Boss Z: that doesn't sound very practical, since you can't Instant Fusion the Ojama King. I use Knight to Synch mostly; by that I mean that I don't just go herpderpInstantFusion without having a Junk Synchron in hand. hence the Tunings, which also help to mill Ojamas to revive and speed up the loldeck. it helps that Ojama Knight is an easy 2500 beatstick and also mitigates opponent swarming, if only slightly. Link to comment Share on other sites More sharing options...
Boss Z Posted March 23, 2011 Report Share Posted March 23, 2011 [quote name='Zyirth' timestamp='1300903177' post='5091680'] also, @ Boss Z: that doesn't sound very practical, since you can't Instant Fusion the Ojama King. I use Knight to Synch mostly; by that I mean that I don't just go herpderpInstantFusion without having a Junk Synchron in hand. hence the Tunings, which also help to mill Ojamas to revive and speed up the loldeck. it helps that Ojama Knight is an easy 2500 beatstick and also mitigates opponent swarming, if only slightly. [/quote] I run my deckmuch differently... atleast in my mind... Plus I also Run Future Fusions, EHero Woodsman and a few actual Poly's But I will show you when I actually Get it up and going... And you can't attack with Instant Fusion... So... why use it? Super Poly is better... Ojama Country - Exceed blue and red, hurricane, attack with all 4 mosnters, super poly out king, then hit for 3000 more? I'm gonna love showing you my deck when I finally start making it (Currently Designing a ForFun Junk/Koa'Ki Warrior deck) Link to comment Share on other sites More sharing options...
Zyirth Posted March 23, 2011 Author Report Share Posted March 23, 2011 [quote name='Boss Z' timestamp='1300903569' post='5091691'] And you can't attack with Instant Fusion... So... why use it? Super Poly is better... Ojama Country - Exceed blue and red, hurricane, attack with all 4 mosnters, super poly out king, then hit for 3000 more? I'm gonna love showing you my deck when I finally start making it (Currently Designing a ForFun Junk/Koa'Ki Warrior deck) [/quote] [quote] that doesn't sound very practical, since you can't Instant Fusion the Ojama King. [size="3"][b]I use Knight to Synch mostly; by that I mean that I don't just go herpderpInstantFusion without having a Junk Synchron in hand. hence the Tunings[/b][/size], which also help to mill Ojamas to revive and speed up the loldeck. it helps that [size="3"][b]Ojama Knight is an easy 2500 beatstick and also mitigates opponent swarming, if only slightly.[/b][/size] [/quote] Also, when used for a Synchro Summon, I can just res it with Ojama Country. Super Poly expends a card in your hand, and unless that card is Ojamagic, you'll need all the advantage you can get(since Ojamas on their own are weak little critters), and ammo for Snipe Hunter. Link to comment Share on other sites More sharing options...
Boss Z Posted March 23, 2011 Report Share Posted March 23, 2011 [quote name='Zyirth' timestamp='1300905112' post='5091739'] Also, when used for a Synchro Summon, I can just res it with Ojama Country. Super Poly expends a card in your hand, and unless that card is Ojamagic, you'll need all the advantage you can get(since Ojamas on their own are weak little critters), and ammo for Snipe Hunter. [/quote] Okay... that was stupid of me... sorry I wasn't quite paying attention as I read that... But we'll just have to see whose is better when I actually get Mine up and running, lol Link to comment Share on other sites More sharing options...
Boss Z Posted March 23, 2011 Report Share Posted March 23, 2011 Try Teching in Junk Warrior It CAN hit 5300 ATK with Ojamas... I'm personally having a hard time taking out cards from my deck... Link to comment Share on other sites More sharing options...
Zyirth Posted March 23, 2011 Author Report Share Posted March 23, 2011 Junk Synchron only has the beatstick advantage going for it. I'm already kinda short on deck space as it stands.... Link to comment Share on other sites More sharing options...
Boss Z Posted March 23, 2011 Report Share Posted March 23, 2011 5300 Atk makes for a great beatstick... I see NOTHING Wrong with that... actually no, sorry it can only reach 4300... (forgot that the synchro will leave the 5th spot open) but still 4300 ATK beats mostly everything Link to comment Share on other sites More sharing options...
Zyirth Posted March 23, 2011 Author Report Share Posted March 23, 2011 you forget that it's a 4300 Beatstick with absolutely no safety clause or anything, not even in the battle phase. so a D-Prison can pop it, a Mirror Force, and whatnot....Fitzgerald is as easy as Junk Warrior to bust out in this deck, and has better base ATK/DEF spread(making it effectively immune to Ojama Country), and has the Ancient Gear effect, which gives him decent protection in battle, barring stuff like Honest/Kalut, or a chain outside of the battle. which, while not much, is pretty damn good compared to Junk Warrior. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.