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Ojama Exceeds


Zyirth

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wat

(41)

20

x3 Ojama Green
x3 Ojama Yellow
x3 Ojama Black
x3 Ojama Blue
x3 Junk Synchron
x3 Snipe Hunter
x2 Ojama Red

15

x3 Ojama Country
x2 Ojamagic
x2 Tuning
x2 Instant Fusion
x2 Mystical Space Typhoon
Monster Reborn
Dark Hole
Book of Moon
Ojama Delta Hurricane!

6

Solemn Judgment
Mirror Force
Torrential Tribute
Call of the Haunted
x2 Compulsory Evacuation Device


Extra Deck - 15

[url="http://yugioh.wikia.com/wiki/Gachigachi_Gantetsu"][color="#000000"]x3 Gachigachi Gantetsu[/color][/url]
[url="http://yugioh.wikia.com/wiki/Protector_of_the_Founders,_Tyrus"][color="#000000"]Protector of the Founders, Tyrus[/color][/url]
x2 Frozen Fitzgerald
Stardust Dragon
AoJ Catastor
Black Rose Dragon
Scrap Dragon
Thought Ruler Archfiend
Mist Wurm
x2 Ojama Knight


Trying to make them somewhat decent in competitive terms. rate, suggest, flame; any good criticism is very much appreciated.
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Enchanted Fitting Room I've tested(on DME), but...it doesn't seem to yield good results. it could be that DME's shuffling engine is absolute crap, as I've never gotten more than 1 Ojama out with it. so what I do is usually just focus not on the Delta Hurricane but on the Extra Deck usage, as well as Snipe Hunter + Ojamagic.

with Ojama Red, I guess I don't use it because I lack space and mass removal like Torrential or the like always make me wary of swarming...I could tack one in and it'd be 41 cards, would that work?
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I am dying to make a very similar deck... which I guess as now there is competition I will start working on soon, lol
This is a good base for me to make mine

Gachigachi Gantetsu + Ojama Country + King + Knight
If I can get that... than nothing else matters... lol
Which is basically what I am going for

Red also allows for the summoning of 2 Gachigachi Gantetsu in 1 turn, and still having an Ojama out... which with Ojama Country can be a POWERful Opening turn... 2 2600s and 1 1800 is pretty decent...
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what do I neg then?

-1 Sin SDD

+2 Ojama Red? would bump the deck count to 41.


also, @ Boss Z:

that doesn't sound very practical, since you can't Instant Fusion the Ojama King. I use Knight to Synch mostly; by that I mean that I don't just go herpderpInstantFusion without having a Junk Synchron in hand. hence the Tunings, which also help to mill Ojamas to revive and speed up the loldeck. it helps that Ojama Knight is an easy 2500 beatstick and also mitigates opponent swarming, if only slightly.
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[quote name='Zyirth' timestamp='1300903177' post='5091680']
also, @ Boss Z:

that doesn't sound very practical, since you can't Instant Fusion the Ojama King. I use Knight to Synch mostly; by that I mean that I don't just go herpderpInstantFusion without having a Junk Synchron in hand. hence the Tunings, which also help to mill Ojamas to revive and speed up the loldeck. it helps that Ojama Knight is an easy 2500 beatstick and also mitigates opponent swarming, if only slightly.
[/quote]

I run my deckmuch differently... atleast in my mind... Plus I also Run Future Fusions, EHero Woodsman and a few actual Poly's
But I will show you when I actually Get it up and going...

And you can't attack with Instant Fusion... So... why use it?
Super Poly is better... Ojama Country - Exceed blue and red, hurricane, attack with all 4 mosnters, super poly out king, then hit for 3000 more?
I'm gonna love showing you my deck when I finally start making it
(Currently Designing a ForFun Junk/Koa'Ki Warrior deck)
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[quote name='Boss Z' timestamp='1300903569' post='5091691']

And you can't attack with Instant Fusion... So... why use it?
Super Poly is better... Ojama Country - Exceed blue and red, hurricane, attack with all 4 mosnters, super poly out king, then hit for 3000 more?
I'm gonna love showing you my deck when I finally start making it
(Currently Designing a ForFun Junk/Koa'Ki Warrior deck)
[/quote]

[quote]
that doesn't sound very practical, since you can't Instant Fusion the Ojama King. [size="3"][b]I use Knight to Synch mostly; by that I mean that I don't just go herpderpInstantFusion without having a Junk Synchron in hand. hence the Tunings[/b][/size], which also help to mill Ojamas to revive and speed up the loldeck. it helps that [size="3"][b]Ojama Knight is an easy 2500 beatstick and also mitigates opponent swarming, if only slightly.[/b][/size]
[/quote]

Also, when used for a Synchro Summon, I can just res it with Ojama Country. Super Poly expends a card in your hand, and unless that card is Ojamagic, you'll need all the advantage you can get(since Ojamas on their own are weak little critters), and ammo for Snipe Hunter.
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[quote name='Zyirth' timestamp='1300905112' post='5091739']
Also, when used for a Synchro Summon, I can just res it with Ojama Country. Super Poly expends a card in your hand, and unless that card is Ojamagic, you'll need all the advantage you can get(since Ojamas on their own are weak little critters), and ammo for Snipe Hunter.
[/quote]

Okay... that was stupid of me... sorry I wasn't quite paying attention as I read that... But we'll just have to see whose is better when I actually get Mine up and running, lol
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you forget that it's a 4300 Beatstick with absolutely no safety clause or anything, not even in the battle phase. so a D-Prison can pop it, a Mirror Force, and whatnot....Fitzgerald is as easy as Junk Warrior to bust out in this deck, and has better base ATK/DEF spread(making it effectively immune to Ojama Country), and has the Ancient Gear effect, which gives him decent protection in battle, barring stuff like Honest/Kalut, or a chain outside of the battle. which, while not much, is pretty damn good compared to Junk Warrior.
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