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The "Shade" Archetype


ZicmaW

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I originally intended this to be a Plant-Type Archetype, but that idea kinda sucked, so yeah.
I designed this Archetype to work best if together, but a lot of the cards can be used in other decks too, making them 'splashable'. This results in many of them being somewhat OP'd, however, so I'd appreciate suggested fixes.
Also, like a real Archetype, some of the cards are just inherently more useful than others, so if something seems useless, it's most likely on purpose.
"Shades" are basically a swarm engine based on remove from play, so they'd work well with cards like "Macro Cosmos".
P.S. I know the artwork looks a lot like Heartless and Nobodies from the Kingdom Hearts series, that's cus I used KH fanart because it fit the concept. Art credit to random people on DeviantArt.

[center][spoiler=Effect Monsters/Tuners]
[spoiler=Summoner]
[img]http://img22.imageshack.us/img22/5971/127677.jpg[/img]
[spoiler=Lore]
[left]Once per turn, you can remove from play one monster in your hand to Special Summon one level 4 or lower removed from play monster to your side of the field in face-up Attack Position, except "Summoner of The Shade".[/left]
[/spoiler]
[/spoiler]
[spoiler=Feline]
[img]http://img822.imageshack.us/img822/1209/127677u.jpg[/img]
[spoiler=Lore]
[left]FLIP: Special Summon 1 level 4 or lower "Shade" monster from your Deck.[/left]
[/spoiler]
[/spoiler]
[spoiler=Assaultant]
[img]http://img263.imageshack.us/img263/5971/127677.jpg[/img]
[spoiler=Lore]
[left]In order to declare an attack with this card, you must remove from play one DARK monster in your Deck or Graveyard.[/left]
[/spoiler]
[/spoiler]
[spoiler=Knight]
[img]http://img861.imageshack.us/img861/5160/127677z.jpg[/img]
[spoiler=Lore]
[left]This card cannot be Normal Summoned or Set.
This card can only be Special Summoned by removing from play 1 "Shade" monster in your Deck when you take damage from a direct attack to your Life Points.
This card's ATK and DEF are equal to the battle damage you took.[/left]
[/spoiler]
[/spoiler]
[spoiler=Varmint]
[img]http://img845.imageshack.us/img845/5576/127677m.jpg[/img]
[spoiler=Lore]
[left]When this card destroys an opponent's monster by battle, you can activate one of the following effects:
•Remove from play 1 "Shade" monster in your Graveyard
•Special Summon 1 Level 4 or lower "Shade" monster from your Deck in face-up Attack Position. Its effect is negated.[/left]
[/spoiler]
[/spoiler]
[spoiler=Spawn]
[img]http://img848.imageshack.us/img848/1461/127677k.jpg[/img]
[spoiler=Lore]
[left]When this card is removed from play, Special Summon it to your side of the field in face-up Attack Position. When this card is Special Summoned by its own effect, you can add one "Shade" card from the Deck to your hand, except for "Spawn of The Shade".[/left]
[/spoiler]
[/spoiler]
[spoiler=Angel]
[img]http://img848.imageshack.us/img848/1209/127677u.jpg[/img]
[spoiler=Lore]
[left]You can remove from play one DARK monster in your hand to Special Summon this card from your hand. If Special Summoned this way, you can increase or decrease the level of this card by one.[/left]
[/spoiler]
[/spoiler]
[/spoiler][/center]

[center][spoiler=Spells/Traps]
[spoiler=Cards From The Shade]
[img]http://img34.imageshack.us/img34/5971/127677.jpg[/img]
[spoiler=Lore]
[left]Activate this card only if you have at least 2 "Shade" monsters in your Graveyard. Remove all "Shade" monsters in your Graveyard from play and draw 2 cards.[/left]
[/spoiler]
[/spoiler]
[spoiler=Dive Into The Shade]
[img]http://img862.imageshack.us/img862/5971/127677.jpg[/img]
[spoiler=Lore]
[left]Remove from play 1 DARK monster in your deck.[/left]
[/spoiler]
[/spoiler]
[spoiler=Explosion From The Shade]
[img]http://img11.imageshack.us/img11/5971/127677.jpg[/img]
[spoiler=Lore]
[left]Select one removed from play "Shade" monster, and pay life points equal to half of its original ATK. Then, Special Summon the selected monster to your side of the field. It cannot declare an attack this turn.[/left]
[/spoiler]
[/spoiler]
[spoiler=Shade Counter]
[img]http://img716.imageshack.us/img716/5971/127677.jpg[/img]
[spoiler=Lore]
[left]Return 1 removed from play "Shade" monster to the Graveyard to negate the activation of one Spell or Trap card your opponent controls, and destroy it.[/left]
[/spoiler]
[/spoiler]
[/spoiler]
[/center]

[center][spoiler=Synchro Monsters]
[spoiler=Queen]
[img]http://img88.imageshack.us/img88/6020/127677yj.jpg[/img]
[spoiler=Lore]
[left]1 "Shade" Tuner + 1 or more non-Tuner monsters
Once per turn, during your Main Phase, you can pay 500 Life Points to Special Summon as many removed from play "Shade" monsters as possible to your side of the field, and skip the Battle Phase.[/left]
[/spoiler]
[/spoiler]
[spoiler=King]
[img]http://img64.imageshack.us/img64/5971/127677.jpg[/img]
[spoiler=Lore]
[left]1 DARK Tuner + 1 or more monsters
All "Shade" monsters on your side of the field gain 200 ATK for every removed from play monster.[/left]
[/spoiler]
[/spoiler]
[/spoiler][/center]

So yeah. Rate, comment, advise, etc. I'll probably be adding more cards to this set if I get enough ratings.
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