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A few random cards.


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[b]Black War Dog[/b]
DARK / Beast
Level 4
1900/100
When this card is Summoned, you can draw 1 card and reveal it to your opponent. If your opponent has a card with the same name in their Deck, send the drawn card to the Graveyard. Your opponent can then add a card with the same name from their Deck to their hand.

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[b]Black Cerberus[/b]
DARK / Beast
Level 6
2300/100
You can Special Summon this card by Tributing 1 DARK Beast-Type monster you control. Once per turn, you can destroy 1 card you control. If you do, this card can attack up to 3 of your opponent's monsters during the same Battle Phase.

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[b]Black Hyena[/b]
DARK / Beast / Tuner
Level 2
400/100
You can Special Summon this card from your hand when a DARK Beast-Type monster is Special Summoned. If this card is used as a Synchro Material Monster, increase the Synchro Summoned monster's ATK by 400.

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[b]Mad War Demon - Black Beowulf[/b]
DARK / Beast-Warrior / Synchro
Level 8
2800/100
1 Tuner monster + 1 or more non-Tuner Beast-Type monsters
If this card deals Battle damage to your opponent, draw 1 card for every 1000 damage. Once per turn, you can remove 1 Beast-Type monster with 1500 or more ATK in your Graveyard from play. If you do, until the End Phase, increase this card's ATK by 500 and this card cannot be destroyed by Spell and Trap card effects.

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[b]Berserker Mask[/b]
SPELL / Equip
Equip only to a Beast- or Beast-Warrior-Type monster. Increase the equipped monster's ATK by 800. The equipped monster is not affected by other Spell and Trap cards. Destroy the equipped monster during your End Phase.

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[b]Demonic Dragon Sword Balmung[/b]
SPELL / Equip
Equip only to a Beast-Warrior or Warrior-Type monster. Decrease the equipped monster's ATK by 1000. When a monster equipped with this card attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When the equipped monster destroys another monster by battle, your opponent must select and discard 1 card from their hand..

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The point is to equip Beowulf with Berserker Mask and Balmung. Beowulf's effect will allow it to keep escaping destruction from Berserker Mask. Berserker Mask will negate the effects of other S/Ts, including the attack reduction effect of Balmung. And Balmung combined with Beowulf will allow you to gain card advantage and push for game.

Just an entertaining fanfic-ish combo.
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[quote name='~ Epic Hero - Saber ~' timestamp='1301669266' post='5104611']
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[b]Mad War Demon - Black Beowulf[/b]
DARK / Beast-Warrior / Synchro
Level 8
2800/100
1 Tuner monster + 1 or more non-Tuner Beast-Type monsters
If this card deals Battle damage to your opponent, draw 1 card for every 1000 damage. Once per turn, you can remove 1 Beast-Type monster with 1500 or more ATK in your Graveyard from play. If you do, until the End Phase, increase this card's ATK by 500 and this card cannot be destroyed by Spell and Trap card effects.

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[b]Berserker Mask[/b]
SPELL / Equip
Equip only to a Beast- or Beast-Warrior-Type monster. Increase the equipped monster's ATK by 800. The equipped monster is not affected by other Spell and Trap cards. Destroy the equipped monster during your End Phase.

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[b]Demonic Dragon Sword Balmung[/b]
SPELL / Equip
Equip only to a Beast-Warrior or Warrior-Type monster. Decrease the equipped monster's ATK by 1000. When a monster equipped with this card attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When the equipped monster destroys another monster by battle, your opponent must select and discard 1 card from their hand..

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The point is to equip Beowulf with Berserker Mask and Balmung. Beowulf's effect will allow it to keep escaping destruction from Berserker Mask. Berserker Mask will negate the effects of other S/Ts, including the attack reduction effect of Balmung. And Balmung combined with Beowulf will allow you to gain card advantage and push for game.

Just an entertaining fanfic-ish combo.
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I liked these a lot. They all work together to a specific goal much better than most mini-sets people post.

If you had a sword that milled a monster from your deck when you destroyed their monster, you'd never runout of removable monsters. Just an idea.
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