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Wind Synchron Deck


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Okay, here's my deck... feel free to give constructive comments & criticism

------Monsters-------- 20
x1 Quickdraw Synchron
x1 Armed Dragon LV 5
x1 Armed Dragon LV 3
x2 Junk Synchron
x1 Rapid Warrior
x2 Quillbolt Hedgehog
x2 Masked Dragon
x1 Twin-Headed Behemoth
x1 Tune Warrior
x1 Spear Dragon
x1 Flying Kamakiri #1
x1 Speed Warrior
x1 Synchron Explorer
x1 Hunter Owl
x1 Dark Tinker
x1 Hayabusa Knight
x1 Turret Warrior

------Spells 10 -------
x1 Reinforcement of the Army
x1 Card Destruction
x1 Enemy Controller
x1 Monster Reincarnation
x1 Giant Trunade
x1 Hammer Shot
x1 Synchro Boost
x1 The Warrior Returning Alive
x1 Dragon's Gunfire
x1 Stamping Destruction

------Traps 10 -------
x1 Icarus Attack
x1 Trap Hole
x1 Defense Draw
x1 Rope of Life
x1 Bottomless Trap Hole
x1 Sakuretsu Armor
x1 Mirror Force
x1 Threatening Roar
x1 Dust Tornado
x1 Dragon's Rage

-------Extra Deck 4 ----
x1 X-Saber Urbellum
x1 Junk Destroyer
x1 X-Saber Wayne
x1 Gaia Knight, the Force of Earth


------Side Deck 15 -----
x1 Dragon Ravine
x1 Dragunity Militum
x1 Dragon Mastery
x1 Dragunity Primus Pilus
x1 Dragunity Arma Mystletainn
x1 Wild Tornado
x1 Dragunity Aklys
x1 Dragunity Arma Leyvaten
x1 United We Stand
x2 Dragunity Legionnaire
x1 Dragunity Brandistock
x1 Mage Power
x1 Dragunity Dux
x1 Dragunity Javelin
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[quote name='General Blaze' timestamp='1302052267' post='5117466']
1. what's a highlander?[/quote]

YCM speak for running only 1 copy of every card. Which is generally frowned upon.
[quote name='General Blaze' timestamp='1302052267' post='5117466']
and 2. What do you mean by no win condition? I've formulated the strategies carefully. But, for constructive criticism, you will get a rep.
[/quote]


I believe the Basic Deckbuilding FAQ can help with this:
[quote name='Crab Helmet' timestamp='1266172745' post='3748909']
A deck's theme could be anything from a series of cards that were specifically designed to work together as a set, such as the [url=http://yugioh.wikia.com/wiki/Crystal_Beasts]Crystal Beast[/url] cards, to cards that all support a specific win condition. Simply throwing together a variety of unrelated cards will not produce results, as the deck will at best be trying to do several different things incompetently and at worst be tripping over its own feet.


Each deck needs a [b]win condition[/b], also called a deck goal, or a manner in which that deck is designed to win the duel. Keeping this win condition in mind when building a deck helps to make that deck more focused.


Something like "attack and make the opponent's Life Points zero" is not a specific enough win condition; something like "rapidly gain field advantage to defeat the opponent" for [url=http://yugioh.wikia.com/wiki/Six_Samurai]Six Samurai[/url] or "use the effect of [url=http://yugioh.wikia.com/wiki/Crystal_Abundance]Crystal Abundance[/url] to attack the opponent and win" for [url=http://yugioh.wikia.com/wiki/Crystal_Beasts]Crystal Beasts[/url] would be more appropriate. Even though both involve attacking the opponent to obliterate his or her Life Points, the manner of doing so is drastically different.
[/quote]
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