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Tuner's Scheme


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[center][img]http://images2.wikia.nocookie.net/__cb20100621174407/yugioh/images/thumb/5/5a/Tuner%27sSchemeABPF-EN-SR-1E.jpg/300px-Tuner%27sSchemeABPF-EN-SR-1E.jpg[/img]

[quote]Activate only when a Synchro Monster is Special Summoned to your opponent's side of the field. Take control of that Synchro Monster. Remove it from play when it is destroyed. Destroy this card when that monster is removed from the field.[/quote][/center]


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This card is hilarious.

Almost everyone uses Synchros, and it even can be used if they just Special Summon, such as by Stardust's effect or Monster Reborn. And to insult to injury, the Synchro will be RFGed if destroyed.

Unfortunately, the control is linked to a Continuous Effect, which can be removed by a plethora of crds, and it's a dead draw if your opponent doesn't bring out Synchros or conspire to steal yours.
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[quote name='Le Pierrot' timestamp='1302248897' post='5122404']
I remember this was hyped a lot before it came out...then it did and no one used it.
[/quote]
^This
Activating only when a synchro monster is summoned kinda killed it. shoulda worked whenever your opponent has a synchro on the field... it would be hella annoying but fair.
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[quote name='CT3000' timestamp='1302299361' post='5123403']
^This
Activating only when a synchro monster is summoned kinda killed it. shoulda worked whenever your opponent has a synchro on the field... it would be hella annoying but fair.
[/quote]

Yep.

It's too situational as it is.
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