AsterikcAde Posted April 8, 2011 Report Share Posted April 8, 2011 [b][i]Just a for fun concept deck that I made, I actually won five games while playing it on YVD, I don't know if its consistent enough to be a serious deck, I went over 40 cards to make room for the essentials, what do you guys think? Any fixes? Alterations, adds to the deck you guys want to suggest?[/b][/i] [center][color=silver][size=5][u][b]Gearmachina Domain[/center][/color][/size][/u][/b] [center][b][size=3][u]MONSTERS (23)[/u] [i]x2 Green Gadget x2 Red Gadget x2 Yellow Gadget x3 Cyber Dragon x3 Machina Fortress x3 Machina Gearframe x3 Ancient Gear x3 Ancient Gear Gadjiltron Dragon x2 Ancient Gear Golem[/i][/b][/size][/center] [center][b][size=3][u]SPELLS (13)[/u] [i]x2 Geartown x2 Terraforming x1 Monster Reborn x2 Mystical Space Typhoon x1 Dark Hole x1 Swords of Revealing Light x2 Ancient Gear Workshop x2 Ancient Gear Factory[/i][/b][/size][/center] [center][b][size=3][u]TRAPS (9)[/u] [i]x1 Mirror Force x2 Dimensional Prison x2 Magic Cylinder x2 Raigeki Break x2 Waboku[/i][/b][/size][/center] [center][b][size=3][u]EXTRA DECK (3)[/u] [i]x3 Chimeratech Fortress Dragon[/i][/b][/size][/center] [center][size=3][b]TOTAL CARDS IN DECK: 45[/b][/size][/center] [b][i]-Feedback is appreaciated, any suggestions will be fine and I have to admit I'm not a very good deckbuilder so go easy on me pros![/b][/i] Link to comment Share on other sites More sharing options...
Just Crouton Posted April 8, 2011 Report Share Posted April 8, 2011 -2 Golem -3 Ancient Gear To make it 40. Link to comment Share on other sites More sharing options...
AsterikcAde Posted April 8, 2011 Author Report Share Posted April 8, 2011 [quote name='~King Crouton~' timestamp='1302242965' post='5122339'] -2 Golem -3 Ancient Gear To make it 40. [/quote] Why take out Golem? The point to any Ancient Gear deck is to summon him right? But I am thinking about getting rid of the small pawn Ancient Gears, that I'll probably do, but the Golem? I don't think so... Link to comment Share on other sites More sharing options...
Boss Z Posted April 8, 2011 Report Share Posted April 8, 2011 MONSTERS - 18 x2 Green Gadget x2 Red Gadget x2 Yellow Gadget x3 Cyber Dragon x3 Machina Fortress x3 Machina Gearframe x3 Ancient Gear Gadjiltron Dragon SPELLS - 15 x3 Geartown x2 Terraforming x1 Monster Reborn x2 Mystical Space Typhoon x1 Dark Hole x1 Pot of Avarice x1 Book of Moon x1 Giant Trunade x1 Limiter Removal x2 Machine Assembly Line TRAPS - 8 x1 Mirror Force x1 Torrential Tribute x2 Dimensional Prison x2 Magic Cylinder x2 Ultimate Offering I am also not the best deck builder either... but I see this as "more" effective And I am guessing you are not a kid with Solemns or Dualities... so I left them out But that is a 41 card deck... and idk if 3x of Cyber Dragon is good... but it basically keeps your deck the same just makes it a bit more consistent and can thin itself rather well Link to comment Share on other sites More sharing options...
Just Crouton Posted April 9, 2011 Report Share Posted April 9, 2011 [quote name='AsterikcAde' timestamp='1302289454' post='5123082'] Why take out Golem? [b]The point to any Ancient Gear deck is to summon him right?[/b] [/quote] No. Golem is horrible. Dragon is better. Link to comment Share on other sites More sharing options...
Darj Posted April 9, 2011 Report Share Posted April 9, 2011 -3 Ancient Gear -2 Golem -3 Cyber Dragon -2 Gear Factory -1 Mirror Force -2 Dimensional Prison -2 Magic Cylinder -2 Gear Workshop +1 Geartown +1 Terraforming +3 Machina Force/Perfect Machine King +1 Limiter Removal +1 Giant Trunade +3 Compulsory Evacuation Device +3 Trap Stun +1 Call of the Haunted I am no expert in Decks, but I wouldn't use Cyber Dragon with Chimeratech Fortress around (your opponent may use your Materials to Summon its own Chimeratech) Instead I would focus in replacing Geartowns to Special Summon Gadjiltron(s) as soon as possible and attempt an OTK. I am suggesting Force because they are searchable by Gearframe and can then be discarded for Summoning Fortress, but personally I would run Perfect Machine Kings as they can also be discarded for Fortress plus you can Summon him with Monster Reborn/Call of the Haunted if you ever need it. Now, I bet by now you saw I am "negging" both Mirror Force and Dimensional Prison, which can be considered staples, and replacing them with Compulsories. I will explain why: Nowadays, most opponents will clear your field from Spell/Traps or negate them before attacking, so those 2 Traps cannot be activated in response since they require a monster to attack. Compulsory, however, doesn't have that problem and you can safely activate it the get rid of at least one of your opponent's monsters, which is better than nothing. Even if Compulsory is only getting rid of the monster temporarily (unless the target was a Fusion/Synchro), it cost your opponent his/her Normal Summon and saved you from an attack. In conclusion, Compulsory is a more reliable Trap than Mirror Force/Dimensional Prison. Lastly, since you will be aiming for OTKs by swarming with Fortress and Gadgiltrons, I am suggesting Trap Stuns and Giant Trunade to prevent your opponent from activating cards that could ruin your last blow. I Hope this helps you. Link to comment Share on other sites More sharing options...
RAEGING D0GKING Posted April 9, 2011 Report Share Posted April 9, 2011 At above Why did you just tell him to take out Mirror Force and D Prison and add in some worse traps than mirror and d prison? Link to comment Share on other sites More sharing options...
AsterikcAde Posted April 10, 2011 Author Report Share Posted April 10, 2011 [quote name='Odin el Padre de los Aesir' timestamp='1302348541' post='5124727'] At above Why did you just tell him to take out Mirror Force and D Prison and add in some worse traps than mirror and d prison? [/quote]....I think the person above me wants me to fail miserably... Link to comment Share on other sites More sharing options...
Darj Posted April 10, 2011 Report Share Posted April 10, 2011 [quote name='Odin el Padre de los Aesir' timestamp='1302348541' post='5124727'] At above Why did you just tell him to take out Mirror Force and D Prison and add in some worse traps than mirror and d prison? [/quote] Didn't you read my explanation above? If you think Compulsory it's worse, it's ok, that's your opinion; but I prefer it over Traps that depend of my opponent's attacks to activate, and I shared my opinion. But in the end, Asterisk has the last words so it's up to him if he keeps Mirror/D. Prison, or swaps them for Compulsories. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.