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The Joker


ProDizine

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[img]http://img848.imageshack.us/img848/2456/229286.jpg[/img]
This card cannot be destroyed by battle. This card is not effected by card effects (except it's own effect). This card is sent to it's controllers deck during the End Phase is was summoned, or flipped face-up. If this card is face-up on the field, it's control is switched. Control of this card cannot be switched more than once per turn.
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[quote name='ProDizine' timestamp='1302661200' post='5134554']
This card cannot be destroyed by battle. This card is not effected by card effects (except it's own effect). This card is sent to it's controllers deck during the End Phase is was summoned, or flipped face-up. If this card is face-up on the field, it's control is switched. Control of this card cannot be switched more than once per turn.
[/quote]


An interesting card, but I don't think it deserves to be Super Rare. It doesn't have any use other than blocking one turn's worth of attacks. Even then, it costs you your normal summon/set for the turn, so it wouldn't we wise to have it in an offensive deck.

When it goes to your opponent's deck after switching to their control, it has a small chance of wasting one of their draws. However, since it would have been guaranteed to waste one of your draws to accomplish this, it actually works out in the opponent's favor. So again, outside of a defensive deck where you would expect your spells/traps to fail you, it has little use.

Now, let me also say that not all cards should be powerful. Many people here seem to think that any card people wouldn't want to use is unrealistic, but booster packs can't be all rares and super rares. There is a good need for common cards that don't match up with an archetype.
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