Donvermicelli Posted April 15, 2011 Report Share Posted April 15, 2011 I new build that I've been trying recently. So far it can hold it's own against most meta decks but I've been trying to improve on it's consistency. So far I get a good hand 5 out of 6 times. A good hand means that I get the right cards to end it within the first three turns. Main idea is to bring Evil Hero Dark Gaia out and wreak havoc, other cards are for deck thinning and draw power. Monsters: 23 |3| Goldd, Wu-Lord of Dark World |3| Sillva, Warlord of Dark World |3| Valkyrion the Magna Warrior |1| Gorz the Emissary of Darkness |2| Ryko, Lightsworn Hunter |2| Broww, Huntsman of Dark World |2| Evil Hero Infernal Gainer |2| Fabled Raven |2| Koa'ki Meiru Wall |2| Koa'ki Meiru Sandman |1| Morphing Jar Spells: 15 |3| Dark World Dealings |2| Dark Calling |2| Dark Fusion |2| MST |1| Allure of Darkness |1| Card Destruction |1| Dark Hole |1| Giant Trunade |1| Monster Reborn |1| Charge of the Light Brigade Traps: 3 |3| Reckless Greed |1| Torrential Tribute |1| Mirror Force Extra: 14 |3| Evil Hero Dark Gaia |2| Stardust Dragon |1| Ancient Sacred Wyvern |1| Black Winged Dragon |1| Chimeratech Fortress Dragon (staple) |2| Fabled Leviathan |2| Fabled Valkyrus |1| Chaos King Archfiend |1| Iron Chain Dragon Put up an Alternate version that has less "Dead" draws. It does increase my chance of dealing dmg but reduces the output somewhat. Fortunately with gainer it doesn't make too much off a difference. Link to comment Share on other sites More sharing options...
Donvermicelli Posted April 15, 2011 Author Report Share Posted April 15, 2011 BUMP Link to comment Share on other sites More sharing options...
.Nu-13 Posted April 15, 2011 Report Share Posted April 15, 2011 [img]http://img156.imageshack.us/img156/3483/1298681841446.jpg[/img] This concept has no right to work. Too much dead draws Link to comment Share on other sites More sharing options...
Donvermicelli Posted April 15, 2011 Author Report Share Posted April 15, 2011 Such as? Every single time I get a hand where I can at least put 3 dark worlds on the field OR put Dark Gaia down with 5800 attack most of the time. +Ryko mills a great deal of my deck to the grave making Dark Calling always usable. I can understand that you do not agree but at least explain WHY Link to comment Share on other sites More sharing options...
Donvermicelli Posted April 16, 2011 Author Report Share Posted April 16, 2011 Bump Link to comment Share on other sites More sharing options...
Donvermicelli Posted April 16, 2011 Author Report Share Posted April 16, 2011 Bump, did some play testing today: Glads 2 - 1 X-sabers 3 - 0 ships 1 - 0 aliens 4 - 0 Turbo 2 - 0 Rate/fix please. Link to comment Share on other sites More sharing options...
Donvermicelli Posted April 17, 2011 Author Report Share Posted April 17, 2011 bump Link to comment Share on other sites More sharing options...
Donvermicelli Posted April 17, 2011 Author Report Share Posted April 17, 2011 Bump, comments pretty please? Link to comment Share on other sites More sharing options...
~Kefka~ Posted April 18, 2011 Report Share Posted April 18, 2011 [quote name='Donvermicelli' timestamp='1302983861' post='5143564'] Bump, did some play testing today: Glads 2 - 1 X-sabers 3 - 0 ships 1 - 0 aliens 4 - 0 Turbo 2 - 0 Rate/fix please. [/quote] sry, but i lmao at this how in the blue balls did this beat Sabers 3 times? i know you don't see them much anymore but seriously? Link to comment Share on other sites More sharing options...
Donvermicelli Posted April 18, 2011 Author Report Share Posted April 18, 2011 [quote name='~Kefka~' timestamp='1303093751' post='5147285'] sry, but i lmao at this how in the blue balls did this beat Sabers 3 times? i know you don't see them much anymore but seriously? [/quote] Seriously, the guy kept trying to win but didn't. [spoiler=First duel] His turn: -he sets 3 + summons Emmersblade My Turn - I play MST on 1 face-down Saber Hole - Play DW Dealings and discard broww, I draw 2 - Play Dark Hole - Play Dark Fusion -> send Valkyrion + Gorz to grave to summon Dark Gaia with 6200 ATK - Play Dark Calling -> Remove from play Valkyrion + Gorz and summon second Gaia and attack for game. [/spoiler] [spoiler=Second duel] His turn: -set 4 + summons Fulhelmknight My Turn: -set Ryko + 1 reckless face-down His turn: -summons Boggart Knight -> synchro for Urbellum - he attacks face-down Ryko, I mill 3: DWDealings+Goldd+Sandman and kill Urbellum. My Turn: - set Morphing Jar + another reckless His Turn: -set one monster + plays MST on one of my reckless, I activate both and draw 4 My Turn: -set Dark Fusion, Dark Calling, Dark Calling, Giant Trunade (my hand was clogged with spells :/) -flip Morphing Jar -> He solemns -I Play Dark Calling and summon Dark Gaia with 4200 (Goldd + Sandman) - I attack, his facedown goes to face-up attack and deal 4100 dmg for game. [/spoiler] Third duel took quite some time, I had s*** hands but managed to stall long enough with Ryko and Gorz untill I pulled out a dark calling. Summoned Gaia with Sandman and Gorz (4600) and removed gainer from play to have it attack twice. Declared attack on defense Pashuul that was forced to attack and went for game. I had no idea what his exact deck was but was surprised to see no Ragigura. Link to comment Share on other sites More sharing options...
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