-Lightray Daedalus- Posted April 19, 2011 Author Report Share Posted April 19, 2011 El Bump Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted May 6, 2011 Author Report Share Posted May 6, 2011 A few things fixed in original + WC11 playable version =D Link to comment Share on other sites More sharing options...
.Nu-13 Posted May 6, 2011 Report Share Posted May 6, 2011 WC11 version seems ok, but IMO, you could try going wild and teching 1 Infernity Archfiend and Launcher. Semi-Infernity engine worked wonders for me Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted May 6, 2011 Author Report Share Posted May 6, 2011 [quote name='Klavier Gavin' timestamp='1304696188' post='5191320'] WC11 version seems ok, but IMO, you could try going wild and teching 1 Infernity Archfiend and Launcher. Semi-Infernity engine worked wonders for me [/quote] =0 will see how it does Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted May 6, 2011 Author Report Share Posted May 6, 2011 minibump Link to comment Share on other sites More sharing options...
Boss Z Posted May 6, 2011 Report Share Posted May 6, 2011 I've sorta changed my mind, lol, this is fun looking... but I want mine own DarkWorld Deck... But the concept here seems to be working for you, keeps it up!! Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted May 7, 2011 Author Report Share Posted May 7, 2011 Still don't know what to neg for Archfiend and Gun Link to comment Share on other sites More sharing options...
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