burnpsy Posted April 19, 2011 Report Share Posted April 19, 2011 19 3 Armageddon Knight 2 Goblindbergh 2 Lonefire Blossom 2 Marauding Captain 3 Mystic Tomato 1 Sangan 3 Stygian Street Patrol 3 Super Bugman 8 1 Allure of Darkness 2 Dark Eruption 1 Dark Hole 1 Monster Reborn 2 Mystical Space Typhoon 1 Reinforcement of the Army 13 1 Call of the Haunted 3 Damage Gate 2 Dimensional Prison 3 Limit Reverse 1 Mirror Force 2 Seven Tools of the Bandit 1 Torrential Tribute 15 1 Aero Shark 2 Empty Space Sea Serpent Levaiel 1 Grenosaurus 3 Number 17: Leviath Dragon 2 Number 34: Electronic Computer-Beast Tera Byte 3 Number 39: Utopia 3 Steelswarm Roach 15 1 Book of Moon 2 Bottomless Trap Hole 3 Closed Forest 3 Dust Tornado 3 Kinetic Soldier 3 Puppet Plant Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted April 19, 2011 Report Share Posted April 19, 2011 So this is a deck for Special Summoning Super Bugman without the other Bugmen? Link to comment Share on other sites More sharing options...
burnpsy Posted April 19, 2011 Author Report Share Posted April 19, 2011 Yes Link to comment Share on other sites More sharing options...
Boss Z Posted April 19, 2011 Report Share Posted April 19, 2011 [quote name='Codename: Lady' timestamp='1303180960' post='5150502'] So this is a deck for Special Summoning Super Bugman without the other Bugmen? [/quote] What a stupid question... Burnpsy, I'd run a Deck that has more ways to fetch from grave than ss from hand in the grave its easier to deck bugman back on the field, plus, it'll be in the grave more often then in the hand Dark Creator is an interesting choice though... but it probably works well... I use Ancient Fairy Dragon... but I might have to make space for a Dark Creator, as it is essentially the opposite... Link to comment Share on other sites More sharing options...
burnpsy Posted April 19, 2011 Author Report Share Posted April 19, 2011 [quote name='Boss Z' timestamp='1303181433' post='5150524'] Burnpsy, I'd run a Deck that has more ways to fetch from grave than ss from hand in the grave its easier to deck bugman back on the field, plus, it'll be in the grave more often then in the hand [/quote] I'm fully aware of that, but finding the right balance isn't too easy. If I don' put any focus on the hand at all, all copies I draw will be useless unless I have Grepher in hand, so I can't just take the easy way out. EDIT: -2 Damage Condenser +1 Call of the Haunted +1 The Puppet Magic of Dark Ruler Link to comment Share on other sites More sharing options...
laviathan707 Posted April 19, 2011 Report Share Posted April 19, 2011 i like this idea alot, i might actually make this deck since i have most of the cards Link to comment Share on other sites More sharing options...
Dementuo Posted April 19, 2011 Report Share Posted April 19, 2011 At first, I was like: ō_ō Then, I was like: Ô_Ô That's because I realized that SUPAH BAGUMAN is a Debris target. Link to comment Share on other sites More sharing options...
Boss Z Posted April 19, 2011 Report Share Posted April 19, 2011 [quote name='burnpsy' timestamp='1303181864' post='5150542'] I'm fully aware of that, but finding the right balance isn't too easy. If I don' put any focus on the hand at all, all copies I draw will be useless unless I have Grepher in hand, so I can't just take the easy way out. [/quote] I made my own b4 u (link in sig) And I personally think it works Rather well Though I an really thinking about the Dark Creator My Deck also has a lot easier time of getting it to the grave... but yeah... Debis is for Rank4 exceeds here, right? 'Cause I don't see what else you can do with it... I love how Mystic Tomatoes effect is now "When this card is destroyed by battle, drop a 3000Atk Beatstick from your Deck and swap all cards in atk position's Atk and Def Link to comment Share on other sites More sharing options...
THE GOD OF OBELISK Posted April 19, 2011 Report Share Posted April 19, 2011 This card cannot be speical summoned except by... Link to comment Share on other sites More sharing options...
Drakonnas Posted April 19, 2011 Report Share Posted April 19, 2011 This card cannot be Normal Summoned or Set. You can Special Summon this card in face-up Defense Position by removing from play "Bugman X", "Bugman Y", and "Bugman Z" from your Graveyard. While this card is face-up on the field, switch the ATK and DEF of all face-up Attack Position monsters on the field. There can only be 1 face-up "Super Bugman" on the field. Where is the "This card cannot be speical summoned except by... "??? Link to comment Share on other sites More sharing options...
.Nu-13 Posted April 19, 2011 Report Share Posted April 19, 2011 [quote name='InconsistentDecks' timestamp='1303210370' post='5151108'] This card cannot be speical summoned except by... [/quote] Super Bugman isn't a Nomi, nor Semi-Nomi Link to comment Share on other sites More sharing options...
THE GOD OF OBELISK Posted April 19, 2011 Report Share Posted April 19, 2011 Kanji is the same though Link to comment Share on other sites More sharing options...
burnpsy Posted April 19, 2011 Author Report Share Posted April 19, 2011 [quote name='InconsistentDecks' timestamp='1303213872' post='5151179'] Kanji is the same though [/quote] Daarkplant confirmed it isn't. EDIT: @BossZ: Your build is completely different in how it goes about things anyways. Yours brings out other stuff, this one pretty much says "Super Bugman is usually enough by itself". Link to comment Share on other sites More sharing options...
Boss Z Posted April 19, 2011 Report Share Posted April 19, 2011 [quote name='burnpsy' timestamp='1303245852' post='5152224'] Daarkplant confirmed it isn't. EDIT: @BossZ: Your build is completely different in how it goes about things anyways. Yours brings out other stuff, this one pretty much says "Super Bugman is usually enough by itself". [/quote] Yeah... I guess, lol That might he the reason... but Super isn't always enough... and when it isn't u r in for a problem... Link to comment Share on other sites More sharing options...
burnpsy Posted April 20, 2011 Author Report Share Posted April 20, 2011 Tested for consistency. Deck has been edited. I have Exceeds for when I need more. Link to comment Share on other sites More sharing options...
Boss Z Posted April 20, 2011 Report Share Posted April 20, 2011 Your Extra Deck is so bland... but I guess its basically all you can use... Disigma might be good to Tech in... not as easy to get on the field, but its a beast... I like the changes, lol Link to comment Share on other sites More sharing options...
burnpsy Posted April 20, 2011 Author Report Share Posted April 20, 2011 This deck... is a build that my younger bro intends to take to a YCS (the 13-year-old bro, not the 8-year-old one in case you were wondering, lol). Disigma won't be out by then in the TCG. Link to comment Share on other sites More sharing options...
Boss Z Posted April 20, 2011 Report Share Posted April 20, 2011 I might have to beat ur Bro at his own Game... haha I want to run this as a 4fun Deck... by "this" I mean my version... but yeah And oh... that "stinks"... Disigma beats all... Link to comment Share on other sites More sharing options...
burnpsy Posted April 20, 2011 Author Report Share Posted April 20, 2011 [quote name='Boss Z' timestamp='1303267986' post='5153300'] I might have to beat ur Bro at his own Game... haha I want to run this as a 4fun Deck... by "this" I mean my version... but yeah And oh... that "stinks"... Disigma beats all... [/quote] He chose this because it needs minimal effort, lol. And summoning it Disigma won't happen very often anyways. Link to comment Share on other sites More sharing options...
Boss Z Posted April 20, 2011 Report Share Posted April 20, 2011 Inverz Roach... when it comes out... And yeah, minimal is sure freaking right but other then get out Super Bugman it doesn't do much... its just pro at getting him out, lol Link to comment Share on other sites More sharing options...
burnpsy Posted April 20, 2011 Author Report Share Posted April 20, 2011 Steelswarm Roach is also in DT12. And does he [i]really[/i] need to do more? If he does, I can probably just have the side deck handle it. Against most decks, just Super Bugman is fine. Link to comment Share on other sites More sharing options...
evilfusion Posted April 20, 2011 Report Share Posted April 20, 2011 *hopes no one notices my YVD set labels this as a Nomi* I tried building such a deck, but I just found it nonresponsive. I was probably taking the wrong approach. Link to comment Share on other sites More sharing options...
burnpsy Posted April 20, 2011 Author Report Share Posted April 20, 2011 [quote name='evilfusion' timestamp='1303271219' post='5153445'] *hopes no one notices my YVD set labels this as a Nomi* [/quote] Really? >___> In any case, BUMP. Link to comment Share on other sites More sharing options...
burnpsy Posted April 21, 2011 Author Report Share Posted April 21, 2011 The Dark Creator WOULD HAVE been nice in here, but this deck RFPs too much of its stuff. Space for BfaDD and other RFP recovery? Or is it simply better to remove Dark Creator? I'll go with removing it for now. Added a 3rd D-Prison in its place. Also, need to start working on a Side Deck. First order of business is stopping Decree and anti-Special Summon cards. Off the top of my head, Bottomless, Book, and Double Cyclone should help. Maybe Breaker? Anything else? Link to comment Share on other sites More sharing options...
burnpsy Posted April 21, 2011 Author Report Share Posted April 21, 2011 BUMP Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.