Zauls Posted April 23, 2011 Report Share Posted April 23, 2011 I remember all the hype about Flamvell Zombie a few months back, so I decided to make a similar deck, but with a better engine than the Zombie one. This is what I came up with. Yet to be tested. Monsters: 22 3x Flamvell Firedog 2x Flamvell Magician 1x Flamvell Archer 1x Flamvell Poun 1x Flamvell Baby 3x Ryko, Lightsworn Hunter 2x Card Trooper 1x Lyla, Lightsworn Sorceress 2x Debris Dragon 2x Lonefire Blossom 1x Dandylion 1x Spore 1x Glow-Up Bulb 1x Plaguespreader Zombie Spells: 15 3x Rekindling 2x Pot of Duality 2x Pot of Avarice 1x Forbidden Lance 1x Foolish Burial 1x One for One 1x Charge of the Light Brigade 1x Dark Hole 1x Monster Reborn 1x Giant Trunade 1x Book of Moon Traps: 3 3x Royal Decree Extra Deck: 15 2x Formula Synchron 1x Armory Arm 1x T.G. Hyper Librarian 1x Brionac, Dragon of the Ice Barrier 1x Flamvell Uriquizas 2x Black Rose Dragon 1x Scrap Archfiend 1x Stardust Dragon 1x Red Dragon Archfiend 1x Scrap Dragon 1x Colossal Fighter 1x Shooting Star Dragon 1x Red Nova Dragon Changes made: -1 Magician +1 Archer Extra Deck added. -1 Forbidden Lance +1 Charge of the Light Brigade -2 Gold Sarcophagus +2 Pot of Avarice Link to comment Share on other sites More sharing options...
.Nu-13 Posted April 23, 2011 Report Share Posted April 23, 2011 Done that like few months ago -1 Magician +1 Archer Link to comment Share on other sites More sharing options...
Zauls Posted April 23, 2011 Author Report Share Posted April 23, 2011 [quote name='.Kowalski' timestamp='1303566185' post='5161565'] Done that like few months ago -1 Magician +1 Archer [/quote] Meh, ah well. Still seems like an interesting deck. -1 Magician +1 Archer is done. EDIT: Just tested this in a match against Blackwings. I won 2-1. Game 1 I got the Colossal Arms OTK off after about 5 turns of setup and waiting for Swords of Revealing Light to die... Game 2 I was busy setting up but he managed to beat me down before I managed to get enough Flamvells in the Grave. Game 3 I pulled of Shooting Star with Decree out and 5 in hand. He scooped. The deck is immensely fun and suprpisingly more consistent than I thought. The only problem I found was that it relied to heavily on Normal Summons, and you can only have 1 Normal Summon per turn (obv). There's no way really to stop that, but the deck is pretty fast anyway and it's not too big an issue. No cards tested badly and Decree was the star of that match. Got me all 3 games. Link to comment Share on other sites More sharing options...
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