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Being in the Meklord Army is like being in the Boy Scouts


Azuh

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[b]-21-[/b]
2 Cyber Dragon

3 Meklord Army of Skiel
3 Meklord Army of Granel
3 Meklord Army of Wisel
3 Black Salvo
3 Dekoichi the Battlechanted Locomotive
2 Genex Ally Birdman
2 Meklord Emperor Wisel

[b]-16-[/b]
3 Fortissimo the Mobile Fortress
2 Pot of Duality
2 Mystical Space Typhoon
1 Terraforming
1 Allure of Darkness
1 Limiter Removal
1 Giant Trunade
1 Dark Hole
1 Giant Trunade
1 Book of Moon
1 Monster Reborn
1 Overload Fusion

[b]-3-[/b]
2 Chaos Infinity
1 Solemn Judgment

[b]-15-[/b]
2 T.G. Hyper Librarian
2 Karakuri Shogun mdl 00 “Burei”
2 Stardust Dragon
1 Ancient Fairy Dragon
1 Black Rose Dragon
1 Scrap Archfiend
1 Trishula, Dragon of the Ice Barrier
1 Broinac, Dragon of the Ice Barrier
1 Gaia Knight, the Force of the Earth
1 Armory Arm

1 No. 39 Aspiring Emperor Hope
1 Chimeratech Overdragon
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[quote name='Boss Z' timestamp='1304304986' post='5183285']
Mechlords can Exceed4 rather easily... so maybe run a few more in the Extra(?)
but over all I like it... I do have to ask why the locomotives? because they r draw power and Salvo-able?
[/quote]

Spot on.

Also Chaos Infinity
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