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new stun build


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testing things out....

probably playing at nats...


2 cyber dragon
1 gorz

3 fossil dyna
2 thunder king
2 breaker the magical warrior
2 d.d warrior lady
1 honest
1 neo-space grand mole
1 gale the whirlwind
-15-

3 pot of duality
2 smashing ground
1 dark hole
1 book of moon
1 monster reborn
1 mystical space typhoon
1 nobleman of crossout
-10-

3 dimensional prison
2 solemn warning
2 bottomless trap hole
1 torrential tribute
1 mirror force
1 royal oppression
1 solemn judgment
1 mind crush
1 starlight road
1 compulsory evacuation device
1 the transmigration prophecy
-15-

Notes:

1. Tested 1 Nobleman of Crossout. Never dead. Hilarious opening with it vs GK.
2. Transmigration was funny. Allows me to meddle with so many things....... Got to use my Monster Reborn twice
3. Not liking Gorz and Oppression but both are amazing when needed. Should i play both or drop 1?
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[quote name='Darkest Hour' timestamp='1304607291' post='5189497']
The Gorz feels un-needed. Does it see much play at all?
[/quote]

Every game. Its my response to trunade plays
[quote name='Cursed Reaction' timestamp='1304612251' post='5189590']
2 Forbidden Lance might do you some good.Also, running a Veiler yourself might help. Just my preference. Solid though.
[/quote]
Mm, they were in the deck originally, but we're dropped cause of consistency.
Veiler was originally in here at 1. But, i have horrid luck with it and i dropped it cause it hates me.....
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