Sephiroth_The_Legend Posted May 1, 2011 Report Share Posted May 1, 2011 testing things out.... probably playing at nats... 2 cyber dragon 1 gorz 3 fossil dyna 2 thunder king 2 breaker the magical warrior 2 d.d warrior lady 1 honest 1 neo-space grand mole 1 gale the whirlwind -15- 3 pot of duality 2 smashing ground 1 dark hole 1 book of moon 1 monster reborn 1 mystical space typhoon 1 nobleman of crossout -10- 3 dimensional prison 2 solemn warning 2 bottomless trap hole 1 torrential tribute 1 mirror force 1 royal oppression 1 solemn judgment 1 mind crush 1 starlight road 1 compulsory evacuation device 1 the transmigration prophecy -15- Notes: 1. Tested 1 Nobleman of Crossout. Never dead. Hilarious opening with it vs GK. 2. Transmigration was funny. Allows me to meddle with so many things....... Got to use my Monster Reborn twice 3. Not liking Gorz and Oppression but both are amazing when needed. Should i play both or drop 1? Link to comment Share on other sites More sharing options...
Yeezus Posted May 1, 2011 Report Share Posted May 1, 2011 Why aren't you playing Doomcal? Hes good this format. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted May 1, 2011 Author Report Share Posted May 1, 2011 Not with Veiler running around in every Deck at 2. i've got 2 sided. i find he's not as good. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted May 2, 2011 Author Report Share Posted May 2, 2011 replies? Link to comment Share on other sites More sharing options...
.Leo Posted May 2, 2011 Report Share Posted May 2, 2011 Tbh, I only see 1 Veiler in a lot of decks and personally I don't run any, so Doomcal could still be a viable choice. Otherwise, I still think it is pretty solid. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted May 3, 2011 Author Report Share Posted May 3, 2011 Eh, guess i can re-test...... Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted May 4, 2011 Author Report Share Posted May 4, 2011 More replies? Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted May 5, 2011 Author Report Share Posted May 5, 2011 Link to comment Share on other sites More sharing options...
Darkest Hour Posted May 5, 2011 Report Share Posted May 5, 2011 The Gorz feels un-needed. Does it see much play at all? Link to comment Share on other sites More sharing options...
.Rai Posted May 5, 2011 Report Share Posted May 5, 2011 2 Forbidden Lance might do you some good. Also, running a Veiler yourself might help. Just my preference. Solid though. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted May 6, 2011 Author Report Share Posted May 6, 2011 [quote name='Darkest Hour' timestamp='1304607291' post='5189497'] The Gorz feels un-needed. Does it see much play at all? [/quote] Every game. Its my response to trunade plays [quote name='Cursed Reaction' timestamp='1304612251' post='5189590'] 2 Forbidden Lance might do you some good.Also, running a Veiler yourself might help. Just my preference. Solid though. [/quote] Mm, they were in the deck originally, but we're dropped cause of consistency. Veiler was originally in here at 1. But, i have horrid luck with it and i dropped it cause it hates me..... Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.