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Psycho Swarm


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(18)
2 Master Gig
2 Armored Axon Kicker
1 Overdrive Teleporter

2 Dr. Cranium
3 Taciturn Psychic Priest
2 Serene Psychic Witch
1 Silent Psychic Wizard
2 Esper Girl
1 Mind Master
2 Krebons

(12)
2 Telekinetic Power Well
2 Brain Hazard
1 Emergency Teleport
1 Psychokinesis
1 Psychic Feel Zone
1 Foolish Burial
2 MST
1 Super Polymerization
1 Monster Reborn
1 Giant Trunade

(10)
2 Psychic Overload
2 Psychic Rejuvenation
2 Miind Over Matter
2 Trap Stun
1 CotH
1 Return From the Different Dimension

(15)
1 Hyper Psychic Blaster
1 Magical Android
2 Psychic Lifetrancer
2 Thought Ruler Archfiend
1 Formula Synchron
1 Stardust
1 Shooting Star
1 BRD
1 Trishula
1 Hyper Librarian
1 Brionac
1 Castador

if you have Priest and RftDD on the field along with 3 or more cards in your hand, that's gg.

If you have Priest/Wizard and Mind Master, That's (probably) gg.

This deck is (as far as I can tell) very pro, but I'll give anyone one rep for advice and 3 reps for testing it.


rate/comment/fix/etc.



-AF
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[quote name='Boss Z' timestamp='1304388338' post='5185119']
Will have to try this out for sure
[/quote]

Thx, 3 reps if you do.

[quote name='Karakuri Kid' timestamp='1304390787' post='5185247']
You sure about that? Last time I checked, it was limited.

-2 Mind Master
+2 MST
[/quote]

Oh, my bad. Don't check the banlist often enough.
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-2 Master Gig (Never worth it)
+2 Overdrive Teleporter (Max these guys out)

-1 Super Polymerization (You can side it if you want)
-1 Mind Over Matter (There's enough RFPing)
-2 Telekinetic Charging Cell (Don't bother)
+1 Psychic Feel Zone (You can easily grab a quick Synchro and refill your Grave)
+1 Dark Hole (Yep...no need to explain)
+2 Brain Hazard (Just plain amazing for the Deck)

-1 Ultimate Axon Kicker (See SuperPoly)
-1 Hyper Psychic Blaster (One is enough)
+1 Overmind Archfiend (A far better choice than above)
+1 Brionac (You need a Lv 6 Synchro)
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The Goal of the deck is to use Master Gig as a once-per-turn Raigeki. With that in mind, here are my thoughts:

[quote name='ekikin' timestamp='1304477048' post='5187079']
-2 Master Gig (Never worth it)
+2 Overdrive Teleporter (Max these guys out)

[b]-1 Super Polymerization (You can side it if you want)[/b]
-1 Mind Over Matter (There's enough RFPing)
[b]-2 Telekinetic Charging Cell (Don't bother)[/b]
[b]+1 Psychic Feel Zone (You can easily grab a quick Synchro and refill your Grave)[/b]
+1 Dark Hole (Yep...no need to explain)
[b]+2 Brain Hazard (Just plain amazing for the Deck)[/b]

[b]-1 Ultimate Axon Kicker (See SuperPoly)
-1 Hyper Psychic Blaster (One is enough)
+1 Overmind Archfiend (A far better choice than above)
+1 Brionac (You need a Lv 6 Synchro)[/b]
[/quote]

This is imo. I'd still like space for one more Overdrive Teleporter, and [i]maybe[/i] one charging cell.
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