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Compass Monsters


J-Max

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Thank you to Bless for encouraging me to try this idea out. I wrote the effect down on Papaer tonight and wanted to share it. This is a monster that gains effects depending on the monsters to the left & right of it along with the Spell or Trap behind and the monster in front of it.

Compass Knight (Temp Name)
******
LIGHT
Warrior / Effect
1400/1700

This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand by Tributing 1 monster you control in Monster Card Zone 2,3 or 4. When this card is summoned successfully, you can Set 1 Spell or Trap Card from your hand or Graveyard in the Spell & Trap Card Zone behind the summoned monster. The Set card cannot be activated until your next Turn. This card gains the following effects depending on the position of Cards next to this face-up card.
- Left Side Monster Card Zone: Increase the ATK of this card by an amount equal to half the ATK of the monster in the Monster Card Zone.
- Right Side Monster Card Zone: Double the original ATK of this card. It is reduced to 0 during your next Standby Phase.
- Behind Spell & Trap Card Zone: The Spell or Trap card cannot be targetted by your opponent's card effects.
- Monster in front: If the Level of this card is 2 or more higher then the face-up monster, you can remove it from play.
- All 4 Zones: This card cannot be destroyed in battle.
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