Jump to content

Barbarianism


Recommended Posts

New set, this time Barbarians:

[spoiler='Barbarians']
[spoiler='Monsters (2) [b]NEW[/b]']
[img]http://img828.imageshack.us/img828/7633/150623.jpg[/img]

Lore: This card cannot be destroyed except by battle. As long as you control a face-up "Barbarian" monser other than this card, you can negate the activation of Trap cards and destroy them.

[img]http://img684.imageshack.us/img684/8513/150623x.jpg[/img]

Lore: This card cannot be destroyed except by battle. Your opponent cannot select another attack target except this card.
[/spoiler]
[spoiler='Spells & Traps (0)'][/spoiler]
[/spoiler]
Link to comment
Share on other sites

OCG Fixes

Aric:

This card cannot be destroyed by card effects. While you control another face-up "Barbarian" monster except for "Barbarian King - Aric", you can negate the activation of Trap Cards and destroy it.


Jarldis:

This card cannot be destroyed by card effects. As long as this card remains face-up on the field, your opponent cannot select another monster as an attack target.

I think they both have Op'ed effects
Aric should probably only use is effect once per turn and or add some drawback.
Jarldis is Op'ed because if your opponent doesn't have a strong enough monster, it becomes invincible.

And neither monsters can be destroyed by effects. So that's just another big coating of ketchup.

The pics are ehish

I think you should probably add drawback to both, otherwise pure pwness and straight to the banned list.


I kinda like them though
Overall 7/10
With the fixes and good enough drawbacks added...
I give them an 8.5/10

I hope you make some s/t's soon, I'd like to see them.
Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...