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[C!!V] Hi-Beast Shieldbreaker


byak

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[font="Century Gothic"]21 Grade 0 [16 Drive Trigger]

1 [url="http://cf-vanguard.wikidot.com/barkgal"]Barkgal[/url]
4 [url="http://cf-vanguard.wikidot.com/knight-of-the-future-llew"]Knight of the Future, Llew[/url] [color="#FFFF00"][C][/color]
4 [url="http://cf-vanguard.wikidot.com/flogal"]Flogal[/url] [color="#0000FF"][S][/color]
4 [url="http://cf-vanguard.wikidot.com/margal"]Margal[/url] [color="#FF0000"][D][/color]
4 [url="http://cf-vanguard.wikidot.com/borngal"]Borngal[/url]
4 [url="http://cf-vanguard.wikidot.com/yggdrasil-maiden-elaine"]Yggdrasil Maiden, Elaine[/url] [color="#00FF00"][H][/color]

12 Grade 1

2 [url="http://cf-vanguard.wikidot.com/flash-shield-isolde"]Flash Shield, Isolde[/url]
2 [url="http://cf-vanguard.wikidot.com/starlight-unicorn"]Starlight Unicorn[/url]
4 [url="http://cf-vanguard.wikidot.com/lake-maiden-lien"]Lake Maiden Lien[/url]
4 [url="http://cf-vanguard.wikidot.com/young-pegasus-knight"]Young Pegasus Knight[/url]

10 Grade 2

2 [url="http://cf-vanguard.wikidot.com/blaster-blade"]Blaster Blade[/url]
3 [url="http://cf-vanguard.wikidot.com/knight-of-truth-gordon"]Knight of Truth, Gordon[/url]
4 [url="http://cf-vanguard.wikidot.com/great-sage-baron"]Great Sage Baron[/url]

7 Grade 3

2 [url="http://cf-vanguard.wikidot.com/soul-savior-dragon"]Soul Savior Dragon[/url]
2 [url="http://cf-vanguard.wikidot.com/demon-killer-knight-lohengrin"]Demon Killer Knight, Lohengrin[/url]
3 [url="http://cf-vanguard.wikidot.com/gigantic-charger"]Gigantic Charger[/url][/font]

I haven't tested this yet, but it's probably what I'm going to stick with, or I'll try out those stealth beast things.

Hi-Beasts are probably some of the most useful cards out right now.
You always open Barkgal, and he only needs two turns to set up and you instantly get a Blaster Blade for grade 3 access. Then Borngal kicks in and charges soul which in turn powers up Pegasus Knights and tutors Soul Savior Dragon, and +0 Soul Charge seems really useful. Margal also charges soul, and it's a stand trigger, which makes it even better in a deck that consistently gets to grade 3 and twin drives. Gigantic Charger seems like a busted card, since calling it instantly gets you whatever is on top of your deck, and it doesn't even need to be called as a vanguard. I'm not maxing out on triggers because of the fact that it might result in dead draw openings (even with mulligans), but my opinion could change after testing on Cray.

I call the deck Shieldbreaker because it pumps your guys up so much that your opponent can't guard unless they have a card like Isolde. You should be able to Soul Charge at least twice a turn, which gives Pegasus Knight and Baron usefulness, and fuels Savior Soul Dragon's +5000 effect and Lohengrin's removal effect, not to mention Lohengrin Soul Charges himself. The boosts from Pegasus Knight should be able to back up Charger's weak 9000 stats.
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