Bringerofcake Posted May 22, 2011 Report Share Posted May 22, 2011 19 3x Grapha 3x Ceruli 3x Snow 3x Broww 2x Goldd 2x Sillva 2x Junk Synchron 1x Morphing Jar 1x Glow-up Bulb 15 3x Gate of Dark World 3x Dark World Dealings 2x Dark World Lightning 2x Pot of Avarice 2x MST 1x Dark Hole 1x Monster Reborn 1x Card Destruction 6 2x Bottomless Trap Hole 1x Dark Deal 1x Solemn Judgment 1x Mirror Force 2x Seven Tools of the Bandit 15 1x Catastor 1x Librarian 1x Brionac 1x Black Rose 1x Ancient Fairy 1x Stardust 1x Junk Destroyer 1x Dark End 1x Scrap Dragon 2x Tyrus, Keeper of Genesis 2x Adreus, Keeper of Armageddon Link to comment Share on other sites More sharing options...
Vough Posted May 22, 2011 Report Share Posted May 22, 2011 IMHO, take out the junks and catsiths. Add 2-3 Ravens, and 1 Gateway to Dark World. And Aren't there better cards than Forces of Darkness and Dark Deal? I'd prefer 2 msts but if they work for you... Link to comment Share on other sites More sharing options...
Bringerofcake Posted May 22, 2011 Author Report Share Posted May 22, 2011 I'll give you the MSTs, but Junk's too good in here. It's really easy to make 8s and 5s. Deal is awesome, I'm considering dropping Forces to run a second, but Forces is more or less a Recurring Nightmare that doubles as bait. I personally think Raven is overdoing it a bit. So, to summarize: -2 Catsith +2 MST Link to comment Share on other sites More sharing options...
Bringerofcake Posted May 27, 2011 Author Report Share Posted May 27, 2011 All right, so Forces and Deal are dead-drawing like mad. What should I run instead, YCM? Link to comment Share on other sites More sharing options...
Hudra Posted May 27, 2011 Report Share Posted May 27, 2011 Can someone explane to me what MTS is??? Link to comment Share on other sites More sharing options...
Bringerofcake Posted May 27, 2011 Author Report Share Posted May 27, 2011 Mystical Space Typhoon. Do you have anything to actually contribute to the thread? Link to comment Share on other sites More sharing options...
Hudra Posted May 27, 2011 Report Share Posted May 27, 2011 Well im not quite good with dueling and i don't know names of most cards so i can't help sry ^^ Link to comment Share on other sites More sharing options...
Black W Mage Posted May 27, 2011 Report Share Posted May 27, 2011 Triple tour guide and terras. srsly. neg Junk and Lightnings. Also Mind Crush = Raigeki Break or its intended use. Link to comment Share on other sites More sharing options...
Boss Z Posted May 27, 2011 Report Share Posted May 27, 2011 Where is Glow-up Bulb? And Where the heck are the Tyrus and Adreus in your Extra Deck Why Junk Warrior? It has no synergy in here... Your extra deck should also have 1 or 2 armory arm and be able to do the Colossal OTK You're getting Close though Link to comment Share on other sites More sharing options...
Bringerofcake Posted May 27, 2011 Author Report Share Posted May 27, 2011 [quote name='Red W Mage No. 6-2-5' timestamp='1306523332' post='5235742'] Triple tour guide and terras. srsly. neg Junk and Lightnings. Also Mind Crush = Raigeki Break or its intended use. [/quote] And then when I build this IRL I have to spend $150 getting the tour guides @second sentence: idgi [quote name='Boss Z' timestamp='1306523655' post='5235749'] Where is Glow-up Bulb? And Where the heck are the Tyrus and Adreus in your Extra Deck Why Junk Warrior? It has no synergy in here... Your extra deck should also have 1 or 2 armory arm and be able to do the Colossal OTK You're getting Close though [/quote] Admittedly, this is currently a DN build, but I'm adapting it for the TCG when the SD is released. It's going to be hell getting the tour guides AND Grow-up, but I might as well try for just glow-up now, instead of its price getting higher. (DN has no Exceeds) -IDD -Junk Warrior -Guardna -Android +2 Tyrus +2 Andeus -1 The Forces of Darkness +1 Glow-Up Bulb Link to comment Share on other sites More sharing options...
Boss Z Posted May 27, 2011 Report Share Posted May 27, 2011 [quote name='Red W Mage No. 6-2-5' timestamp='1306523332' post='5235742'] Triple tour guide and terras. srsly. neg Junk and Lightnings. Also Mind Crush = Raigeki Break or its intended use. [/quote] Junk Synchron can be good for these and Why Triple Tour and Terraforming?? Terraforming? Really? The Deck is fast and you've got Snow Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted May 27, 2011 Report Share Posted May 27, 2011 [quote name='Bringerofcake' timestamp='1306523679' post='5235750'] And then when I build this IRL I have to spend $150 getting the tour guides @second sentence: idgi [/quote] He means you use it to discard 1 card from your hand by failing to guess what your opponent has in its hand. Also seriously those tour guides are overated... Also Bozz Colossal Arm OTK only needs 1 Armory Arm...XD Link to comment Share on other sites More sharing options...
Bringerofcake Posted May 27, 2011 Author Report Share Posted May 27, 2011 The real problem is that it's difficult to do anything without Card Destruction, Morphing Jar, or a Dark World in Grave for Gate. I really wish Strategy were better :/ Link to comment Share on other sites More sharing options...
Boss Z Posted May 27, 2011 Report Share Posted May 27, 2011 [quote name='Silverbolt' timestamp='1306523894' post='5235758'] He means you use it to discard 1 card from your hand by failing to guess what your opponent has in its hand. Also seriously those tour guides are overated... Also Bozz Colossal Arm OTK only needs 1 Armory Arm...XD [/quote] I know it doesn't but Cerli @3... it just makes sense that you should/could run 2 Armory Arm... That is just a personal opinion though Plus, Lots of synchros in the Extra deck aren't that good and there are other things you can do... but Colossal Armory could/should be run Link to comment Share on other sites More sharing options...
Black W Mage Posted May 27, 2011 Report Share Posted May 27, 2011 [quote name='Bringerofcake' timestamp='1306524691' post='5235778'] The real problem is that it's difficult to do anything without Card Destruction, Morphing Jar, or a Dark World in Grave for Gate. I really wish Strategy were better :/ [/quote] congratulations, you now know why 3 Terraforming and 3 Tour Guide are essential. ITS SO THAT YOU CAN DO s*** BY THE FIRST TURN. Link to comment Share on other sites More sharing options...
Fizzy™ Posted May 28, 2011 Report Share Posted May 28, 2011 Here, maybe my build can help you out a little bit. It works most of the time for me and it's easy to get going even without morphing jar or card destruction: http://forum.yugiohcardmaker.net/topic/250966-world-of-the-dark-ones/ Link to comment Share on other sites More sharing options...
Bringerofcake Posted May 29, 2011 Author Report Share Posted May 29, 2011 Bump. Link to comment Share on other sites More sharing options...
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