Kyng's Old Account Posted May 23, 2011 Report Share Posted May 23, 2011 The Round Table is King Arthur's famed table in the Arthurian legend, around which he and his Knights congregate. As its name suggests, it has no head, implying that everyone who sits there has equal status. The table was first described in 1155 by Wace, who relied on previous depictions of Arthur's fabulous retinue. The symbolism of the Round Table developed over time; by the close of the 12th century it had come to represent the chivalric order associated with Arthur's court, the Knights of the Round Table. [spoiler='Members of the Knights of the Round Table'] King Arthur Sir Galahad Sir Lancelot du Lac Sir Gawain Sir Percivale Sir Lionell Sir Tristram de Lyones Sir Gareth Sir Bedivere Sir Bleoberis Sir Lacotemale Tayle Sir Lucan Sir Palomedes Sir Lamorak Sir Bors de Ganis Sir Safer Sir Pelleas Sir Kay Sir Ector de Maris Sir Dagonet Sir Degore Sir Brunor le Noir Sir Lybyus Dysconyus Sir Alymere Sir Mordred If you don't know them that's ok. I don't know half of them myself! [/spoiler] I am making a set of these cards, and these first 5 Monsers are a preview. If I get enough comments I'll make more. [spoiler='Monsters'] [img]http://img59.imageshack.us/img59/7673/150623a.jpg[/img] Lore: This card cannot be Special Summoned. While at least 1 other monster exists on your side of the field, your opponent cannot select this card as an attack target. Also, while this card remains face-up on the field, increase the ATK of all your Warrior-Type monsters by the number of Equip Spell Cards in your Graveyard x 100 points. [img]http://img829.imageshack.us/img829/3144/150623b.jpg[/img] Lore: This monster can attack twice during the same Battle Phase. Control of this card cannot switch. [img]http://img843.imageshack.us/img843/7633/150623.jpg[/img] Lore: This card cannot attack your opponent directly. You can Special Summon this card by destroying 2 Equip Spell cards that are equipped to your monsters. One time only, by removing from play 1 Warrior-Type monster from your Graveyard you can give this card an additional attack for each Equip Spell Card in your Graveyard. [img]http://img153.imageshack.us/img153/7633/150623.jpg[/img] Lore: This card cannot attack your opponent directly. You can Special Summon this card by destroying 2 Equip Spell cards that are equipped to your monsters. One time only, by removing from play 1 Warrior-Type monster from your Graveyard you can increase this card's original ATK by 100 for each Equip Spell Card in your Graveyard. [img]http://img405.imageshack.us/img405/685/150623h.jpg[/img] Lore: This card cannot attack your opponent directly. You can Special Summon this card by destroying 2 Equip Spell cards that are equipped to your monsters. One time only, by removing from play 1 Warrior-Type monster from your Graveyard increase a monster you controls Level by 1 for each Equip Spell Card in your Graveyard. [img]http://img846.imageshack.us/img846/8327/150623d.jpg[/img] Lore: When this card is Normal Summoned you can add 1 "Divine Sword" Equip Spell from your Graveyard to your hand. [img]http://img849.imageshack.us/img849/7633/150623.jpg[/img] Lore: When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower monster from your hand. [img]http://img835.imageshack.us/img835/7633/150623.jpg[/img] Lore: Increase the ATK of all Warrior-Type monsters you control by 400. [/spoiler] [spoiler='Extra Deck (Fusions/Synchros/Exceeds)'] [img]http://img577.imageshack.us/img577/4576/150623l.jpg[/img] Lore: 1 Tuner + 1 Level 6 non-Tuner monster This card can only be Special Summoned by Synchro Summon. Once per turn, you can send any number of Equip Spell cards from your Deck to the Graveyard. [img]http://img828.imageshack.us/img828/2448/150623w.jpg[/img] Lore: 1 Tuner + 1 Level 6 non-Tuner monster This card can only be Special Summoned by Synchro Summon. This card is also treated as a Dragon-Type monster. Once per turn, you can discard any number of Equip Spell Cards from your hand to your Graveyard to Special Summon a monster from either player's Graveyard who's Level is equal to the number of Equip Spells you discarded. [img]http://img109.imageshack.us/img109/3074/150623q.jpg[/img] Lore: 1 Tuner + 1 Level 6 non-Tuner monster This card can only be Special Summoned by Synchro Summon. Once per turn, you can add any number of Equip Spell Cards from your Graveyard to your hand. [/spoiler] [spoiler='Spells'] [img]http://img801.imageshack.us/img801/7633/150623.jpg[/img] Lore: You can only equip this card to "King Arthur" or a "Sir" monster you control. The equipped monster cannot be destroyed by battle (damage calculation is applied normally). When the equipped monster inflicts Battle Damage to your opponent this turn, you can send this card to the Graveyard and add one "Divine Sword" from your Deck to your hand. [img]http://img709.imageshack.us/img709/6447/150623v.jpg[/img] Lore: You can only equip this card to "King Arthur" or a "Sir" monster you control. The equipped monster gains 700 ATK. If you have 5 or more equip spell cards in your Graveyard, you can send this card to the Graveyard to add one Equip Spell card from your Graveyard and add it to your hand. [img]http://img217.imageshack.us/img217/7404/150623k.jpg[/img] Lore: You can only equip this card to "King Arthur" or a "Sir" monster you control. This monster gains 200 ATK for each equip spell card in the graveyard. When the equipped monster inflicts battle damage to your opponent this turn, you can send this card to the Graveyard and add 1 "Divine Sword" from your Deck to your hand. [/spoiler] [spoiler='Traps'] [img]http://img853.imageshack.us/img853/7633/150623.jpg[/img] Lore: Activate only during a Main Phase. This card is treated as a Tuner Monster Card (Warrior-Type/EARTH/Level 4/Tuner/ATK 1600/DEF 1200), and is Special Summoned to your Monster Card Zone. (This card is still treated as a Trap Card.) [img]http://img694.imageshack.us/img694/3074/150623q.jpg[/img] Lore: All monsters you control inflict Piercing Damage. [/spoiler] [spoiler='[b]NEW CARDS[/b]'] [img]http://img835.imageshack.us/img835/7633/150623.jpg[/img] Lore: Increase the ATK of all Warrior-Type monsters you control by 400. [img]http://img577.imageshack.us/img577/4576/150623l.jpg[/img] Lore: 1 Tuner + 1 Level 6 non-Tuner monster This card can only be Special Summoned by Synchro Summon. Once per turn, you can send any number of Equip Spell cards from your Deck to the Graveyard. [img]http://img828.imageshack.us/img828/2448/150623w.jpg[/img] Lore: 1 Tuner + 1 Level 6 non-Tuner monster This card can only be Special Summoned by Synchro Summon. This card is also treated as a Dragon-Type monster. Once per turn, you can discard any number of Equip Spell Cards from your hand to your Graveyard to Special Summon a monster from either player's Graveyard who's Level is equal to the number of Equip Spells you discarded. [img]http://img109.imageshack.us/img109/3074/150623q.jpg[/img] Lore: 1 Tuner + 1 Level 6 non-Tuner monster This card can only be Special Summoned by Synchro Summon. Once per turn, you can add any number of Equip Spell Cards from your Graveyard to your hand. [img]http://img853.imageshack.us/img853/7633/150623.jpg[/img] Lore: Activate only during a Main Phase. This card is treated as a Tuner Monster Card (Warrior-Type/EARTH/Level 4/Tuner/ATK 1600/DEF 1200), and is Special Summoned to your Monster Card Zone. (This card is still treated as a Trap Card.) [img]http://img694.imageshack.us/img694/3074/150623q.jpg[/img] Lore: All monsters you control inflict Piercing Damage. [/spoiler] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted May 23, 2011 Report Share Posted May 23, 2011 bah, I dislike Knights of the Round Table myth for Lancelot, the 1 time only effect can be more, just don't make it as frequent as once per turn overall it's a neat set so far, waiting to see what else you intend to pull up 8.9/10 Link to comment Share on other sites More sharing options...
Kitsumonogatari Posted May 24, 2011 Report Share Posted May 24, 2011 Theyre Very good, but Exists is bad on Arthur , I say 8 / 10 ^^ good luck and keep with this set. Link to comment Share on other sites More sharing options...
Communityreborn Posted May 24, 2011 Report Share Posted May 24, 2011 Very interesting set. Depending on the amount of Equip Cards in the graveyard, the monsters power-up. I see 100 per as too weak, though. Try 200, instead. And to help with this strategy, the equip spells will have to help in some way towards to goal. An idea: Name: ???? Equip Spell Effect: You can only equip this card to "King Arthur" or a "Sir" monster you control. This monster gains 100(or 200) ATK for each equip spell card in the graveyard. If the equipped monster inflicted battle damage to your opponent this turn, you can send this card to the graveyard and add one "Whatever you choose to name this card" from your deck to your hand. Name:???? Equip Spell Effect: You can only equip this card to "King Arthur" or a "Sir" monster you control. The equipped monster cannot be destroyed by battle (damage calculation is applied normally). If the equipped monster inflicted battle damage to your opponent this turn, you can send this card to the graveyard and add one "Whatever you choose to name this card" from your deck to your hand. Name:???? Equip Spell Effect: You can only equip this card to "King Arthur" or a "Sir" monster you control. The equipped monster gains 700 ATK. If you have 5 or more equip spell cards in your graveyard, you can send this card to the graveyard to add one Equip Spell card from your graveyard and add it to your hand. Hope this helps you. Good luck. 8.5/10 Link to comment Share on other sites More sharing options...
Love of Ghibli Posted May 24, 2011 Report Share Posted May 24, 2011 I love Arthur but I don't like the phrase "One time only" since they can't attack directly what does it matter I think they should be once per turn. Link to comment Share on other sites More sharing options...
Kyng's Old Account Posted May 24, 2011 Author Report Share Posted May 24, 2011 Are you guys sure about the one time only -> once per turn idea? I don't want them to be overpowered. By the way, updated! Link to comment Share on other sites More sharing options...
Kyng's Old Account Posted May 24, 2011 Author Report Share Posted May 24, 2011 Bump Link to comment Share on other sites More sharing options...
Kyng's Old Account Posted May 26, 2011 Author Report Share Posted May 26, 2011 Bump Link to comment Share on other sites More sharing options...
The Sleeping Dude Posted May 26, 2011 Report Share Posted May 26, 2011 If your trying to have balanced cards well you didn't in fact they are UP'd and bland Midnight the Blackwing's Shadow Knight is cooler than this but his not finished. Link to comment Share on other sites More sharing options...
Kyng's Old Account Posted June 3, 2011 Author Report Share Posted June 3, 2011 New Cards! I almost forgot to update this and I didn't want to make a new post! Phew! Link to comment Share on other sites More sharing options...
ragnarok1945 Posted June 3, 2011 Report Share Posted June 3, 2011 great, a trap tuner monster, don't see those everyday last card isn't very good though, Meteorain can already do something similar Link to comment Share on other sites More sharing options...
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