Sunshine Jesse Posted May 24, 2011 Report Share Posted May 24, 2011 [u][b]Monsters[/b][/u] 3 Arcane Apprentice 3 Elemental Hero Bubbleman 3 Vortex Trooper (pro) 2 Mali 2 Dark Grepher 2 Dasher 2 Mist Valley Soldier 1 Zephyrus 1 MJar 1 Stratos 1 Priest 1 Stardust Assault [u][b]Spells[/b][/u] 3 Duality 3 Miracle Fusion 1 ROTA 1 Future Fusion 1 Dark Hole 1 Trunade 1 Reborn 1 Pot of Benevolence [u][b]Traps[/b][/u] 3 PWWB 2 Trap Stun 1 Assault Mode Activate [u][b]Extra[/b][/u] 3 Absolute Zero 2 Great Tornado 2 Stardust 1 Gaia 1 Nova Master 1 The Shining 1 Brionac 1 Catastor 1 Wurm 1 Trishula 1 Gaia Knight needs Diva somewhere in here. or a good EARTH monster so I can get out Gaia more. Link to comment Share on other sites More sharing options...
Sunshine Jesse Posted May 24, 2011 Author Report Share Posted May 24, 2011 I heard that cool people comment on this topic. Link to comment Share on other sites More sharing options...
Vough Posted May 25, 2011 Report Share Posted May 25, 2011 I am so confused on how this is supposed to work. PWWB = ? Link to comment Share on other sites More sharing options...
Sunshine Jesse Posted May 25, 2011 Author Report Share Posted May 25, 2011 Phoenix Wing Wind Blast idea behind the deck is to sit behind Hero Fusions (Namely AB0) until I can bring out Stardust Assault. It's actually rather consistent. Link to comment Share on other sites More sharing options...
Vough Posted May 25, 2011 Report Share Posted May 25, 2011 Yes, but Bubbleman? And 3 Wings seems a bit much, no? Link to comment Share on other sites More sharing options...
Zorc Valom Posted May 25, 2011 Report Share Posted May 25, 2011 Only 1 Assault Mode Activate with 1 Assault Mode monster? That's what I call a Two-Card Combo. They are hard to get out so the cards are dead weight until then. If you're main focus is Synchro, make it Synchro. If it's Stardust AM, make it Stardust AM. You also have no way of returning SAM to your deck if it gets in your hand. At least none that I can tell. Link to comment Share on other sites More sharing options...
Sunshine Jesse Posted May 25, 2011 Author Report Share Posted May 25, 2011 [quote name='Vough' timestamp='1306296596' post='5230338'] Yes, but Bubbleman? And 3 Wings seems a bit much, no? [/quote] need access to hero fusions and he's the best way to make AB0 3 Wings is pretty cool as it can disrupt my opponent for 1 turn [quote name='Zorc Valom' timestamp='1306296878' post='5230341'] Only 1 Assault Mode Activate with 1 Assault Mode monster? That's what I call a Two-Card Combo. They are hard to get out so the cards are dead weight until then. If you're main focus is Synchro, make it Synchro. If it's Stardust AM, make it Stardust AM. You also have no way of returning SAM to your deck if it gets in your hand. At least none that I can tell. [/quote] Vortex Trooper is here @ 3 o_o Link to comment Share on other sites More sharing options...
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