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Cyberion Guardna


D.A._Sakuyamon

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[center][img]http://img560.imageshack.us/img560/5391/101278b.jpg[/img][/center][center][color="#9932cc"][size="2"][b]This card can be Special Summoned from your hand into face-up Defense position. This card cannot attack while in Attack position. If this card attacks while in Defense Position, apply the ATK of this card for damage calculation. This card can attack while in Defense position. When this card attacks, increase it's ATK by it's DEF. If this card attacks switch it to Attack position at the end of the Damage Step. If this card was switched to Attack position this way, it cannot be switched into Defense position until your next turn except by your opponents card effects.[/b][/size][/color][/center]
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No it's more like this monster
[spoiler=[font="Verdana, sans-serif"]Total Defense Shogun[/font]][img]http://images4.wikia.nocookie.net/__cb20090116054260/yugioh/images/thumb/1/17/TotalDefenseShogunCT1-EN-ScR-LE.png/300px-TotalDefenseShogunCT1-EN-ScR-LE.png[/img]
[color=#3A3A3A][font=Helvetica, Arial, sans-serif][size=2]This card is changed to [url="http://yugioh.wikia.com/wiki/Defense_Position"]Defense Position[/url] when it is [url="http://yugioh.wikia.com/wiki/Normal_Summon"]Normal Summoned[/url] or [url="http://yugioh.wikia.com/wiki/Flip_Summon"]Flip Summoned[/url] successfully. This card can [url="http://yugioh.wikia.com/wiki/Attack"]attack[/url]while it is in [url="http://yugioh.wikia.com/wiki/Defense_Position"]Defense Position[/url]. If this card [url="http://yugioh.wikia.com/wiki/Attack"]attacks[/url] while in [url="http://yugioh.wikia.com/wiki/Defense_Position"]Defense Position[/url], apply the [url="http://yugioh.wikia.com/wiki/ATK"]ATK[/url] of this card for [url="http://yugioh.wikia.com/wiki/Damage_calculation"]damage calculation[/url].[/spoiler][/size][/font][/color]
[color=#3A3A3A][font=Helvetica, Arial, sans-serif][size=2]
[/size][/font][/color]
[color=#3A3A3A][font=Helvetica, Arial, sans-serif][size=2]Only easier to summon but with a bigger draw back.[/size][/font][/color]
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[quote name='Matheus Mariano II' timestamp='1307156812' post='5252777']
I don't understand the first sentence, you cannot just Special Summon a card, you must have some conditions don't ya?
[/quote]

I don't see whats hard to understand. There are no conditions. Other then It only being usable on your turn. Which should be self explanatory.
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but this isn't Normal Summoning? I thought that we could only use Special Summon when there are special conditions to Summon that card, anyway, posting and learning, isn't it ?

wait , does the first sentence means that you can summon this card even during your opponent's turn?? :blink:

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[quote name='Matheus Mariano II' timestamp='1307157296' post='5252799']
but this isn't Normal Summoning? I thought that we could only use Special Summon when there are special conditions to Summon that card, anyway, posting and learning, isn't it ?

wait , does the first sentence means that you can summon this card even during your opponent's turn?? :blink:
[/quote]

Well it is true that most cards that can Special Summon have conditions but tend to be incredibly powerful. This card is powerful yes, put it's practically a free direct damage for your opponent (if you attack with it). So I find that balances it out. Though thats just me.

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[quote name='♥ D.A._ϯɨå Håʀʀɨbel ♥' timestamp='1307157590' post='5252812']
Well it is true that most cards that can Special Summon have conditions but tend to be incredibly powerful. This card is powerful yes, put it's practically a free direct damage for your opponent (if you attack with it). So I find that balances it out. Though thats just me.
[/quote]

yeah, you're right , now i get it :) , please go rate my set too? If you want i'll send you which one it is cause I don't know if it's politely right to "advertise" myself :blink:

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Hi. I'm doing war themed cards myself so I though of some names for you (G.S. Set in my Sig).

Anti-Assault Unit / Mecha Unit: Titan / Gigatech Bunker / Nova Defense Mech / Cyber Guard Unit / Counter Assault Unit / Cyberion Guardna / Defensive Warborg
Counter Unit Kronos / Hyper Shield Man / Defense Blaster / Shielder Marksman / Cyber Shield Mech

I hope these help!
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[quote name='Kyng of Ice' timestamp='1307203316' post='5253878']
Hi. I'm doing war themed cards myself so I though of some names for you (G.S. Set in my Sig).

Anti-Assault Unit / Mecha Unit: Titan / Gigatech Bunker / Nova Defense Mech / Cyber Guard Unit / Counter Assault Unit / Cyberion Guardna / Defensive Warborg
Counter Unit Kronos / Hyper Shield Man / Defense Blaster / Shielder Marksman / Cyber Shield Mech

I hope these help!
[/quote]

Tanks for the help. ^_^
I liked the sound of [color=#1C2837][font=tahoma, arial, verdana, sans-serif]Cyberion Guardna the most so I'll change it to that when i get the chance.[/font][/color]

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Wording/Grammar = 3/10
Creativity = 16/20
Balance = 13/30
Viability = 31/40

63% = C

The wording of the card is abysmal - you put information about it attacking from defence position before the clause "This card can attack from Defence Position", making it clunky and confusing. Combined with your lack of knowledge about the wording of "Defence Position" (should be capitalized), you receive a bad score in the W/G section. Despite those flaws, I love the concept. You did basically revamp Total Defence Shogun for the current metagame but there are lots of little creative quirks I loved about this card - you made it a useful attacker and the Special Summoning from the hand effect is really, really good. It's statistics - the 2200/2200 stats, Level 4, summons itself - make for a great bit-part in a generic Synchro engine as well as a nice beatstick that doubles as an improvised wall. So it's a great, usable card - but it's overpowered quite a bit. A self-summoning 2200/2200 Level 4 is broken, and your attempts at balancing it out by giving it a Goblin Attack Force clause are wishful thinking - most of the time it will be used as Synchro Material on the turn it is summoned with an effect like that (or in the opponent's Main Phase for Brionac with Formula, so they can't make use of its weakness).

It's a nice card, but it is too powerful and badly worded.
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[quote name='Mikhail Nekem'evič Tal' timestamp='1307214277' post='5254405']
Wording/Grammar = 3/10
Creativity = 16/20
Balance = 13/30
Viability = 31/40

63% = C

The wording of the card is abysmal - you put information about it attacking from defence position before the clause "This card can attack from Defence Position", making it clunky and confusing. Combined with your lack of knowledge about the wording of "Defence Position" (should be capitalized), you receive a bad score in the W/G section. Despite those flaws, I love the concept. You did basically revamp Total Defence Shogun for the current metagame but there are lots of little creative quirks I loved about this card - you made it a useful attacker and the Special Summoning from the hand effect is really, really good. It's statistics - the 2200/2200 stats, Level 4, summons itself - make for a great bit-part in a generic Synchro engine as well as a nice beatstick that doubles as an improvised wall. So it's a great, usable card - but it's overpowered quite a bit. A self-summoning 2200/2200 Level 4 is broken, and your attempts at balancing it out by giving it a Goblin Attack Force clause are wishful thinking - most of the time it will be used as Synchro Material on the turn it is summoned with an effect like that (or in the opponent's Main Phase for Brionac with Formula, so they can't make use of its weakness).

It's a nice card, but it is too powerful and badly worded.
[/quote]

I won't lie. I wasn't very sure about where to put everything in the effect. To balance it I'll take out the SS effect and make it un Synchrable.
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